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Search: Posts Made By: zippy
Forum: Space Empires: IV & V August 23rd, 2002, 02:10 AM
Replies: 63
Views: 7,477
Posted By zippy
Re: Zippy\'s SE IV Mod (Note: It\'s HUGE!!!)

Nice to hear that there is still some interest in my mod. I havn't worked on my mod for a while since I've committed myself to some other (much less enjoyable) activities. I've uploaded the "final"...
Forum: Space Empires: IV & V March 5th, 2002, 05:14 AM
Replies: 63
Views: 7,477
Posted By zippy
Re: Zippy\'s SE IV Mod (Note: It\'s HUGE!!!)

<blockquote><font size="1" face="Verdana, Arial">quote:</font><hr>Originally posted by Daynarr:
- You have placed some components in the game that should repair all damage to the ships during...
Forum: Space Empires: IV & V March 3rd, 2002, 05:00 PM
Replies: 63
Views: 7,477
Posted By zippy
Re: Zippy\'s SE IV Mod (Note: It\'s HUGE!!!)

<blockquote><font size="1" face="Verdana, Arial">quote:</font><hr>Originally posted by Phoenix-D:
Unless the ship design screen is bugged, things do stack; standard SE4 uses Defense Plus for both,...
Forum: Space Empires: IV & V March 2nd, 2002, 11:21 PM
Replies: 63
Views: 7,477
Posted By zippy
Re: Zippy\'s SE IV Mod (Note: It\'s HUGE!!!)

<blockquote><font size="1" face="Verdana, Arial">quote:</font><hr>Originally posted by Phoenix-D:
Wouldn't it be simpler just to not tell to AI to get those tech areas? Or not use them even if it...
Forum: Space Empires: IV & V March 1st, 2002, 03:32 PM
Replies: 63
Views: 7,477
Posted By zippy
Re: Zippy\'s SE IV Mod (Note: It\'s HUGE!!!)

Update: I made a very minor change to my mod -- Troops, Energy Troops, and Boarding Science are now unavailable by default since the AI is more efficient without these TechAreas. If you downloaded...
Forum: Space Empires: IV & V March 1st, 2002, 08:23 AM
Replies: 63
Views: 7,477
Posted By zippy
Re: Zippy\'s SE IV Mod (Note: It\'s HUGE!!!)

v2.0 is here -- and it brings a whole bunch of new stuff! 12 new AI Races (with full support for Standard Races and Neutral Races so you don't have to use the pre-made Empires), Stellar...
Forum: Space Empires: IV & V January 14th, 2002, 12:27 AM
Replies: 63
Views: 7,477
Posted By zippy
Re: Zippy\'s SE IV Mod (Note: It\'s HUGE!!!)

Phoenix-D: Darn, I never considered your point. I set Retrofit Max Percent Difference in Cost to 10000 back in Version 1.7 of my mod because the AI doesn't retrofit often enough to avoid the...
Forum: Space Empires: IV & V January 13th, 2002, 11:59 PM
Replies: 63
Views: 7,477
Posted By zippy
Re: Zippy\'s SE IV Mod (Note: It\'s HUGE!!!)

Skulky: Thank you very much for the feedback. I'll strongly consider your suggestions in the next Version. I still have one question though -- Are you referring exclusively to Torps when you say...
Forum: Space Empires: IV & V January 13th, 2002, 09:50 AM
Replies: 63
Views: 7,477
Posted By zippy
Re: Zippy\'s SE IV Mod (Note: It\'s HUGE!!!)

Skulky: I'll break down your issues so it’s easier for me to reply...

Skulky "Nice mod, the new components are great"
Zippy "Thanks"

Skulky "a little high damage ... Still i think you could...
Forum: Space Empires: IV & V January 12th, 2002, 07:16 AM
Replies: 63
Views: 7,477
Posted By zippy
Re: Zippy\'s SE IV Mod (Note: It\'s HUGE!!!)

Wow, that Mod Picker program is pretty nifty http://forum.shrapnelgames.com/images/icons/icon7.gif

Here is the required ModInfo file for my mod. If you're using IE, then just right-click the...
Forum: Space Empires: IV & V January 12th, 2002, 05:22 AM
Replies: 63
Views: 7,477
Posted By zippy
Re: Zippy\'s SE IV Mod (Note: It\'s HUGE!!!)

Wardad and capnq: Thanks for the info about the mod picker. I'll try to download the program and look into it further.

