The Official e-Store of Shrapnel Games
This Month's Specials
Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00
 
 
Home
Our Games
Our Store
News
Customer Support
World War II! The 2024 winSPWW2 Upgrade Patch is In!
Tanks! The 2023 winSPWW2 and winSPMBT Upgrade Patches are In!
We've Got Your Six! The 2022 winSPWW2 and winSPMBT Upgrade Patches are In!
Bravo Zulu! The 2021 winSPWW2 and winSPMBT Upgrade Patches are In!
Hey Joe! The 2020 winSPWW2 and winSPMBT Upgrade Patches are Here!
The winSPWW2 Patch is Here!
Way to go Camo Workshop!
.com.unity Forums
>
Search Forums
Search Results
User Name
Remember Me?
Password
Register
Forum Rules
Chat
All Albums
FAQ
Members List
Today's Posts
Search
Search Forums
Show Threads
Show Posts
Tag Search
Advanced Search
Find All Thanked Posts
Go to Page...
Page 1 of 8
1
2
3
>
Last
»
Showing results 1 to 25 of 183
Search took
0.02
seconds.
Search:
Posts Made By:
Nomor
Forum:
Space Empires: IV & V
April 25th, 2005, 09:17 PM
Replies:
5,004
Babylon 5 Mod
Views:
464,671
Posted By
Nomor
Re: B5 MOD General
That's fine, but using grumbler's current mod as a test bed I find that the margin for engine choice has been reduced anyway to the options I gave.
If you go over the higher number I listed you...
Forum:
Space Empires: IV & V
April 21st, 2005, 04:58 PM
Replies:
5,004
Babylon 5 Mod
Views:
464,671
Posted By
Nomor
Re: B5 MOD General
Would it be possible to place some gravity wells in the Hyper Space Systems, that acted like the black holes , in that they pulled you towards them.
Rather than being destroyed, could they...
Forum:
Space Empires: IV & V
April 18th, 2005, 11:19 PM
Replies:
59
OT: Check out this hot woman!
Views:
8,050
Posted By
Nomor
Re: OT: Check out this hot woman!
Don't be afraid to go out on a limb... That is where the fruit is...
http://forum.shrapnelgames.com/images/smilies/biggrin.gif
Forum:
Space Empires: IV & V
April 18th, 2005, 10:08 PM
Replies:
5,004
Babylon 5 Mod
Views:
464,671
Posted By
Nomor
Re: B5 MOD General
Before you start on the supply usage for weapons it might be better to establish the amount of supplies you start with and work back.
As things stand you can have as many reactors as you wish so...
Forum:
Space Empires: IV & V
April 16th, 2005, 09:05 PM
Replies:
5,004
Babylon 5 Mod
Views:
464,671
Posted By
Nomor
Re: Bold lettertypes
I thought to would help you to see the wood in all the trees . http://forum.shrapnelgames.com/images/smilies/biggrin.gif
Are you just trying to up your post count again? ...
Forum:
Space Empires: IV & V
April 15th, 2005, 08:25 PM
Replies:
5,004
Babylon 5 Mod
Views:
464,671
Posted By
Nomor
Re: B5 MOD General
Phoenix-D: Hey; might that work? http://forum.shrapnelgames.com/images/smilies/cool.gif
I note that most of the info on Listening Posts and Military Outposts is missing so we have to...
Forum:
Space Empires: IV & V
April 14th, 2005, 05:53 PM
Replies:
5,004
Babylon 5 Mod
Views:
464,671
Posted By
Nomor
Re: B5 MOD General
Ok, been thinking on this all day:
0 supplies leads to 1 movement both in combat and on the strategic map. Does this also apply to Bonus Movement points as Abilities?
If we treat the...
Forum:
Space Empires: IV & V
April 13th, 2005, 10:02 PM
Replies:
5,004
Babylon 5 Mod
Views:
464,671
Posted By
Nomor
Re: B5 MOD General
Re: Ancients and Combat
My understanding of ship combat is that no matter the state of your ships supplies when you enter combat you actually start combat with full supplies based on the supply...
Forum:
Space Empires: IV & V
April 13th, 2005, 09:34 PM
Replies:
5,004
Babylon 5 Mod
Views:
464,671
Posted By
Nomor
Re: B5 MOD General
Re: Repair Tugs
If the number of components repaired each turn is dependent on the number of Maint. Bots on a ship,
and the number of Maint.Bots is dependent on the Maint Bot CPU tech...
