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Posts Made By:
militarist
Forum:
Dominions 3: The Awakening
December 12th, 2012, 07:08 PM
Replies:
13
EA Abysia vs. Bogus&C.
Views:
5,177
Posted By
militarist
Re: EA Abysia vs. Bogus&C.
If you have hellbind heart researched - take your sabbath - as many mages as you can and hellbind all the team. I did it not once.
They are worthy to have on your side. Killing them is a waste of...
Forum:
Multiplayer and AARs
November 13th, 2012, 03:20 PM
Replies:
148
MP:
Game,HoC - House of Chains. Corinthian wins!
Views:
46,084
Posted By
militarist
Re: Game,HoC - House of Chains. Non NewB. recruiting
Would play Sanguinia if gamehost will be willing to add LA nation to the pack.
Forum:
Dominions 3: The Awakening
October 20th, 2012, 03:44 PM
Replies:
5
Question:
Mac OSX
Views:
2,481
Posted By
militarist
Re: Mac OSX
one more option is to use wine windows emulator and use pc version
Forum:
Multiplayer and AARs
October 17th, 2012, 03:07 PM
Replies:
39
Scenario:
The walking dead - LA scenarii - Closed
Views:
7,659
Posted By
militarist
Re: The walking dead - LA scenarii - Send pretenders
In this case I will be out.
Forum:
Multiplayer and AARs
October 16th, 2012, 06:00 PM
Replies:
39
Scenario:
The walking dead - LA scenarii - Closed
Views:
7,659
Posted By
militarist
Re: The walking dead - LA scenarii - Send pretenders
I don't understand where is the zone of our team, and from which provinces we can choose.
Forum:
Multiplayer and AARs
October 14th, 2012, 01:29 PM
Replies:
39
Scenario:
The walking dead - LA scenarii - Closed
Views:
7,659
Posted By
militarist
Re: The walking dead - LA scenarii - RECRUITING
Bullock persuaded me not to leave .so I'm still in.
Forum:
Multiplayer and AARs
October 14th, 2012, 10:18 AM
Replies:
39
Scenario:
The walking dead - LA scenarii - Closed
Views:
7,659
Posted By
militarist
Re: The walking dead - LA scenarii - RECRUITING
Sorry, guys, have to withdraw from the game.
Forum:
Scenarios, Maps and Mods
October 11th, 2012, 12:28 PM
Replies:
71
Mod:
MA -Myconos- Last of the Fungi
Views:
25,030
Posted By
militarist
Re: MA -Myconos- Last of the Fungi
So when blood egg will transform to a 3d form, it will still be paths of initial city guard commander?
Soundy not very nice. But when you transform second form to 3d, you change paths, right? What's...
Forum:
Scenarios, Maps and Mods
October 11th, 2012, 10:13 AM
Replies:
71
Mod:
MA -Myconos- Last of the Fungi
Views:
25,030
Posted By
militarist
Re: MA -Myconos- Last of the Fungi
Blood egg I've got from City guard commander have paths of city guard commander instead of B2.
Is it how it's intended to be?
Forum:
Multiplayer and AARs
October 11th, 2012, 02:08 AM
Replies:
39
Scenario:
The walking dead - LA scenarii - Closed
Views:
7,659
Posted By
militarist
Re: The walking dead - LA scenarii - RECRUITING
Will starts be fixed or random?
Forum:
Multiplayer and AARs
October 10th, 2012, 06:01 PM
Replies:
39
Scenario:
The walking dead - LA scenarii - Closed
Views:
7,659
Posted By
militarist
Re: The walking dead - LA scenarii - RECRUITING
I can join as LA Aby, can play with Yellow cactus
Forum:
Multiplayer and AARs
October 9th, 2012, 12:15 PM
Replies:
192
MP:
Talon of Fear - Random nations - Started
Views:
37,441
Posted By
militarist
Re: Talon of Fear - Random nations - Started
May I ask who has requested delay?
Forum:
Multiplayer and AARs
October 9th, 2012, 07:01 AM
Replies:
192
MP:
Talon of Fear - Random nations - Started
Views:
37,441
Posted By
militarist
Re: Talon of Fear - Random nations - Started
Once more time I'd like to make an accent on Patala.
Here is another game where this player is playing, and his nation is really recongizable by stalling statitics. I would propose to Torin as game...
