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Search: Posts Made By: ScoobGwyn
Forum: SEIV June 4th, 2005, 09:16 PM
Replies: 1,502
Views: 145,314
Posted By ScoobGwyn
Re: The Star Trek Mod - 1.9.1.2 Update Released

Another slight anomoly has shown up for the Klingons. The Ion Cannon components I thru IX are Pic Num 1389, where the Ion Cannon X is Pic Num 1417.

Another FYI.

ScoobGwyn
Forum: SEIV June 4th, 2005, 02:21 AM
Replies: 1,502
Views: 145,314
Posted By ScoobGwyn
Re: The Star Trek Mod - Final Update

Just an FYI:
While playing 1.9.1.2 tonight, I noticed a Breen minelaying ship built out of a large transport hull (800 kt) with a movement of 1. It had no Warp Core or Impulse engines, just two...
Forum: Space Empires: IV & V November 7th, 2002, 04:22 PM
Replies: 290
Views: 23,005
Posted By ScoobGwyn
Re: Things we\'d like to see in the next patch

I would like to see "Move 50", "Move 100", and "Move 500" buttons added to the Transfer Cargo Screen.

Why should I have to click the mouse button SIXTY times to move 600 population to a waiting...
Forum: Space Empires: IV & V November 7th, 2002, 04:07 PM
Replies: 4
Views: 968
Posted By ScoobGwyn
Re: Is there still a PPB bug or is it just me?

Thanks for the info Baron. The problem was having a normal shield producing component with a phased shield on the same ship.
Forum: Space Empires: IV & V November 6th, 2002, 05:18 AM
Replies: 4
Views: 968
Posted By ScoobGwyn
Re: Is there still a PPB bug or is it just me?

Hmmm...didn't know that. In this case though, the enemy ships in question had only PPB's as weapons on board, nothing else...

Thanks for the info though.
Forum: Space Empires: IV & V November 6th, 2002, 02:48 AM
Replies: 4
Views: 968
Posted By ScoobGwyn
Is there still a PPB bug or is it just me?

I have noticed while playing recently that the PPB's are going right through PHASED shields as well as Normal shields. I know this was a problem in the past, but thought it was fixed. I'm playing...
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