When installing my mod you don't have to overwrite any files (oh, now you...
Forum: Space Empires: IV & V January 11th, 2002, 10:39 AM
Replies: 15
Views: 2,427
Posted By zippy
Re: A new Mod Idea (Look Here For Enlightenment)

Atrocities: I guarantee that your idea will work -- its exactly what I do in my mod, except that I limit the free traits to the AI. Watch what happens in RacialTraits.txt when you toggle the "Ultra...
Forum: Space Empires: IV & V January 11th, 2002, 05:25 AM
Replies: 63
Views: 7,477
Posted By zippy
Re: Zippy\'s SE IV Mod (Note: It\'s HUGE!!!)

Wardad,

First off, thanks for downloading my mod. I'm not sure why you say, "I'd have to create a bunch of picture-empire folders..." You should be able to unzip the files to your Space Empires...
Forum: Space Empires: IV & V January 9th, 2002, 07:50 AM
Replies: 63
Views: 7,477
Posted By zippy
Re: Zippy\'s SE IV Mod (Note: It\'s HUGE!!!)

Atrocities,

I’m embarrassed to admit that I’ve never made a banner before. Here is the result of my first attempt. Now if I can only figure out how to put the darn things on my web page ...
Forum: Space Empires: IV & V January 8th, 2002, 06:56 AM
Replies: 63
Views: 7,477
Posted By zippy
Re: Zippy\'s SE IV Mod (Note: It\'s HUGE!!!)

I released v1.91 of my mod which fixes a bug where the Temporal race can build bases without any weapons early in the game. If you already downloaded v1.9, then you can download a patch (~22k). ...
Forum: SEIV Scenarios and Mods January 6th, 2002, 10:31 PM
Replies: 401
Views: 80,605
Posted By zippy
Re: Space Empires IV: Data/Sound/Graphic

Zippy's SE IV Mod

Update: My life has gone in another direction so I will not be updating my mod until further notice. You can download the latest Version from 1030060922.zip...
Forum: Space Empires: IV & V January 5th, 2002, 10:32 PM
Replies: 63
Views: 7,477
Posted By zippy
Re: Zippy\'s SE IV Mod (Note: It\'s HUGE!!!)

I released v1.9 of my ZippyMod. This Version has been fully tested with SE IV v1.49 and adds a number of enhancements. You can download it at my home page...
Forum: Space Empires: IV & V May 25th, 2001, 03:08 AM
Replies: 0
Views: 1,448
Posted By zippy
New Zippy Mod Available

I have a new Version of Zippy’s SE IV Mod available for download (v1.8). The most significant addition is a program for editing the AI settings in my mod. This is to address people's comments about...
Forum: Space Empires: IV & V May 24th, 2001, 05:08 AM
Replies: 63
Views: 7,477
Posted By zippy
Re: Zippy\'s SE IV Mod (Note: It\'s HUGE!!!)

I have a new Version of my mod available for download (v1.8). The only significant addition is a program for editing the AI settings in my mod. This is to address people's comments about the...
Forum: Space Empires: IV & V May 21st, 2001, 06:37 AM
Replies: 63
Views: 7,477
Posted By zippy
Re: Zippy\'s SE IV Mod (Note: It\'s HUGE!!!)

Chill_Factor: turning off team mode will probably be ok, but I can't say for sure because I've never tested it. You also might want to try setting all of the AI cultures to "Easy" or "Very Easy".
...
Forum: Space Empires: IV & V May 15th, 2001, 05:33 AM
Replies: 63
Views: 7,477
Posted By zippy
Re: Zippy\'s SE IV Mod (Note: It\'s HUGE!!!)

Comment on TDM ModPack compatibility:
After reading raynor’s comment on the TDM ModPack, it seems like my mod would be difficult to make fully compatible with the TDM ModPack since I changed nearly...
Forum: Space Empires: IV & V May 11th, 2001, 05:45 PM
Replies: 63
Views: 7,477
Posted By zippy
Re: Zippy\'s SE IV Mod (Note: It\'s HUGE!!!)

Reply to klausD:
Unfortunately, I have not had time to try the TDM mod (nor any of the other great mods that are available) so I do not know if my mod is compatible. Please feel free to send me an...
Forum: Space Empires: IV & V May 11th, 2001, 01:36 AM
Replies: 63
Views: 7,477
Posted By zippy
Re: Zippy\'s SE IV Mod (Note: It\'s HUGE!!!)

Thank you all for very much for your feedback about my mod. I've put a lot of effort into this mod and its great to finally have some other people trying it out. I look forward to any further...
Forum: Space Empires: IV & V May 10th, 2001, 05:05 AM
Replies: 63
Views: 7,477
Posted By zippy
Zippy\'s SE IV Mod (Note: It\'s HUGE!!!)

I want to invite everybody to try out my mod. The mod can be downloaded at:
http://www.commplusis.net/~levend/Games/SE_IV/Home.htm


About This Mod:

This mod spans many aspects of SE IV,...
Showing results 1 to 24 of 24

 
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