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Posts Made By:
Pablo
Forum:
Space Empires: IV & V
October 6th, 2004, 10:25 AM
Replies:
5
Space Monsters ask for Partnership
Views:
1,654
Posted By
Pablo
Re: Space Monsters ask for Partnership
On PBW. Game - LastHope6
Devnull Mod Gold Version:-1.70 (latest AFAIK?)
There is only one Monster race in DNM.
Monster ship desighns are as they are supposed to be...
How to set the monsters...
Forum:
Space Empires: IV & V
October 6th, 2004, 09:20 AM
Replies:
5
Space Monsters ask for Partnership
Views:
1,654
Posted By
Pablo
Space Monsters ask for Partnership
Hi eberybody.
I am in a humans vs. AI DevNull game with the Monsters.
Players/max: 7/7
Quadrant size: Medium
Computer players: Medium
Computer difficulty: High
Computer player bonus:...
Forum:
Space Empires: IV & V
April 18th, 2004, 10:03 PM
Replies:
28
Supplies.
Views:
3,241
Posted By
Pablo
Re: Supplies.
I just love remote mining in DevNullMod FQM maps with those asteroyds of +200% minerals and cheap mining bases http://forum.shrapnelgames.com/images/icons/icon7.gif
Forum:
Space Empires: IV & V
April 15th, 2004, 07:14 AM
Replies:
8
Storm Abilities
Views:
1,458
Posted By
Pablo
Re: Storm Abilities
so it is impossible to board a ship in shielding storms unless you have depleaters/beams?
Forum:
Space Empires: IV & V
April 6th, 2004, 07:27 AM
Replies:
26
What's the true scoop on rioting planets?
Views:
3,618
Posted By
Pablo
Re: What\'s the true scoop on rioting planets?
I once took over an empire and in ~5 turns I had ~50 planets rioting. I took some measures but anyway after about 15-20 turns there still were some of them rioting. And none of them rebelled.
Forum:
Space Empires: IV & V
April 5th, 2004, 06:48 AM
Replies:
26
What's the true scoop on rioting planets?
Views:
3,618
Posted By
Pablo
Re: What\'s the true scoop on rioting planets?
Resource converters also work fine on rioting planets.
Forum:
Space Empires: IV & V
March 26th, 2004, 08:07 AM
Replies:
16
Order of weapons fire / damage?
Views:
2,513
Posted By
Pablo
Re: Order of weapons fire / damage?
In one game against the religious player I had a fully trained fleet of ~200 dreadnoughts 2 squares from the warp point and my enemy had ~80 talisman baseships 4 squares from the warp point. The plan...
Forum:
Space Empires: IV & V
March 22nd, 2004, 07:38 AM
Replies:
54
Sound Pack
Views:
6,201
Posted By
Pablo
Re: Sound Pack
Tampa_Gamer, check out CKRename (http://www.pcworld.com/downloads/file_description/0,fid,8108,00.asp):
--------------
CKRename is a handy utility you can use to perform batch file renaming...
Forum:
Space Empires: IV & V
March 12th, 2004, 09:40 PM
Replies:
106
The Battle of the Baltics
Views:
9,540
Posted By
Pablo
Re: The Battle of the Baltics
One of us is away a little but should be back today/tomorrow so there should be no long pause for the start. And we will see who will finish those Finnish ...
Forum:
Space Empires: IV & V
March 9th, 2004, 07:41 AM
Replies:
106
The Battle of the Baltics
Views:
9,540
Posted By
Pablo
Re: The Battle of the Baltics
Thanks Asmala, I missed the starting planet number/value thing.
Forum:
Space Empires: IV & V
March 7th, 2004, 09:09 PM
Replies:
106
The Battle of the Baltics
Views:
9,540
Posted By
Pablo
Re: The Battle of the Baltics
Don't worry, we need some time too to coordinate the races but please, not a month... We should start the game some time this week. What do you think?
Forum:
Space Empires: IV & V
March 5th, 2004, 02:25 AM
Replies:
106
The Battle of the Baltics
Views:
9,540
Posted By
Pablo
Re: The Battle of the Baltics
His pbw nick is Bingo.