Forum:
Space Empires: IV & V
April 13th, 2005, 08:26 PM
Replies:
5,004
Babylon 5 Mod
Views:
464,671
Posted By
Nomor
Re: B5 MOD General
This rar file has bmp's of race portraits that I thought had already been added to the B5Mod. It should be safe to just copy the pictures Folder over the Folder of the same name. Delete any you don't...
Forum:
Space Empires: IV & V
April 13th, 2005, 07:55 PM
Replies:
5,004
Babylon 5 Mod
Views:
464,671
Posted By
Nomor
Re: B5 MOD General
What is it that determines maintenance costs. I'm thinking mainly of Organics . I don't think I've built another organic producer other than the one that came with the Homeworld, and I'm sitting on...
Forum:
Space Empires: IV & V
April 11th, 2005, 11:49 PM
Replies:
5,004
Babylon 5 Mod
Views:
464,671
Posted By
Nomor
Re: B5 MOD General
Ron_Lugge:
Upgrade to SE4 Gold 1.91 from patch.
Install "Babylon 5 mod v1.8".
Ignor the facilities file on Rambie's Site.
Unzip B5 mod Beta 2 txt files, copy and paste the 4 folders and...
Forum:
Space Empires: IV & V
April 10th, 2005, 10:46 PM
Replies:
5,004
Babylon 5 Mod
Views:
464,671
Posted By
Nomor
Re: B5 MOD plus B5 mod Beta 2 txt files
Thanks
I reinstalled the various mods and seem to have cured the problem. http://forum.shrapnelgames.com/images/smilies/smile.gif
Are you using the facilities text file from Rambie's Site.
...
Forum:
Space Empires: IV & V
April 10th, 2005, 08:41 PM
Replies:
5,004
Babylon 5 Mod
Views:
464,671
Posted By
Nomor
Re: B5 MOD plus B5 mod Beta 2 txt files
Ooh; I like this Engine Mount thingy. http://forum.shrapnelgames.com/images/smilies/cool.gif
Just been terminated by an access violation though....
Forum:
Space Empires: IV & V
April 10th, 2005, 08:07 PM
Replies:
5,004
Babylon 5 Mod
Views:
464,671
Posted By
Nomor
Re: B5 MOD plus B5 mod Beta 2 txt files
http://forum.shrapnelgames.com/images/smilies/redface.gif Ta
Forum:
Space Empires: IV & V
April 10th, 2005, 07:53 PM
Replies:
5,004
Babylon 5 Mod
Views:
464,671
Posted By
Nomor
Re: B5 MOD plus B5 mod Beta 2 txt files
Just a quicky.
Why is a Fission Engine 1 500kT?
I must have done something wrong http://forum.shrapnelgames.com/images/smilies/confused.gif
Forum:
Space Empires: IV & V
April 7th, 2005, 06:36 PM
Replies:
5,004
Babylon 5 Mod
Views:
464,671
Posted By
Nomor
Re: Hello!
The B'stard
Will all those who contributed to the Val Memorial Fund please PM me with suggestions on what to do with the current balance.
I don't relish posting hundreds of small cheques but...
Forum:
Space Empires: IV & V
February 16th, 2005, 05:47 PM
Replies:
5,004
Babylon 5 Mod
Views:
464,671
Posted By
Nomor
Re: Babylon 5 Mod
Just incase I missed something...
Has anyone heard from Val?
http://forum.shrapnelgames.com/images/smilies/fear.gif
Forum:
Space Empires: IV & V
February 12th, 2005, 12:29 AM
Replies:
5,004
Babylon 5 Mod
Views:
464,671
Posted By
Nomor
Re: Babylon 5 Mod
Exactly
Forum:
Space Empires: IV & V
January 28th, 2005, 11:07 PM
Replies:
5,004
Babylon 5 Mod
Views:
464,671
Posted By
Nomor
Re: Babylon 5 Mod
BTW, what is the plural of Narn; Narn or Narns?
Think Fish and Sheep..
My, that's a lovely looking sheep you have under your arm. (Singular)
My that's a lovely looking Narn; Minbari; Abbai .....
Forum:
Space Empires: IV & V
August 8th, 2004, 07:08 PM
Replies:
5,004
Babylon 5 Mod
Views:
464,671
Posted By
Nomor
Re: Babylon 5 Mod
Took me ages to find this darn thread.
When did this all happen? http://forum.shrapnelgames.com/images/icons/icon9.gif
Graemlins still work ...
Forum:
Space Empires: IV & V
July 14th, 2004, 12:46 AM
Replies:
5,004
Babylon 5 Mod
Views:
464,671
Posted By
Nomor
Re: Babylon 5 Mod
My ... you can hear a pin drop.
