The Official e-Store of Shrapnel Games
This Month's Specials
Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00
 
 
Home
Our Games
Our Store
News
Customer Support
World War II! The 2024 winSPWW2 Upgrade Patch is In!
Tanks! The 2023 winSPWW2 and winSPMBT Upgrade Patches are In!
We've Got Your Six! The 2022 winSPWW2 and winSPMBT Upgrade Patches are In!
Bravo Zulu! The 2021 winSPWW2 and winSPMBT Upgrade Patches are In!
Hey Joe! The 2020 winSPWW2 and winSPMBT Upgrade Patches are Here!
The winSPWW2 Patch is Here!
Way to go Camo Workshop!
.com.unity Forums
>
Search Forums
Search Results
User Name
Remember Me?
Password
Register
Forum Rules
Chat
All Albums
FAQ
Members List
Today's Posts
Search
Search Forums
Show Threads
Show Posts
Tag Search
Advanced Search
Find All Thanked Posts
Go to Page...
Page 1 of 4
1
2
3
>
Last
»
Showing results 1 to 25 of 76
Search took
0.00
seconds.
Search:
Posts Made By:
Duzmond
Forum:
WinSPMBT
October 13th, 2015, 12:28 AM
Replies:
15
HD combat in Syria
Views:
5,732
Posted By
Duzmond
Russian Air Power on display for the West.
I'm glad that the Russians are involved in this. Certainly a thorn in the side of the CIA,Mossad,and anybody else involved in the funding of the fools trying to destroy a sovereign nation.
Now...
Forum:
TO&Es
May 23rd, 2015, 06:59 PM
Replies:
7
Something strange in T-64A's icon...
Views:
2,629
Posted By
Duzmond
Re: Something strange in T-64A's icon...
Will the T-14 Russian tanks be added later? I don't see any listed in the game.
Forum:
Campaigns, Scenarios & Maps
May 21st, 2015, 09:14 PM
Replies:
47
Scenario - Beachhead Taiwan
Views:
12,932
Posted By
Duzmond
Re: Scenario - Beachhead Taiwan
Turn 39- I brought in some air power as you suggested,and for the most part it was effective. However I have made some mistakes that
have cost me the loss of USMC units. Forgetting about certain...
Forum:
Campaigns, Scenarios & Maps
May 17th, 2015, 09:09 PM
Replies:
47
Scenario - Beachhead Taiwan
Views:
12,932
Posted By
Duzmond
Re: Scenario - Beachhead Taiwan
Turn 35- Quite a battle,more PRC units are sneaking onto the map,and causing trouble. There is a large group of PRC tanks approaching the city from the southwest. **See screenshot.
My gunships are...
Forum:
Campaigns, Scenarios & Maps
May 14th, 2015, 10:02 PM
Replies:
47
Scenario - Beachhead Taiwan
Views:
12,932
Posted By
Duzmond
Re: Scenario - Beachhead Taiwan
Question- If you land an osprey with troops inside next to an ammo supply,would the troops inside get supplied as well?
Forum:
Campaigns, Scenarios & Maps
May 14th, 2015, 09:54 PM
Replies:
47
Scenario - Beachhead Taiwan
Views:
12,932
Posted By
Duzmond
Re: Scenario - Beachhead Taiwan
Turn 30- One third done. Wondering where the fresh PRC troops might arrive. Seem to be handling it so far,was a little worried when all that armor showed up and I didn't have much in position. The...
Forum:
Campaigns, Scenarios & Maps
May 13th, 2015, 10:56 PM
Replies:
47
Scenario - Beachhead Taiwan
Views:
12,932
Posted By
Duzmond
Re: Scenario - Beachhead Taiwan
Turn 28- During the AI turn I noted the arrival of PRC heavy tanks,and gunships. Patriot destroyed one gunship,and
a stinger destroyed one of the lighter helo's.
Starting to discover enemy troops...
Forum:
Campaigns, Scenarios & Maps
May 11th, 2015, 10:20 PM
Replies:
47
Scenario - Beachhead Taiwan
Views:
12,932
Posted By
Duzmond
Re: Scenario - Beachhead Taiwan
Have fun!
And don't be too sure more Chinese won't show up someplace ... there are an awful lot of them you know.[/QUOTE]
Turned up a few more along the northern map edge with 60mm mortars.
Is...
Forum:
Campaigns, Scenarios & Maps
May 11th, 2015, 12:52 AM
Replies:
47
Scenario - Beachhead Taiwan
Views:
12,932
Posted By
Duzmond
Re: Scenario - Beachhead Taiwan
I was landing them on the hexes next to them,it works but takes longer apparently.
