.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Search Forums

Showing results 1 to 6 of 6
Search took 0.00 seconds.
Search: Posts Made By: rbyrd
Forum: Space Empires: IV & V June 22nd, 2001, 02:43 PM
Replies: 9
Views: 1,588
Posted By rbyrd
Re: Updated Modpack

I started a game under 1.35 and TDM-Mod 1.71, upgraded to 1.41 and TDM-Mod 1.72 and have no problems. I still look forward to the next mod hopefully with even better AI.

KEEP UP THE GREAT WORK
Forum: Space Empires: IV & V June 22nd, 2001, 02:36 PM
Replies: 18
Views: 1,792
Posted By rbyrd
Re: Latest Patch Rating

It may have corrected the fighter stack problem, but I still can't figure out how to divide fighters into Groups in Strategic mode. All the fighters launched from a carrier or planet still go in one...
Forum: Space Empires: IV & V March 7th, 2001, 02:50 AM
Replies: 2
Views: 1,488
Posted By rbyrd
Re: Multiple Engines per Move

Thanks for the info. I guess the desired speed setting really is desired number of engines then. I assume this is a bug. Has anybody notified MM.

I don't want to edited every AI file since I'm...
Forum: Space Empires: IV & V March 7th, 2001, 02:03 AM
Replies: 2
Views: 1,488
Posted By rbyrd
Multiple Engines per Move

I saw some discussion on this topic a few days ago, but never saw an adequate answer.

I've been trying to modify the vehicle.txt file to require larger ships to use multiple engines with both...
Forum: Space Empires: IV & V March 6th, 2001, 01:42 PM
Replies: 7
Views: 1,417
Posted By rbyrd
Re: Making a more challenging game

Once I start a game I hate to not use every means at my disposal to win. What I find helps some is to use a 2K empire file for yourself, but give the computer players 5K. There are a couple in the...
Forum: Space Empires: IV & V March 5th, 2001, 11:29 AM
Replies: 6
Views: 1,385
Posted By rbyrd
Re: Unit Grouping Question

The game really handles satellites poorly. I used to do what you would and launch them a few at a time, but they still tended to be clumped on one side of the planet. Now with one huge group they...
Showing results 1 to 6 of 6

 
Forum Jump

All times are GMT -4. The time now is 09:49 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.