.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Search Forums

Showing results 1 to 25 of 75
Search took 0.00 seconds.
Search: Posts Made By: nerfman
Forum: Space Empires: IV & V June 21st, 2001, 04:08 AM
Replies: 3
Views: 1,112
Posted By nerfman
The Universe to Scale

Here is a website from the FSU physics dept that starts at the universe level and goes down to a sub-atomic level in powers of ten. It really helps give you sense of the vastness of space. Thought...
Forum: Space Empires: IV & V June 18th, 2001, 10:17 PM
Replies: 13
Views: 1,778
Posted By nerfman
Re: A question about setting up designs. DevNullMod.

Lee while you are at it, I noticed something odd during a solo Devnull Mod game. I have Contra Terr-Whatever-the-Hell engines (level 4) and just discovered fighters, yet I only have ion engines...
Forum: Space Empires: IV & V June 3rd, 2001, 07:38 PM
Replies: 7
Views: 1,378
Posted By nerfman
Re: Apologies if this has been raised before but.......

Well, still, you all should try to have your sentry ships hit port sometimes. Your sailors/spacers will appreiate the chance to get smashed and chase tail for a few days. Hard to model that in a...
Forum: Space Empires: IV & V May 28th, 2001, 03:53 AM
Replies: 41
Views: 5,235
Posted By nerfman
Re: Sneak Attack, (an idea based upon Pearl Harbor)

Sorry Noble, I wasn't trying to say you were wrong below, just that the disparity was even more. I didn't mean to say that they didn't have any superstructure, just that is is way scaled back. I...
Forum: Space Empires: IV & V May 27th, 2001, 03:22 AM
Replies: 41
Views: 5,235
Posted By nerfman
Re: Sneak Attack, (an idea based upon Pearl Harbor)

"2) Like the US ships in the Pearl Harbor attack, what seems like ALL of the Japanese carriers were in fact American supercarriers! Almost all WW2 carriers have long and fairly narrow rectangular...
Forum: Space Empires: IV & V May 27th, 2001, 03:16 AM
Replies: 20
Views: 3,576
Posted By nerfman
Re: DOUBLE STANDARD!

I don't think Richard will lock you out. For what it is worth Possum, I think the graphics look more like playing a video game after having your eyes dialated. Instead of looking like units of men,...
Forum: Space Empires: IV & V May 21st, 2001, 07:06 PM
Replies: 110
Views: 11,020
Posted By nerfman
Re: Devnullmod

If you are playing against the computer and always resolve combat tactically, try this weapon systems out.

1st - Design a Small Satellite that is simply the computer plus 7 external mount...
Forum: Space Empires: IV & V May 15th, 2001, 06:43 PM
Replies: 19
Views: 2,264
Posted By nerfman
Re: Do Small DUCs suck?

I used them on some fighters and they worked, although the defensive/offensive bonus stacking bug caused the engagements to have some qwerky differences.

A large group of fighters seems to be able...
Forum: Space Empires: IV & V May 15th, 2001, 06:33 PM
Replies: 110
Views: 11,020
Posted By nerfman
Re: Devnullmod

One idea would be to give each race starting armor, kind ok like what you did w/ PD. I think the largest issue w/ the AI and PD is that they are trying to use the mini mounts as armor. Add another...
Forum: Space Empires: IV & V May 11th, 2001, 06:17 AM
Replies: 3
Views: 1,058
Posted By nerfman
Re: Simulator Bug

Haven't seen that problem, but thanks for the suggestion.
Forum: Space Empires: IV & V May 11th, 2001, 03:47 AM
Replies: 3
Views: 1,058
Posted By nerfman
Simulator Bug

Every time I try to add cargo to a ship in the simulator the game hard crashes. Has anybody else seen this. I am playing w. ver 1.35. Thanks
Forum: Space Empires: IV & V May 11th, 2001, 03:34 AM
Replies: 9
Views: 1,620
Posted By nerfman
Re: PBEM DevnullMod 1.3

Thanks, didn't realize you posted it.
Forum: Space Empires: IV & V May 10th, 2001, 11:03 PM
Replies: 110
Views: 11,020
Posted By nerfman
Re: Devnullmod

