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Showing results 1 to 25 of 38
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Posts Made By:
Atilla the Pun
Forum:
Space Empires: IV & V
June 7th, 2002, 09:53 PM
Replies:
10
Sticky about IRC channel
Views:
2,139
Posted By
Atilla the Pun
Re: Sticky about IRC channel
Well, the "Must visit SEIV Web Sites" thread should stay in here, that one is subject to change. But the rest should go in the "Classic" forum.
Forum:
Space Empires: IV & V
June 7th, 2002, 09:50 PM
Replies:
10
Sticky about IRC channel
Views:
2,139
Posted By
Atilla the Pun
Re: Sticky about IRC channel
Actually, since there's a "read only" forum for SE IV I think all the stickies should go in there and not here. Maybe one sticky in here with a link to the other ("classic") forum.
Forum:
Space Empires: IV & V
June 7th, 2002, 09:26 PM
Replies:
6
Recovering Fighters in Combat
Views:
1,005
Posted By
Atilla the Pun
Re: Recovering Fighters in Combat
<font size="2" face="Verdana, Helvetica, sans-serif">Mine didn't. I'm playing the demo and all of my fighters got "lost" after combat was over.
And not recovering fighters during combat is pretty...
Forum:
Space Empires: IV & V
June 7th, 2002, 08:15 PM
Replies:
6
Recovering Fighters in Combat
Views:
1,005
Posted By
Atilla the Pun
Recovering Fighters in Combat
Hi again, yet another clueless newbie question.
How do you recover fighters in combat? I have built fighters with a one-shot weapon and want to re-arm them after they fire.
Thanks,
AtP
Forum:
Space Empires: IV & V
June 7th, 2002, 07:22 AM
Replies:
13
Good Free Email
Views:
1,634
Posted By
Atilla the Pun
Re: Good Free Email
My prefered proxy server (popup/ad stopper) is The Proxomitron (http://proxomitron.org/). It dynamically parses the text that comes to your system from the Web, all HTML, Java, JS, etc., and does a...
Forum:
Space Empires: IV & V
June 7th, 2002, 03:24 AM
Replies:
3
Sticky?
Views:
864
Posted By
Atilla the Pun
Re: Sticky?
Nice timing, Baron. http://forum.shrapnelgames.com/images/icons/icon7.gif
AtP
Forum:
Space Empires: IV & V
June 7th, 2002, 03:23 AM
Replies:
3
Sticky?
Views:
864
Posted By
Atilla the Pun
Re: Sticky?
Either they need to be cleaned up a bit, or so they'll stay at the top of the forum. http://forum.shrapnelgames.com/images/icons/icon12.gif
AtP
Forum:
Shrapnel General
June 7th, 2002, 02:46 AM
Replies:
24
Game Idea For Shrapnel
Views:
5,397
Posted By
Atilla the Pun
Re: Game Idea For Shrapnel
<font size="2" face="Verdana, Helvetica, sans-serif">You can get info on Clash on the CoC Website (http://cullivan.com/coc/frame/index.shtml). Do check it out, it's very different.
AtP
Forum:
Space Empires: IV & V
June 6th, 2002, 07:18 AM
Replies:
17
Space Empires the Board Game???
Views:
1,437
Posted By
Atilla the Pun
Re: Space Empires the Board Game???
You can get info on StarFire here (http://www.starfiredesign.com/starfire/). The link is near the bottom of the player link page on Malfador's Web site.
ICE (Iron Crown Enterprises) is, to the...
Forum:
Space Empires: IV & V
June 6th, 2002, 07:12 AM
Replies:
13
Good Free Email
Views:
1,634
Posted By
Atilla the Pun
Re: Good Free Email
Spam Gormet (http://www.spamgourmet.com/) is also good for taking care of spam. It is strictly a forwarding service for your existing email address, but it is a really cool idea. Sends all spam to...
Forum:
Shrapnel General
June 3rd, 2002, 08:07 AM
Replies:
24
Game Idea For Shrapnel
Views:
5,397
Posted By
Atilla the Pun
Re: Game Idea For Shrapnel
Richard,
If you're looking for other "lost sheep" that might need a publisher you might also check out http://www.xoftware.com/ . They make Xpace, another entertaining interstellar 4x game with...
Forum:
Space Empires: IV & V
May 31st, 2002, 07:13 AM
Replies:
8
source ip?
Views:
1,513
Posted By
Atilla the Pun
Re: source ip?
Click Start | Run and type command and press <enter>.
Then in the "dos box" that appears type "ipconfig" and read the line that says:
IP address. . . . . . . . . : ###.###.###.###
where...
Forum:
Space Empires: IV & V
May 31st, 2002, 07:04 AM
Replies:
9
Basic questions....
Views:
1,398
Posted By
Atilla the Pun
Basic questions....
I've been playing the demo for a while and I've got some questions.