Forum:
Space Empires: IV & V
March 4th, 2004, 11:14 AM
Replies:
106
The Battle of the Baltics
Views:
9,540
Posted By
Pablo
Re: The Battle of the Baltics
Got it. Primitive, please expand the game to 12 players http://forum.shrapnelgames.com/images/icons/icon7.gif
Forum:
Space Empires: IV & V
March 4th, 2004, 07:09 AM
Replies:
106
The Battle of the Baltics
Views:
9,540
Posted By
Pablo
Re: The Battle of the Baltics
Yes, it does sound interesting. About the 6th LT player - I will try to find one today.
Primitive, the settings are:
3000 points
Religious: only the talisman component is Banned
Intel: On
...
Forum:
Space Empires: IV & V
March 2nd, 2004, 03:24 PM
Replies:
111
One of many threads about PBW outage issues
Views:
8,092
Posted By
Pablo
Re: One of many threads about PBW outage issues
I thought it was only me...
Forum:
Space Empires: IV & V
March 2nd, 2004, 12:47 PM
Replies:
13
BUMP!
Views:
2,181
Posted By
Pablo
Re: BUMP!
Maybe we should get back to this thread (http://www.shrapnelgames.com/cgi-bin/ultimatebb.cgi?ubb=get_topic;f=23;t=010882)?
Forum:
Space Empires: IV & V
March 2nd, 2004, 12:40 PM
Replies:
106
The Battle of the Baltics
Views:
9,540
Posted By
Pablo
Re: The Battle of the Baltics
done
Forum:
Space Empires: IV & V
March 1st, 2004, 08:29 PM
Replies:
106
The Battle of the Baltics
Views:
9,540
Posted By
Pablo
Re: The Battle of the Baltics
Karibu, you are correct again - score will be visible only of allies. I told you what happened in our game against USA with ALPU turning. Somebody leaves the game and it just freezes. I agree we can...
Forum:
Space Empires: IV & V
March 1st, 2004, 03:38 PM
Replies:
106
The Battle of the Baltics
Views:
9,540
Posted By
Pablo
Re: The Battle of the Baltics
Ancient is Banned together with talisman.
Timed turns are for the reason that in our game against USA we had some gaps between turns for a week or even more. After that the GM set timed turns and...
Forum:
Space Empires: IV & V
February 29th, 2004, 04:41 PM
Replies:
106
The Battle of the Baltics
Views:
9,540
Posted By
Pablo
Re: The Battle of the Baltics
Yes, Karibu, you are correct. And you may check out this thread (http://www.shrapnelgames.com/cgi-bin/ultimatebb.cgi?ubb=get_topic;f=23;t=011062)as there are some discussions about map and GM for...
Forum:
Space Empires: IV & V
February 29th, 2004, 04:38 PM
Replies:
13
BUMP!
Views:
2,181
Posted By
Pablo
Re: BUMP!
FQM map is ok. It looks like the game will be for 10 players. Player placement should be East vs West (or North - South). Medium size map. As you are going to be the GM - you may decide on tiny...
Forum:
Space Empires: IV & V
February 28th, 2004, 04:18 PM
Replies:
13
BUMP!
Views:
2,181
Posted By
Pablo
Re: BUMP!
Primitive, unless you want to join the Scandinavian team, it is very nice of you to make us a map. Currently there are 6 LT and 5 FIN players so we will have to decide who goes away to have 5 vs. 5. ...
Forum:
Space Empires: IV & V
February 27th, 2004, 07:41 AM
Replies:
13
BUMP!
Views:
2,181
Posted By
Pablo
Re: BUMP!
BUMP for the Last time...
Forum:
Space Empires: IV & V
February 26th, 2004, 11:18 PM
Replies:
71
SEIV GOLD Patch #4 Now Available
Views:
6,250
Posted By
Pablo
Re: SEIV GOLD Patch #4 Now Available
President Elect Shang,
the music plays from a CD ROM drive (virtual or physical) not HDD. At least for me it never did.
Forum:
Space Empires: IV & V
February 26th, 2004, 11:04 PM
Replies:
71
SEIV GOLD Patch #4 Now Available
Views:
6,250
Posted By
Pablo
Re: SEIV GOLD Patch #4 Now Available
The game plays the CD music from my drive but only if it is an audio cd (not mp3, at least at the moment). And yes, the songs do change with different screens ...
Showing results 1 to 25 of 290
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