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Posts Made By:
Fred
Forum:
Shrapnel General
April 23rd, 2004, 01:18 AM
Replies:
9
Still no uploading?
Views:
2,007
Posted By
Fred
Re: Still no uploading?
May I politely ask, when it will be possible to UPLOAD stuff again???
Maybe, instead of waiting for the 100% dream solution, just use some quick'n'dirty upload script (like before).
So many games...
Forum:
Space Empires: IV & V
September 13th, 2001, 01:44 AM
Replies:
269
War.... (Historical: 9/11 discussion thread)
Views:
85,245
Posted By
Fred
Re: War....
NATO today has, the first time ever in its history, declared the invoking of Article V of the NATO charter, the mutual defence situation.
This declares an attack on any member of the alliance is...
Forum:
Space Empires: IV & V
May 28th, 2001, 10:36 PM
Replies:
22
Straight vs. Diagonal
Views:
3,703
Posted By
Fred
Re: Straight vs. Diagonal
hmm,
but you don't need fractions...a ship with 5 mp can just go 3 sq diagonal, a ship with 9 mp can just go 6 sq diagonal.
And the computer is..able to handle the internal use of fractions.....
Forum:
Space Empires: IV & V
May 28th, 2001, 10:11 PM
Replies:
22
Straight vs. Diagonal
Views:
3,703
Posted By
Fred
Re: Straight vs. Diagonal
The change would be quite easy, simply all diagonal moves just cost 1.5 mp...what is the difficulty here?
Fred
Forum:
Space Empires: IV & V
May 28th, 2001, 04:10 AM
Replies:
22
Straight vs. Diagonal
Views:
3,703
Posted By
Fred
Straight vs. Diagonal
Wouldn't it be more realistic, if ships pay 1.5 movement points (instead of 1) when moving diagonal?
It looks very strange if 2 enemy ships are roughly the same distance away from your ship and...
Forum:
Space Empires: IV & V
May 22nd, 2001, 02:39 AM
Replies:
1
Setup Question
Views:
933
Posted By
Fred
Setup Question
I just installed the TDM-Mod Pack.
I like it to hand pick the enemy races, so my question is: when using the "Add existing race" button to load a race, then editing it to switch on computer...
Forum:
Space Empires: IV & V
May 20th, 2001, 02:49 AM
Replies:
8
Bug with Fighter Groups??
Views:
1,615
Posted By
Fred
Re: Bug with Fighter Groups??
Marty,
thanks a lot! I think this will do the trick!
On to editing http://www.shrapnelgames.com/ubb/images/icons/icon7.gif
Fred
Forum:
Space Empires: IV & V
May 20th, 2001, 01:58 AM
Replies:
8
Bug with Fighter Groups??
Views:
1,615
Posted By
Fred
Re: Bug with Fighter Groups??
If there is a workaround, I would be very glad to hear it!!
No problem with editing the data files.
Send it to fh221@aol.com or post it here.
Thanks in advance!
Fred
Forum:
Space Empires: IV & V
May 19th, 2001, 07:37 PM
Replies:
8
Bug with Fighter Groups??
Views:
1,615
Posted By
Fred
Re: Bug with Fighter Groups??
Hmm,
this is a game killer...it means no fighters, sats, etc. in the game!
In this case Malfador should do an URGENT HOTFIX! Before releasing the next mega-patch!
So, back on the shelve with...
Forum:
Space Empires: IV & V
May 19th, 2001, 07:26 PM
Replies:
8
Bug with Fighter Groups??
Views:
1,615
Posted By
Fred
Bug with Fighter Groups??
I guess this has been discussed before...?
I just tested a new fighter design in the simulator against another fighter (one-on-one). Everything went fine, and all hit probabilities were displayed...
Forum:
Space Empires: IV & V
May 18th, 2001, 09:51 PM
Replies:
23
Do any of you actually name your ships?
Views:
3,241
Posted By
Fred
Re: Do any of you actually name your ships?
only the famous...
nothing better than a BLÜCHER stopping a whole enemy fleet or a legendary VINCENNES light cruiser stopping an enemy invasion......
Forum:
Space Empires: IV & V
December 7th, 2000, 08:36 PM
Replies:
1
New AI Ship Types
Views:
1,235
Posted By
Fred
New AI Ship Types
Is it possible to add a new ship type for the AI to construct?
I tried it with an "Attack Ship2", but this leads to an error message during the AI turn in the game.
So, is it possible to add new...
Forum:
Space Empires: IV & V
December 7th, 2000, 08:33 PM
Replies:
1
Ressource ConVersion
Views:
1,147
Posted By
Fred
Ressource ConVersion
How does ressource conVersion works?
In the window I enter the order to convert 2000 Organics to 1000 Minerals and then I click OK. Nothing happens, nothing changes.
Does this facility is...
Forum:
Space Empires: IV & V
December 5th, 2000, 08:48 PM
Replies:
2
Changes for a Challenge
Views:
1,116
Posted By
Fred
Re: Changes for a Challenge
The negative value for the to hit-decrease ability does not work. I tested it. Negative numbers are not accepted, so just set it to zero.
I mailed Malfador to add the ability for an increased hit...
Forum:
Space Empires: IV & V
December 4th, 2000, 07:15 PM
Replies:
2
Changes for a Challenge
Views:
1,116
Posted By
Fred
Changes for a Challenge
Here is what I did to make the game more challenging/interesting:
1. Changed default maintenance cost to 20% (from 25%)
2. Changed the Damage to kill one POP from 10 to 20
3. Changed the...
Forum:
Space Empires: IV & V
November 16th, 2000, 12:21 PM
Replies:
9
SE IV = Starfire (even > Starfire!)
Views:
2,782
Posted By
Fred
Re: SE IV = Starfire (even > Starfire!)
Wendell,
I own the boxed Starfire and New Empires set too.
Simply the best (especially on a tactical scale) board space strategy game around. I spent more time creating new ships than actually...
Forum:
Space Empires: IV & V
November 13th, 2000, 03:14 AM
Replies:
0
Problem with Tech Cost
Views:
1,508
Posted By
Fred
Problem with Tech Cost
There seems to be a bug with the "Technology Cost" settings during the game setup phase.
I tested it with Propulsion technology.
When setting the Cost to low, it costs 15000 RP to go from Tech...
Forum:
Space Empires: IV & V
July 28th, 2000, 09:42 PM
Replies:
59
The ssecret's out...
Views:
9,453
Posted By
Fred
Re: The ssecret\'s out...
Richard,
"on the shelves" means to deal with distributors...do yourself a favor and don't do it.
I want every single buck for the developers and not for marketing people or distributors...
I'm...
Forum:
Space Empires: IV & V
July 28th, 2000, 10:43 AM
Replies:
59
The ssecret's out...
Views:
9,453
Posted By
Fred
Re: The ssecret\'s out...
Great news!
I loved SE 3 and I will pre-order SE 4 today...a "must have"...
Oh my, WDK 2K, Combat Mission and now SE 4...I need more time ...
Forum:
101: The Airborne Invasion of Normandy
June 1st, 2000, 07:06 PM
Replies:
0
Difficulty settings?
Views:
10,528
Posted By
Fred
Difficulty settings?
There are 3 difficulty settings. What does this setting change?
Number of germans? Skill of them? Both?
Thanks
Fred
Showing results 1 to 20 of 20
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