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Posts Made By:
Sukerkin
Forum:
Space Empires: IV & V
June 18th, 2003, 09:08 PM
Replies:
5,004
Babylon 5 Mod
Views:
464,917
Posted By
Sukerkin
Re: Babylon 5 Mod
Thanks for the responses Pathfinder and SJ :thumbsup:.
The advice on the use of all the disperate types of armour will come in handy next game SJ ... I knew I was doing something wrong ...
Forum:
Space Empires: IV & V
June 17th, 2003, 10:19 PM
Replies:
5,004
Babylon 5 Mod
Views:
464,917
Posted By
Sukerkin
Re: Babylon 5 Mod
Hi again Pathfinder
I'm now reaching the closing stages of my first B5 game - it's been a long haul but generally speaking very entertaining.
Fathoming out the tech's has been a game in itself...
Forum:
Space Empires: IV & V
June 9th, 2003, 03:37 AM
Replies:
5,004
Babylon 5 Mod
Views:
464,917
Posted By
Sukerkin
Re: Babylon 5 Mod
Hi Pathfinder
I assume from that, that the documentation for the mod is in fairly standard condition for a software project then :lol:.
As you were kind enough not to mind when I reported those...
Forum:
Space Empires: IV & V
June 6th, 2003, 02:23 PM
Replies:
5,004
Babylon 5 Mod
Views:
464,917
Posted By
Sukerkin
Re: Babylon 5 Mod
Thanks for the responses chaps, very much appreciated and I'm glad I didn't upset you with what might have been perceived as 'nit-picking' errors.
IF, I think that I've got the right...
Forum:
Space Empires: IV & V
June 5th, 2003, 10:26 PM
Replies:
5,004
Babylon 5 Mod
Views:
464,917
Posted By
Sukerkin
Re: Babylon 5 Mod
After finally getting my hands on the Gold update for this stupendous mod I've put in a couple of hours of play ... it's just like being a beginner all over again as I have no idea what order to...
Forum:
Space Empires: IV & V
May 12th, 2003, 12:46 AM
Replies:
124
Honor Harrington Mod Discussion
Views:
10,298
Posted By
Sukerkin
Re: Honor Harrington Mod Discussion
Just an enquiry (i.e. not to be taken as anything negative) but is this mod nearing completion or has 'development' stalled (I know there were some real problems with being able to reasonably...
Forum:
Space Empires: IV & V
December 30th, 2002, 03:35 AM
Replies:
14
Atmospheric ConVersion and Improvement
Views:
2,790
Posted By
Sukerkin
Re: Atmospheric ConVersion and Improvement
I'd forgotten that the VIP's used to do that, Imperator! Well it has been a few years http://forum.shrapnelgames.com/images/icons/blush.gif .
I think as far as the CCF's go, I'm going to...
Forum:
Space Empires: IV & V
December 30th, 2002, 02:38 AM
Replies:
14
Atmospheric ConVersion and Improvement
Views:
2,790
Posted By
Sukerkin
Re: Atmospheric ConVersion and Improvement
Hi SJ
My little climate control experiment matched your predictions pretty closely. The first CCF was completed in 2412.0, the seventh in 2413.2 and the tenth (and Last) in 2413.8. The...
Forum:
Space Empires: IV & V
December 27th, 2002, 05:08 PM
Replies:
14
Atmospheric ConVersion and Improvement
Views:
2,790
Posted By
Sukerkin
Re: Atmospheric ConVersion and Improvement
Many thanks for the clarification Imperator.
I can adapt my plans to the 20 turn wait for atmospheric conVersion easily enough so it's not really a problem that multiple AMP's no longer speed up...
Forum:
Space Empires: IV & V
December 27th, 2002, 01:39 AM
Replies:
14
Atmospheric ConVersion and Improvement
Views:
2,790
Posted By
Sukerkin
Atmospheric ConVersion and Improvement
Hello all. This is my first post here so be gentle with me if I breach any local etiquette rules http://forum.shrapnelgames.com/images/icons/icon7.gif .
I've played the Space Empires series...
Showing results 1 to 10 of 10
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