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Search: Posts Made By: President Delerith
Forum: Space Empires: IV & V November 17th, 2001, 03:41 PM
Replies: 6
Views: 1,591
Posted By President Delerith
Re: multiple empires/same shipset

Antother good solution could be that the program automatically selects another race_main.bmp when detects a second player with same shipset. Changing race_main.bmp will keep the shipset pics intact,...
Forum: Space Empires: IV & V November 7th, 2001, 12:47 AM
Replies: 3
Views: 1,069
Posted By President Delerith
Forum: Space Empires: IV & V November 6th, 2001, 11:34 PM
Replies: 3
Views: 1,069
Posted By President Delerith
Re: Mod Picker not working in Win2KPro

I also use Windows 2KPro and had the same problem. AFAIK the problem could be not having choice.com (or .exe) in the 2KPro.

I've solved the problem doing a batch file for each mod that changes...
Forum: Space Empires: IV & V November 6th, 2001, 11:15 PM
Replies: 76
Views: 9,126
Posted By President Delerith
Re: New features I would like to see>>>>

This feature could be done in a separate file (like other .trn files), and it musn't be send to the other players in the .gam file.
Forum: Space Empires: IV & V November 6th, 2001, 10:26 PM
Replies: 14
Views: 1,875
Posted By President Delerith
Re: PBW Shipset Etiquette

Another problem I find with shipsets in PBW is redundant ones:
Sometimes people use shipsets with only the main color changed or the population portrait. If we don't wan't those players change pics...
Forum: Space Empires: IV & V October 30th, 2001, 08:47 PM
Replies: 6
Views: 1,485
Posted By President Delerith
Re: An Interesting Thought

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Atrocities:
Would it not be an interesting thing to be able to send an ally a Voice Message or an Enemy a voice...
Forum: Space Empires: IV & V October 20th, 2001, 10:18 PM
Replies: 8
Views: 1,596
Posted By President Delerith
Re: neural net

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by travislp:
Do you have to equip every ship with the shared experence component or just one per fleet?...
Forum: Space Empires: IV & V October 20th, 2001, 09:53 PM
Replies: 70
Views: 10,168
Posted By President Delerith
Re: Any more bug reports?

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by emerson:
Every ship we build can't move. Yes, we put engines in. For example, my colony ship has 5 movement...
Forum: Space Empires: IV & V October 19th, 2001, 06:49 PM
Replies: 70
Views: 10,168
Posted By President Delerith
Re: Any more bug reports?

Two new (AFAIK) bugs:
<UL TYPE=SQUARE>
<LI> The Production Modifier for some Cultures doesn't applies (it should augment or decrease your resource production).
<LI> As I reported in another...
Forum: Space Empires: IV & V October 18th, 2001, 08:26 PM
Replies: 2
Views: 1,397
Posted By President Delerith
Storms machine gun: Bug or feature?

Try to create a hull with a Ship Yard III and a Ionic Concussion BLaster. Give the order to create a storm and repeat orders. You will create 252 storms in .1 years!

I use storms in some...
Forum: Space Empires: IV & V October 18th, 2001, 08:10 PM
Replies: 15
Views: 2,248
Posted By President Delerith
Re: Slightly OT: Forum Acronyms

Thanks from an ESL!

(It would be better E4L, but ESL is ok)
Forum: Space Empires: IV & V October 15th, 2001, 01:31 AM
Replies: 38
Views: 5,412
Posted By President Delerith
Re: A better system for combat

Another option to the unfair warp combats is considering the surroundings of the WP unstable for a fleet to stand there. Therefore a fleet standing on a WP should start the combat on a border of the...
Forum: Space Empires: IV & V October 14th, 2001, 10:35 PM
Replies: 2
Views: 1,206
Posted By President Delerith
Re: Facility.txt for a Newby

You can find them in abilities.txt in the data directory of the game (same directory as facility.txt).

[This message has been edited by President Delerith (edited 14 October 2001).]
Forum: Space Empires: IV & V October 14th, 2001, 08:49 PM
Replies: 38
Views: 5,412
Posted By President Delerith
Re: A better system for combat

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Posted by: suicide_junkie.
Note that if the defenders start at the edge of the combat map, sattelites will be useless in WP...
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