I got it both times, but the first time it wasn't complete. It was flaky alright, but all is cool now.
Forum: Space Empires: IV & V May 10th, 2001, 10:12 PM
Replies: 16
Views: 2,419
Posted By nerfman
Re: Pods

I noticed that playetesting devnull mod 1.3. The terrans I am fighting are using mini-PD mounts as armor. Doesn't stop my heavy DUC V's very well though.
Forum: Space Empires: IV & V May 10th, 2001, 10:09 PM
Replies: 110
Views: 11,020
Posted By nerfman
Re: Devnullmod

Thanks Lee, but I haven't done much, yet. I am toying around w/ some more ideas to send you. I will get them out to you later tonight.
Forum: Space Empires: IV & V May 10th, 2001, 10:06 PM
Replies: 9
Views: 1,620
Posted By nerfman
Re: PBEM DevnullMod 1.3

Why Lee, I thought you'd never ask, blush, blush.

Just to make sure, I am running latest beta of devnull mod w/ 1.35 patch. That's what this is going to be right??

[This message has been...
Forum: Space Empires: IV & V May 10th, 2001, 06:29 PM
Replies: 16
Views: 2,419
Posted By nerfman
Re: Pods

I really like the added design control of SE III as well. You had a lot more control over how your ship took damage and the system also limited how much armor was practical to use which I liked...
Forum: Space Empires: IV & V May 10th, 2001, 06:21 PM
Replies: 110
Views: 11,020
Posted By nerfman
Re: Devnullmod

I have really enjoyed playtesting devnullmod over the Last two weeks but agree that TDM and devnullmod should not be lumped together. I do feel strongly that devnull mod should be made compatable...
Forum: Space Empires: IV & V May 10th, 2001, 06:23 AM
Replies: 12
Views: 1,950
Posted By nerfman
Re: Off Topic: Favorite songs/movies/shows

OK sorry Classic and southern rock, sensible action movies are pretty much it. Don't watch much TV except news and CSI.
Forum: Space Empires: IV & V May 10th, 2001, 01:50 AM
Replies: 12
Views: 1,950
Posted By nerfman
Re: Off Topic: Favorite songs/movies/shows

Movies/Videos: Steel Magnolias, I know What You Did Last Summer 8 (or whatever number they are on now), Random Hearts (Harrison Ford's best movie ever), Richard Simmons Rocking to the Oldies, and...
Forum: Space Empires: IV & V May 9th, 2001, 11:31 PM
Replies: 14
Views: 2,915
Posted By nerfman
Re: Sex and Space empires

Another:

While most would relish thought of doing it with two females at once, it just ain't very likely to happen in real life.

or an extension:

How many female SE IV players does it take...
Forum: Space Empires: IV & V May 9th, 2001, 06:51 PM
Replies: 8
Views: 1,376
Posted By nerfman
Re: Point Defense Cannons

They will fire at the first target that enters their range and shoot until its dead. If there are any mounts left, then they will shoot at the next target that come into range. If you have unfired...
Forum: Space Empires: IV & V May 9th, 2001, 06:47 PM
Replies: 16
Views: 3,109
Posted By nerfman
Re: Blockade Runner ship class

Gravitational forces would not have much of an effect on a ship unless it was really huge, and even then the forces would be static and not actually change during acceleration (at least if you only...
Forum: Space Empires: IV & V May 9th, 2001, 06:18 PM
Replies: 16
Views: 2,419
Posted By nerfman
Re: Pods

One thing that would be interesting would be to change the way armor skipping weapons work. Change them so if they get through shields, then they would randomly pick from all components. You may...
Forum: Space Empires: IV & V May 9th, 2001, 03:44 AM
Replies: 16
Views: 2,419
Posted By nerfman
Re: Pods

Well, you could always just pretend that the little "1" on the missile sprite really means "100." Just scale everything in an appropriate manner and adjust the damage of PD mounts and that would...
Showing results 1 to 25 of 75

 
Forum Jump

All times are GMT -4. The time now is 05:14 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.