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Showing results 1 to 15 of 15
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Posts Made By:
Steven-n-Donna
Forum:
Space Empires: IV & V
July 4th, 2001, 09:32 AM
Replies:
13
Off Topic, AMD 1.4 ghz
Views:
2,928
Posted By
Steven-n-Donna
Re: Off Topic, AMD 1.4 ghz
Personally, I don't find AMD that bad of a chip on the most part. There key problem area is heat and conflicts with shady mother Boards.
I also wouldn't aim for that 1.4ghz yet either. Little to...
Forum:
Space Empires: IV & V
June 16th, 2001, 10:12 PM
Replies:
42
Best satellite design?
Views:
5,203
Posted By
Steven-n-Donna
Re: Best satellite design?
I've found large sat's good for no maintance mining rigs. You can only fit one on each satellite, but it's absolutely free.
They're great for large asteroid belt systems.
In higher tech level...
Forum:
Space Empires: IV & V
June 14th, 2001, 02:05 AM
Replies:
21
One thing that I really dislike about SEIV
Views:
2,691
Posted By
Steven-n-Donna
Re: One thing that I really dislike about SEIV
I hate after a while of playing in the combat screen, the mouse will F-up and be offset about one game square to the left. This then carries back over to the game interface.
Only way to fix it is...
Forum:
Space Empires: IV & V
June 12th, 2001, 12:46 AM
Replies:
0
Fixed seplanetsver071.zip bug
Views:
873
Posted By
Steven-n-Donna
Fixed seplanetsver071.zip bug
The bug in this file has Jupiter and saturn's images mixed up and information about the planet incorrect.
The way I fixed it was I opened up the image file of all the planets that the computer uses...
Forum:
Space Empires: IV & V
June 11th, 2001, 11:41 PM
Replies:
8
Just got a GeForce 3
Views:
1,615
Posted By
Steven-n-Donna
Re: Just got a GeForce 3
You will only see a difference if your current card only allows (horrific) 256 or 16 bit display. 24 bit is pretty clear, and it is hard to see a difference between 24 bit and 32 bit.
Another way...
Forum:
Space Empires: IV & V
June 8th, 2001, 09:16 PM
Replies:
12
Happiness and treaties
Views:
1,297
Posted By
Steven-n-Donna
Re: Happiness and treaties
They'll all declare war when you hit the megaevil phase. (Unless you have it disabled).
-Steve
Forum:
Space Empires: IV & V
June 7th, 2001, 02:47 AM
Replies:
3
How do you...?
Views:
956
Posted By
Steven-n-Donna
How do you...?
Hi guys,
I'm using a heavily modified Pacean1 or whatever ship set, but when I was editing images, I found that there is no baseship image. It defaults to the starbases design. Where do you edit...
Forum:
Space Empires: IV & V
June 6th, 2001, 11:20 PM
Replies:
20
Neutral ships leaving their system
Views:
2,188
Posted By
Steven-n-Donna
Re: Neutral ships leaving their system
I got to thinking, and I thought it would be kind of cool if you could form treaties like in BOAF with the neutral players, and gain their special racial tech or whatever. Also, a definate must,...
Forum:
Space Empires: IV & V
June 6th, 2001, 11:12 PM
Replies:
20
Neutral ships leaving their system
Views:
2,188
Posted By
Steven-n-Donna
Re: Neutral ships leaving their system
I'd like to see some races like in B5 that wander the galaxy. They'd have to have a tech level that is unreachable for the standard set since at max level, they wouldn't seem so threatening then.
I...
Forum:
Space Empires: IV & V
June 6th, 2001, 10:37 PM
Replies:
16
Anyone tried The Barbarian Horde strategy?
Views:
1,417
Posted By
Steven-n-Donna
Re: Anyone tried The Barbarian Horde strategy?
You can get absolute zero mantanence cost by modifying the settings.txt. These setting alow you to adjust the amount in which racial points cost. Example: anything over a 100% of say Defensive...
Forum:
Space Empires: IV & V
June 2nd, 2001, 09:46 AM
Replies:
11
Fix to movement problem
Views:
2,174
Posted By
Steven-n-Donna
Fix to movement problem
I recently read in a thread that the distance to move sideways is about equal to moving 1.5 spaces. Without ditching the chess board style layout, I remembered some demo of a game I downloaded like...
Forum:
Space Empires: IV & V
June 2nd, 2001, 09:32 AM
Replies:
21
New ideias / concepts / problems in / for SE4 (1.35):
Views:
2,455
Posted By
Steven-n-Donna
Re: New ideias / concepts / problems in / for SE4 (1.35):
I think you should be able to right click on a location of the map (example: a warp point) and indicate that you want 25 of a certain type of mine placed there, or any other unit and or ship you have...
Forum:
Space Empires: IV & V
June 2nd, 2001, 08:55 AM
Replies:
24
Where are the Civilians?
Views:
3,616
Posted By
Steven-n-Donna
Re: Where are the Civilians?
I don't think there should be any maintance cost for murchant fleets. If it's based on any type of economic model, the only reason there would be murchants is if their were a profit! The 'owner' of...
Forum:
Space Empires: IV & V
June 1st, 2001, 10:11 AM
Replies:
24
Where are the Civilians?
Views:
3,616
Posted By
Steven-n-Donna
Where are the Civilians?
Hi guys,
While I was playing the other day, I thought to myself, "Something is missing". What I realized was that there are only military ships controled by ME or my ministers. Reminds me of our...
Forum:
Space Empires: IV & V
June 1st, 2001, 08:42 AM
Replies:
26
Self-Destruct is Irrational Component
Views:
2,715
Posted By
Steven-n-Donna
Re: Self-Destruct is Irrational Component
Hi, I'm new to this forum, but not new to SE. When I saw all the fuss over the SDD's and troops, I thought to myself, if you have a ship with a crew, arn't all the crew certified to a degree to...
Showing results 1 to 15 of 15
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