[ July 18, 2004, 22:33: Message edited by: Nomor ]
Forum:
Space Empires: IV & V
July 3rd, 2004, 06:31 PM
Replies:
5,004
Babylon 5 Mod
Views:
464,671
Posted By
Nomor
Re: Babylon 5 Mod
SAY NO MORE!!
Timstone: http://arago4.tn.utwente.nl/stonedead/movies/hollywood-bowl/14-nudge-nudge.html
I thought I might be going a bridge too far; but all's well that ends well. ...
Forum:
Space Empires: IV & V
July 2nd, 2004, 10:05 PM
Replies:
5,004
Babylon 5 Mod
Views:
464,671
Posted By
Nomor
Re: Babylon 5 Mod
Just two more Posts! http://forum.shrapnelgames.com/images/smilies/rolleyes.gif
Timstone: Know what I mean, know what I mean...?
Yes..? No..?
[ July 03, 2004, 15:51: Message edited by:...
Forum:
Space Empires: IV & V
July 2nd, 2004, 08:34 PM
Replies:
5,004
Babylon 5 Mod
Views:
464,671
Posted By
Nomor
Re: Babylon 5 Mod
I think I'm going to have to save my own hide on this score.
One more try. http://forum.shrapnelgames.com/images/smilies/rolleyes.gif
You’re a man of the world, Timstone? Yes?
I mean,...
Showing results 1 to 25 of 183
Page 1 of 8
1
2
3
>
Last
»
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
Shrapnel Development
All American: The 82nd Airborne in Normandy
101: The Airborne Invasion of Normandy
After Action Reports
Opponents Wanted
Scenarios and Mods
Shrapnel Community
Press Releases
Air Assault Task Force
Air Command 3.0
All American
Approaching Infinity
Armored Task Force
Battle Group Commander
BCT Commander
BRAINPIPE
Bronze
Data Jammers
Dominions 3
Eat Electric Death
ETO
The Falklands War: 1982
ForeSight
Galley Battles
Raging Tiger
Remote Assault
Salvo!
Scallywag
Space HoRSE
The Star and the Crescent
Total Eclipse
War Plan Pacific
Weird Worlds
winSPMBT
winSPWW2
World Supremacy
Shrapnel General
The Honorably Discharged
Coliseum
Dungeon Odyssey
Interstellar Trader 2
Land of Legends
LockNLoad: The Forgotten Heroes
Thunder Pack Platinum
Intel Forum Bar & Grill
Space Empires: IV & V
SEIV
SEIV After Action Reports
Space Empires: IV Classic Threads (Newbie FAQS)
SEIV Opponents Wanted
SEIV Scenarios and Mods
SEV After Action Reports
SEV Modders Knowledge Base
SEV Opponents Wanted
SEV Scenarios and Mods
Space Empires: Starfury
Starfury After Action Reports
Starfury Scenarios and Mods
The Camo Workshop
WinSPMBT
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Vietnam Campaign Project
WinSPWW2
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Chronic Reality
Scallywag: In the Lair of the Medusa
Digital Eel
Eat Electric Death!
Weird Worlds: Return to Infinite Space
After Action Reports
Scenarios and Mods
BRAINPIPE: A Plunge to Unhumanity
Data Jammers: FastForward
Free Games by Digital Eel
Disrupted Gears
Total Eclipse
Game Mastery
House Rules
Forum Games
Players Sought
Dreamspike Studios
Bronze
After Action Reports
Maps and More
GilliGames
Space HoRSE
After Action Reports
Opponents Wanted
Scenarios and Mods
Ibology
Approaching Infinity
After Action Reports
Scenarios and Mods
Illwinter Game Design
Conquest of Elysium II
Dominions 2: The Ascension Wars
Multiplayer & AARs
Scenarios, Maps & Mods
Dominions 3: The Awakening
Multiplayer and AARs
Scenarios, Maps and Mods
Joe's Games
Air Command 3.0
After Action Reports
Scenarios and Mods
KE Studios
War Plan Pacific
After Action Reports
Opponents Wanted
Scenarios and Mods
Malfador Machinations
World Supremacy
After Action Reports
Opponents Wanted
Mods and Scenarios
ProSimCo
BCT, ATF, AATF and Battle Group Commander Series
After Action Reports
Opponents Wanted
Scenarios and Mods
SprueGames
Salvo!
After Action Reports
Scenarios and Mods
Star Legacy Development Group
Star Legacy
All times are GMT -4. The time now is
03:28 PM
.
Contact Us
-
Shrapnel Games
-
Archive
-
Top
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.