Turn 24- Three battles have been raging on the map,the north east battle has almost completely broken the enemy....
Forum:
Campaigns, Scenarios & Maps
May 10th, 2015, 01:16 PM
Replies:
47
Scenario - Beachhead Taiwan
Views:
12,932
Posted By
Duzmond
Re: Scenario - Beachhead Taiwan
Turn 20-
Yet more interlopers found out west of the city in the northwest of map. They have been targeted for termination.
Forum:
Campaigns, Scenarios & Maps
May 10th, 2015, 03:04 AM
Replies:
47
Scenario - Beachhead Taiwan
Views:
12,932
Posted By
Duzmond
Re: Scenario - Beachhead Taiwan
Turn 20- Increasing PRC units on the bottom road in the southwest.
Hitting them hard with constant artillery and rotating fresh gunships into the area. Doing them harm.
New interlopers...
Forum:
Campaigns, Scenarios & Maps
May 10th, 2015, 12:25 AM
Replies:
47
Scenario - Beachhead Taiwan
Views:
12,932
Posted By
Duzmond
Re: Scenario - Beachhead Taiwan
Bet it's not the only one ... China has a rather large population.[/QUOTE]
Yup,that's why I was expecting them to be shooting at me getting off the boats.
Forum:
Campaigns, Scenarios & Maps
May 10th, 2015, 12:23 AM
Replies:
47
Scenario - Beachhead Taiwan
Views:
12,932
Posted By
Duzmond
Re: Scenario - Beachhead Taiwan
Oh they're around ... but any competent commander sends a small reconnaissance force ahead.[/QUOTE]
There's recon going on around the map.
How many turns does it take to load a gunship? Seems...
Forum:
Campaigns, Scenarios & Maps
May 10th, 2015, 12:09 AM
Replies:
47
Scenario - Beachhead Taiwan
Views:
12,932
Posted By
Duzmond
Re: Scenario - Beachhead Taiwan
Turn 15-
Upon further investigation,the 4 rifle sections turned out to be about a company,maybe the one your were asking about before.
hitting them with fast response artillery and with...
Forum:
Campaigns, Scenarios & Maps
May 9th, 2015, 11:05 PM
Replies:
47
Scenario - Beachhead Taiwan
Views:
12,932
Posted By
Duzmond
Re: Scenario - Beachhead Taiwan
Turn 15- Four sections of PRC riflemen spotted coming in on southern road.
Destroyed another three vehicles that were discovered in the large urban area in the north,though at least one scout...
Forum:
Campaigns, Scenarios & Maps
May 9th, 2015, 09:33 PM
Replies:
47
Scenario - Beachhead Taiwan
Views:
12,932
Posted By
Duzmond
Re: Scenario - Beachhead Taiwan
Turn 15- A few PRC light vehicles appeared on the southern road,and ran directly into a helo ambush,destroying everything.
I feel like there's PRC ground troops present ,but I have not located...
Forum:
Campaigns, Scenarios & Maps
May 9th, 2015, 06:18 PM
Replies:
47
Scenario - Beachhead Taiwan
Views:
12,932
Posted By
Duzmond
Re: Scenario - Beachhead Taiwan
Please ignore this one. :o just ran out of movement points.
Forum:
Campaigns, Scenarios & Maps
May 8th, 2015, 11:45 PM
Replies:
47
Scenario - Beachhead Taiwan
Views:
12,932
Posted By
Duzmond
Re: Scenario - Beachhead Taiwan
Here is the saved game for that as well,so you can get a closer look at it.
Forum:
Campaigns, Scenarios & Maps
May 8th, 2015, 11:39 PM
Replies:
47
Scenario - Beachhead Taiwan
Views:
12,932
Posted By
Duzmond
Re: Scenario - Beachhead Taiwan
whoops here's the screenshot for the last post. Can't seem to do anything with a post after its created,etched in stone.
Forum:
Campaigns, Scenarios & Maps
May 8th, 2015, 11:38 PM
Replies:
47
Scenario - Beachhead Taiwan
Views:
12,932
Posted By
Duzmond
Re: Scenario - Beachhead Taiwan
Turn 10 - HQ Recon Pit stuck in building.
The unit says it ready and moving at 4 mph.
***See screenshot.
Forum:
Campaigns, Scenarios & Maps
May 8th, 2015, 11:10 PM
Replies:
47
Scenario - Beachhead Taiwan
Views:
12,932
Posted By
Duzmond
Re: Scenario - Beachhead Taiwan
Turn 10- shallow water on bridge hex.vehicle immobilized.
