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Showing results 1 to 24 of 24
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Posts Made By:
Tarkh
Forum:
Approaching Infinity
March 13th, 2016, 09:48 AM
Replies:
23
DRM questions
Views:
24,388
Posted By
Tarkh
Re: DRM questions
A little necromancy session, sorry...
My fresh-bought modest PC for retro gaming has no connection to Internet yet (and probably never won't). I used to play AI already on my main PC (what is now...
Forum:
Approaching Infinity
March 10th, 2016, 09:08 AM
Replies:
4
Any future plans?
Views:
9,248
Posted By
Tarkh
Any future plans?
Well, it's just what thread title talks about. What are (if any) future plans for AI? Patch? Add-on? AI2? Or spaceflight anabiosis? Or even eternal cryodeath?
Forum:
Approaching Infinity
April 13th, 2015, 02:26 AM
Replies:
13
Firing range
Views:
13,955
Posted By
Tarkh
Re: Firing range
Damn, the only case when my father was invited to my school for a "pedagogical talk" was because his son (me) regularily hadn't done his homework on math and geometry...:)
How complicated is the...
Forum:
Approaching Infinity
April 11th, 2015, 03:00 PM
Replies:
13
Daily Codes For All Of April!
Views:
14,613
Posted By
Tarkh
Re: Daily Codes For All Of April!
Well, it's a kind of savegame though, isn't it? But here in AI you really manipulate the time itself...:)
Forum:
Approaching Infinity
April 11th, 2015, 02:35 AM
Replies:
16
Question:
Hoarding Data?
Views:
15,562
Posted By
Tarkh
Re: Hoarding Data?
By the way, slightly offtop: I hired an officer with Science skill something about "greatly increasing the amount of data collecting" from various types of objects (anomalies, computer terminals and...
Forum:
Approaching Infinity
April 11th, 2015, 02:30 AM
Replies:
9
International Roguelike Developers Conference
Views:
10,435
Posted By
Tarkh
Re: International Roguelike Developers Conference
It's obvious. How do you try to approach infinity in your game?:) How do various aspects of your game serve to one purpose (i.e. approaching infinity)? And how infinite is your game's capability to...
Forum:
Approaching Infinity
April 11th, 2015, 02:23 AM
Replies:
5
Art and History - what do they do
Views:
6,770
Posted By
Tarkh
Re: Art and History - what do they do
This is an area to improve, maybe...:re:
Forum:
Approaching Infinity
April 11th, 2015, 02:21 AM
Replies:
13
Daily Codes For All Of April!
Views:
14,613
Posted By
Tarkh
Re: Daily Codes For All Of April!
Gentlemen, AI is such a unique game that it's first amongst all games which has implemented "time machine" mechanics into gameplay...:)
Forum:
Approaching Infinity
April 11th, 2015, 02:16 AM
Replies:
13
Firing range
Views:
13,955
Posted By
Tarkh
Re: Firing range
It'd be great to hear from Bob how exactly things are. Why should game use Pythagorean formulae when range is calculated in tiles, not in abstract numbers? Or...?
Forum:
Approaching Infinity
April 10th, 2015, 03:25 PM
Replies:
13
Firing range
Views:
13,955
Posted By
Tarkh
Firing range
It seems I don't fully understand the firing range rules. I have a rifle with range 3, but I get "Out of range" message when I try to shoot enemy that is located 2 tiles diagonally + 1 tile...
Forum:
Approaching Infinity
April 10th, 2015, 03:09 AM
Replies:
16
Question:
Hoarding Data?
Views:
15,562
Posted By
Tarkh
Re: Hoarding Data?
Maybe, it would be logical to have an option for using data in crafting somehow?
Forum:
Approaching Infinity
April 9th, 2015, 05:28 AM
Replies:
21
Most helpful skills?
Views:
10,414
Posted By
Tarkh
Re: Most helpful skills?
The answer is 3 posts above :pointup::pointup::pointup:
Forum:
Approaching Infinity
April 8th, 2015, 09:02 AM
Replies:
35
What makes this game worth $40 more than any other roguelike?
