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Search: Posts Made By: Felan
Forum: Space Empires: IV & V March 24th, 2001, 07:55 PM
Replies: 30
Views: 3,285
Posted By Felan
Re: Have you ever been Experienced?

I was having problems with my lower tech ships attacking a planet with many missle based weapon platforms. So I created a single ship design that was filled with only PD weapons. It was a couple of...
Forum: Space Empires: IV & V March 19th, 2001, 05:18 PM
Replies: 14
Views: 2,106
Posted By Felan
Re: Is AI/ministers worthless for pop relocation?

Is it better to use really large pop transports or smaller ones with the AI pop transport minister?
Forum: Space Empires: IV & V March 13th, 2001, 10:20 PM
Replies: 13
Views: 2,063
Posted By Felan
Re: AI Ship Design Modder

Something I learned from a ship I designed that had tractors and repulsors is that the order of the weapons on the ship makes a difference. I designed a starbase and my repulsor weapons were...
Forum: Space Empires: IV & V March 13th, 2001, 09:57 PM
Replies: 809
Views: 60,111
Posted By Felan
Re: A pirates life for me...

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Possum:
Cool idea, but how do you voluntarily self-destruct? What occurs to me is using tractor beams with...
Forum: Space Empires: IV & V March 13th, 2001, 09:38 PM
Replies: 809
Views: 60,111
Posted By Felan
Re: A pirates life for me...

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Possum:
INTERESTING, Felan!

I messed with the tractor/repulsers once way back in the pre-release demo, and...
Forum: Space Empires: IV & V March 13th, 2001, 08:22 PM
Replies: 809
Views: 60,111
Posted By Felan
Re: A pirates life for me...

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by WhiteHojo:
Personally, I've never seen a valid use for the tractor beam or repulsor beam... if anyone else has...
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