***See screenshot.
Forum:
Campaigns, Scenarios & Maps
May 8th, 2015, 10:36 PM
Replies:
47
Scenario - Beachhead Taiwan
Views:
12,932
Posted By
Duzmond
Re: Scenario - Beachhead Taiwan
Turn 10- anomaly at northern victory hex on island in lake.
When attempting to move a marsoc sniper onto the hex to capture it,the unit deploys its raft and doesn't capture the hex.
***See...
Forum:
WinSPMBT
May 8th, 2015, 02:27 PM
Replies:
23
Fyi
Views:
7,367
Posted By
Duzmond
Re: Fyi
God Bless You.
I hope you feel better quickly.
Forum:
Campaigns, Scenarios & Maps
May 7th, 2015, 11:04 PM
Replies:
5
Thunder Runs Baghdad 2003
Views:
3,378
Posted By
Duzmond
Thunder Runs Baghdad 2003
http://www.defense.gov/news/newsarticle.aspx?id=27039
Are there any scenarios on this? I couldn't find any.
Seems like a good subject for a tank game.
:up:
Forum:
Campaigns, Scenarios & Maps
May 7th, 2015, 08:37 PM
Replies:
47
Scenario - Beachhead Taiwan
Views:
12,932
Posted By
Duzmond
Re: Scenario - Beachhead Taiwan
Turn 7 continued- Removed the remaining garrison section and discovered another vehicle nearby.
Gulf Co established position at the nearby vic hex and across the road on edge of forest.
Showing results 1 to 25 of 76
Page 1 of 4
1
2
3
>
Last
»
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
Shrapnel Development
All American: The 82nd Airborne in Normandy
101: The Airborne Invasion of Normandy
After Action Reports
Opponents Wanted
Scenarios and Mods
Shrapnel Community
Press Releases
Air Assault Task Force
Air Command 3.0
All American
Approaching Infinity
Armored Task Force
Battle Group Commander
BCT Commander
BRAINPIPE
Bronze
Data Jammers
Dominions 3
Eat Electric Death
ETO
The Falklands War: 1982
ForeSight
Galley Battles
Raging Tiger
Remote Assault
Salvo!
Scallywag
Space HoRSE
The Star and the Crescent
Total Eclipse
War Plan Pacific
Weird Worlds
winSPMBT
winSPWW2
World Supremacy
Shrapnel General
The Honorably Discharged
Coliseum
Dungeon Odyssey
Interstellar Trader 2
Land of Legends
LockNLoad: The Forgotten Heroes
Thunder Pack Platinum
Intel Forum Bar & Grill
Space Empires: IV & V
SEIV
SEIV After Action Reports
Space Empires: IV Classic Threads (Newbie FAQS)
SEIV Opponents Wanted
SEIV Scenarios and Mods
SEV After Action Reports
SEV Modders Knowledge Base
SEV Opponents Wanted
SEV Scenarios and Mods
Space Empires: Starfury
Starfury After Action Reports
Starfury Scenarios and Mods
The Camo Workshop
WinSPMBT
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Vietnam Campaign Project
WinSPWW2
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Chronic Reality
Scallywag: In the Lair of the Medusa
Digital Eel
Eat Electric Death!
Weird Worlds: Return to Infinite Space
After Action Reports
Scenarios and Mods
BRAINPIPE: A Plunge to Unhumanity
Data Jammers: FastForward
Free Games by Digital Eel
Disrupted Gears
Total Eclipse
Game Mastery
House Rules
Forum Games
Players Sought
Dreamspike Studios
Bronze
After Action Reports
Maps and More
GilliGames
Space HoRSE
After Action Reports
Opponents Wanted
Scenarios and Mods
Ibology
Approaching Infinity
After Action Reports
Scenarios and Mods
Illwinter Game Design
Conquest of Elysium II
Dominions 2: The Ascension Wars
Multiplayer & AARs
Scenarios, Maps & Mods
Dominions 3: The Awakening
Multiplayer and AARs
Scenarios, Maps and Mods
Joe's Games
Air Command 3.0
After Action Reports
Scenarios and Mods
KE Studios
War Plan Pacific
After Action Reports
Opponents Wanted
Scenarios and Mods
Malfador Machinations
World Supremacy
After Action Reports
Opponents Wanted
Mods and Scenarios
ProSimCo
BCT, ATF, AATF and Battle Group Commander Series
After Action Reports
Opponents Wanted
Scenarios and Mods
SprueGames
Salvo!
After Action Reports
Scenarios and Mods
Star Legacy Development Group
Star Legacy
All times are GMT -4. The time now is
11:21 PM
.
Contact Us
-
Shrapnel Games
-
Archive
-
Top
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.