Forum:
Multiplayer and AARs
October 8th, 2012, 02:59 PM
Replies:
192
MP:
Talon of Fear - Random nations - Started
Views:
37,441
Posted By
militarist
Re: Talon of Fear - Random nations - Started
I already moved from there to Switzerland :)
Forum:
Scenarios, Maps and Mods
October 8th, 2012, 11:47 AM
Replies:
71
Mod:
MA -Myconos- Last of the Fungi
Views:
25,030
Posted By
militarist
Re: MA -Myconos- Last of the Fungi
I remember, that it was supposed to be N but now - E. I keep it in mind.
The reason why I think Centaurs should be E based rather then N is that it will be just more logical and intuitively clean....
Forum:
Multiplayer and AARs
October 8th, 2012, 11:39 AM
Replies:
192
MP:
Talon of Fear - Random nations - Started
Views:
37,441
Posted By
militarist
Re: Talon of Fear - Random nations - Started
It looks like we have a problem wth Patala player.
Hate to tell it, but such players is the reason I usually never join games which are not z7.invisionfre.,// -comunity based.
In shrapnel-forum...
Forum:
Scenarios, Maps and Mods
October 7th, 2012, 02:39 PM
Replies:
71
Mod:
MA -Myconos- Last of the Fungi
Views:
25,030
Posted By
militarist
Re: MA -Myconos- Last of the Fungi
And make them being generated in the field, not forest (switch with B anf B/N guys)
Forum:
Scenarios, Maps and Mods
October 7th, 2012, 03:38 AM
Replies:
71
Mod:
MA -Myconos- Last of the Fungi
Views:
25,030
Posted By
militarist
Re: MA -Myconos- Last of the Fungi
Wouldn't D2N2 guy seem more logical with D2E2 paths?
It looks like creatures, which can hide in woods, but still reasonable in open or on the edge on woods and open D2E2l.
Forum:
Scenarios, Maps and Mods
October 5th, 2012, 04:25 PM
Replies:
71
Mod:
MA -Myconos- Last of the Fungi
Views:
25,030
Posted By
militarist
Re: MA -Myconos- Last of the Fungi
Plsea ignore last question, answer was found
Forum:
Scenarios, Maps and Mods
October 5th, 2012, 03:46 PM
Replies:
71
Mod:
MA -Myconos- Last of the Fungi
Views:
25,030
Posted By
militarist
Re: MA -Myconos- Last of the Fungi
Can't find onebattlespell id's used in mod in online spell DB.
Could someone explain what is :
onbattlespell 815 (monster 3789)
819?
Maybe some other spells as well with strange numbers,...
Forum:
Scenarios, Maps and Mods
October 4th, 2012, 06:35 PM
Replies:
71
Mod:
MA -Myconos- Last of the Fungi
Views:
25,030
Posted By
militarist
Re: MA -Myconos- Last of the Fungi
And what about Magick mushrooms - are they also autoslaves or no masters and no slaves?
What about Tier 2 mutants?
Forum:
Scenarios, Maps and Mods
October 2nd, 2012, 01:34 PM
Replies:
71
Mod:
MA -Myconos- Last of the Fungi
Views:
25,030
Posted By
militarist
Re: MA -Myconos- Last of the Fungi
Do I understand properly that all mages I buy are masters and all mutated at stages 2 and 3 are slaves? What Voland and Duke casts?
Forum:
Scenarios, Maps and Mods
October 2nd, 2012, 10:43 AM
Replies:
71
Mod:
MA -Myconos- Last of the Fungi
Views:
25,030
Posted By
militarist
Re: MA -Myconos- Last of the Fungi
Though the second form of queen is immortal, when my queen is killed in my dominion, I loose it. tested it 2 times.
Forum:
Scenarios, Maps and Mods
October 2nd, 2012, 08:54 AM
Replies:
71
Mod:
MA -Myconos- Last of the Fungi
Views:
25,030
Posted By
militarist
Re: MA -Myconos- Last of the Fungi
I think they mutate (eggs have incubation period, right?)
Forum:
Scenarios, Maps and Mods
September 29th, 2012, 12:05 PM
Replies:
71
Mod:
MA -Myconos- Last of the Fungi
Views:
25,030
Posted By
militarist
Re: MA -Myconos- Last of the Fungi
Mortar Podidea is very interesting (in the beginning even predicted it to be overpowered, basing on experience of combination of poison slingers+ scorpion beasts).
But after testing don't realy...
Showing results 1 to 25 of 433
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