1) Now that I have the Ministers turned on for what I want, how to I get my ships to respond to JUST the resupply minister?
...
Forum:
Shrapnel General
May 31st, 2002, 06:58 AM
Replies:
24
Game Idea For Shrapnel
Views:
5,397
Posted By
Atilla the Pun
Re: Game Idea For Shrapnel
<font size="2" face="Verdana, Helvetica, sans-serif">Serious? Yeah, I think they're pretty serious. The whole thing seems like an ad hoc project to me, but their "model supervisors" (I forget what...
Forum:
Space Empires: IV & V
May 23rd, 2002, 04:12 AM
Replies:
10
Being a good sport is...
Views:
1,799
Posted By
Atilla the Pun
Re: Being a good sport is...
<font size="2" face="Verdana, Helvetica, sans-serif">Mudshark and Hadrian,
To make the game interesting think outside the box. If you have no hope of winning keep on playing. Ally with "victor"...
Forum:
Shrapnel General
May 22nd, 2002, 10:55 PM
Replies:
24
Game Idea For Shrapnel
Views:
5,397
Posted By
Atilla the Pun
Re: Game Idea For Shrapnel
Here (http://cullivan.com/coc/frame/index.shtml) is the Web page for Clash of Civilizations.
AtP
Forum:
Shrapnel General
May 21st, 2002, 11:52 AM
Replies:
24
Game Idea For Shrapnel
Views:
5,397
Posted By
Atilla the Pun
Re: Game Idea For Shrapnel
Atrocities,
You might also want to check out Clash of Civilizations, a freelance project currently under development. The BBS for CoC...
Forum:
Shrapnel General
May 21st, 2002, 05:30 AM
Replies:
4
All this talk has got me thinking.....
Views:
2,362
Posted By
Atilla the Pun
Re: All this talk has got me thinking.....
Yeah, I know, but that's why I suggested the name change.
Well, it was just a thought.....
I guess the other thing that got me going on this subject is that Civ3 was a BIG dissapointment, not...
Forum:
Shrapnel General
May 21st, 2002, 05:12 AM
Replies:
4
All this talk has got me thinking.....
Views:
2,362
Posted By
Atilla the Pun
All this talk has got me thinking.....
...and I know how dangerous THAT can be....
But speaking of CTP2, Shrapnel Games, publishers, distribution, and some other stuff from the SEIV board and Apolyton MOO3 board got me to wondering......
Forum:
Space Empires: IV & V
May 21st, 2002, 04:25 AM
Replies:
11
I've been a baaaad boy.
Views:
1,968
Posted By
Atilla the Pun
Re: I\'ve been a baaaad boy.
Yeah, that's who I was thinking of. Isn't he with Malfador anymore?
And thanks for the feedback. Sometimes the folx on that board get under my skin and I'm not sure if I reply in an irritable...
Forum:
Space Empires: IV & V
May 21st, 2002, 04:02 AM
Replies:
11
I've been a baaaad boy.
Views:
1,968
Posted By
Atilla the Pun
I\'ve been a baaaad boy.
I've been, well not exactly baiting, Apolytoner's.
Go read the thread (http://apolyton.net/forums/showthread.php?s=&postid=965936&t=3515#post965936) and then come back and tell me to leave them...
Forum:
Shrapnel General
May 20th, 2002, 03:12 AM
Replies:
24
Game Idea For Shrapnel
Views:
5,397
Posted By
Atilla the Pun
Re: Game Idea For Shrapnel
<font size="2" face="Verdana, Helvetica, sans-serif">Cap'nQ was kind enough to point out my misnaming of the game. The game Civilization:Call to Power, and it's sequel Call to Power 2 are both...
Forum:
Space Empires: IV & V
May 20th, 2002, 01:17 AM
Replies:
10
Heres An Idea ......Tech Tree?
Views:
1,739
Posted By
Atilla the Pun
Re: Heres An Idea ......Tech Tree?
Since this game is so moddable I think a program to generate a tech tree would almost be a necessity. Called to Power 2 is the same way. Everything is changeable through text files and scripting...
Forum:
Space Empires: IV & V
May 19th, 2002, 03:34 AM
Replies:
4
Demo Supply Help
Views:
869
Posted By
Atilla the Pun
Re: Demo Supply Help
<font size="2" face="Verdana, Helvetica, sans-serif">Hmmm, ok. Is the space yard ship a hull type/size/designation, or any hull with a spce yard component in it? I've noticed my bases with the...
Forum:
Space Empires: IV & V
May 18th, 2002, 08:38 PM
Replies:
4
Demo Supply Help
Views:
869
Posted By
Atilla the Pun
Demo Supply Help
I have the Gold demo and I was reading somewhere (on a fan site, certainly not the "Help"!) that if a ship with a repair bay is with a fleet that fleet will never be out of supply. However, this...
Showing results 1 to 25 of 38
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