Views:
30,688
Posted By
Tarkh
Re: What makes this game worth $40 more than any other roguelike?
Sorry, couldn't take my hands off necroposting...
I never ever understood such kind of people that come and start to ask: "Why should I buy this, why should I like that?"... Buddy, you owe nothing...
Forum:
Approaching Infinity
April 7th, 2015, 01:19 PM
Replies:
7
Making things tougher?
Views:
4,742
Posted By
Tarkh
Re: Making things tougher?
And difficulty tweaking could be implemented like some kind of story element. Some mysterious beings (long-gone race) contacted player and offered exceptionally perilous but honorable career, or...
Forum:
Approaching Infinity
April 7th, 2015, 03:07 AM
Replies:
100
Sticky:
Feature requests
Views:
52,985
Posted By
Tarkh
Re: Feature requests
Well, message edit function seems not working as intended, so sorry for multiposting... It's there, the current vesrion indication (1.1.0) now is presented on the main screen, so thanks a lot and...
Forum:
Approaching Infinity
April 7th, 2015, 03:00 AM
Replies:
100
Sticky:
Feature requests
Views:
52,985
Posted By
Tarkh
Re: Feature requests
Oh, well... I thought that downloadable installer is up to date:re: But how can I see the current version number? There's no indication on the main screen, and there's no info about it in .exe...
Forum:
Approaching Infinity
April 6th, 2015, 03:14 PM
Replies:
100
Sticky:
Feature requests
Views:
52,985
Posted By
Tarkh
Re: Feature requests
Well, and I think it would be logical to spend supplies while doing landing-departing-landing planet-exploring cycle (with Shuttle Ace chosen) - just for paying for such useful skill.
Forum:
Approaching Infinity
April 6th, 2015, 10:21 AM
Replies:
21
Most helpful skills?
Views:
10,414
Posted By
Tarkh
Re: Most helpful skills?
Ah, stupid me, I had been reading about stacking in manual just recently, but hasn't realized these two skills as "stackable" ones :)
Alas I usually have not much time per day for gaming (per...
Forum:
Approaching Infinity
April 6th, 2015, 08:19 AM
Replies:
100
Sticky:
Feature requests
Views:
52,985
Posted By
Tarkh
Re: Feature requests
As I understand, the crew size affects only the size of away team. Maybe there would be another stats that crew size would affect? I don't know, something like ship speed, fire accuracy or something...
Forum:
Approaching Infinity
April 6th, 2015, 07:43 AM
Replies:
21
Most helpful skills?
Views:
10,414
Posted By
Tarkh
Re: Most helpful skills?
As initial skill I chose Shuttle Ace to have a possibility to search planets' surface completely by land-takeoff-land tactics.
By the way, are Planetary skill Party leader and Tactical skill...
Forum:
Approaching Infinity
April 5th, 2015, 02:49 PM
Replies:
15
Proper Fullscreen Support?
Views:
6,269
Posted By
Tarkh
Re: Proper Fullscreen Support?
Any rumours of fullscreen researches? :)
Forum:
Approaching Infinity
April 5th, 2015, 12:17 PM
Replies:
6
Impressions
Views:
3,777
Posted By
Tarkh
Re: Impressions
Oh, you honey tongues...:) I have read everything I found about this game. And I couldn't resist. You bribed me. I'm in. So now I have fresh-purchased and downloaded AI on my flash-card and just...
Forum:
Approaching Infinity
April 5th, 2015, 02:24 AM
Replies:
6
Impressions
Views:
3,777
Posted By
Tarkh
Re: Impressions
Hi, Narrew, hi, Bob!
Thanks for your answers. Please, don't take my concerns as grudges or something like this. Well, 40$ is quite a sum for us here now, in faraway cold Russia, and this is not the...
Forum:
Approaching Infinity
April 4th, 2015, 10:52 AM
Replies:
6
Impressions
Views:
3,777
Posted By
Tarkh
Impressions
Hi to all.
I'd want to hear from those who already played this game a decent amount of time.
I tried the demo and I liked what I've seen but I guess the demo doesn't discover even 1/20 part of...
Showing results 1 to 24 of 24
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