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Search: Posts Made By: Mabus
Forum: SEIV December 17th, 2008, 07:12 PM
Replies: 9
Views: 5,023
Posted By Mabus
Re: Treaty Problems

Well, like I pointed out...an "allied" army in your back yard can be dangerous to you, not just your enemies.
Forum: SEIV December 15th, 2008, 03:46 PM
Replies: 9
Views: 5,023
Posted By Mabus
At least the last one already exists, I'm pretty...

At least the last one already exists, I'm pretty sure--the Xenophobic AI does not like to be messaged. Not so sure about the others, but most would be easy to mod in; I could do it.



I don't...
Forum: SEIV December 15th, 2008, 04:40 AM
Replies: 57
Views: 19,439
Posted By Mabus
Re: The Future of Space Empires IV

There are, I suppose, those of us stuck with old computers...

I was considering buying SEV instead, when I decided to upgrade from SEIII. But when I downloaded the demo, it wouldn't run, which...
Forum: SEIV December 14th, 2008, 06:52 PM
Replies: 9
Views: 5,023
Posted By Mabus
Re: Treaty Problems

That sounds reasonable...though, as I said, I'm sure the MEE is not the issue here.

I suspect my (not very effective) style of play is partly responsible, then...I have a tendency (carried over...
Forum: SEIV December 13th, 2008, 04:20 PM
Replies: 9
Views: 5,023
Posted By Mabus
Treaty Problems

This seems as if it would be a common complaint, but I haven't seen it addressed anywhere...

Whenever I make a treaty with an AI player, they immediately began growing angry. Peaceful AIs like...
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