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Search: Posts Made By: wildcowboy
Forum: SEIV February 17th, 2007, 11:50 PM
Replies: 1,502
Views: 145,002
Posted By wildcowboy
Re: The Star Trek Mod - New Version Available

For God's sake AT, take care of the family matters first!!!!
Forum: Space Empires: IV & V October 10th, 2006, 06:11 PM
Replies: 27
Views: 8,027
Posted By wildcowboy
Re: portable space empires???

Fyron,

Thanks man, Ill look into it.
Forum: SEIV October 7th, 2006, 09:20 PM
Replies: 1,502
Views: 145,002
Posted By wildcowboy
Re: The Star Trek Mod - Final Update

AT,

Will this AI upgrade be automatic or something you select to increase diff? Will be out of pocket for a few days so no more bug reports from me on this one for a while. Ya'll have a good...
Forum: SEIV October 7th, 2006, 04:27 AM
Replies: 1,502
Views: 145,002
Posted By wildcowboy
Re: The Star Trek Mod - Final Update

Would it be worth doing if it was always easy?!! Believe me partner, youve got more skill than I do. Im pushed to the limits just finding, understanding, and maybe tweaking what few (and I mean...
Forum: SEIV October 7th, 2006, 01:39 AM
Replies: 1,502
Views: 145,002
Posted By wildcowboy
Re: The Star Trek Mod - Final Update

AT,

I think Ive come across another mount problem. The repair ship will not fit required components to use a mobile space yard. May just be eaiser to change size of ships and change mount...
Forum: Space Empires: IV & V October 4th, 2006, 10:21 PM
Replies: 27
Views: 8,027
Posted By wildcowboy
Re: portable space empires???

Im looking at a 100GB simpletech that is up for $100. Dark Horse, Ive seen nothing but good things about the MyBook but its much larger dimensions than what Im searching for. Im looking for...
Forum: Space Empires: IV & V October 4th, 2006, 09:06 PM
Replies: 27
Views: 8,027
Posted By wildcowboy
portable space empires???

Just wondering if anyone has recommendations for a portable external hard drive. The ones Ive seen all operate at 5400rpm. Is this sufficient to run SE directly from it? Any opinions and personal...
Forum: SEIV October 4th, 2006, 01:01 AM
Replies: 1,502
Views: 145,002
Posted By wildcowboy
Re: The Star Trek Mod - 1.9.4.2 Deluxe *Released*

Thanks AT,

Id also like to add that your suggestions about remote mining to catch up is great. It allows dropping of trait points in those areas because they dont effect remote units. Havent...
Forum: SEIV October 3rd, 2006, 11:27 PM
Replies: 1,502
Views: 145,002
Posted By wildcowboy
Re: The Star Trek Mod - 1.9.4.2 Deluxe *Released*

Covered somewhere already Im sure. Are shipyard components affected by racial traits...ie, power industrialist and construction?

CB
Forum: SEIV October 2nd, 2006, 03:00 PM
Replies: 1,502
Views: 145,002
Posted By wildcowboy
Re: The Star Trek Mod - 1.9.4.2 Deluxe *Released*

AT,

The mount for your large resource ship needs updated to reflect the size change of the ship. Quick fix for any of ya'll who want to make it yourself. Just go to Data/CompEnhancements Change...
Forum: SEIV September 27th, 2006, 06:55 AM
Replies: 1,502
Views: 145,002
Posted By wildcowboy
Re: The Star Trek Mod - 1.9.4.2 Deluxe *Released*

Thanks AT, also good call with the BOP mount. I found several destroyers were effectively taking on battleships with few losses. Will be interesting to see. And thanks for the tip on remote...
Forum: SEIV September 26th, 2006, 07:55 PM
Replies: 1,502
Views: 145,002
Posted By wildcowboy
Re: The Star Trek Mod - 1.9.4.2 Deluxe *Released*

Here is another issue Ive just come across with resource ships. Someone else please see if they can recreate this.

1.) Design resource ship
2.) Upgrade same ship....it will say you need more...
Forum: SEIV September 26th, 2006, 07:09 PM
Replies: 1,502
Views: 145,002
Posted By wildcowboy
Re: The Star Trek Mod - 1.9.4.2 Deluxe *Released*

AT,

Klingon BOP mpount appears to only be available for DD class ships. Description states its available for Scout, FF, and DD. Have fixed this with decreasing min size to 220. However, how do...
Forum: SEIV September 26th, 2006, 06:28 AM
Replies: 1,502
Views: 145,002
Posted By wildcowboy
Re: The Star Trek Mod - 1.9.4.2 Deluxe *Released*

AT,
Nice to see Im not the only one up at all hours!! Ill give the remote mining a run. As of now the 50% of your AI increase still has left me in last place after 65 turns. Ive always had a...
Forum: SEIV September 26th, 2006, 03:08 AM
Replies: 1,502
Views: 145,002
Posted By wildcowboy
Re: The Star Trek Mod - 1.9.4.2 Deluxe *Released*

The AI bonus is not what is causing this.

1.) Maybe Im just not that good!!!

2.) As Ive messed with editing certain things ,i.e making some of the adjustments AT has mentioned will be in the...
Forum: SEIV September 26th, 2006, 01:56 AM
Replies: 1,502
Views: 145,002
Posted By wildcowboy
Re: The Star Trek Mod - 1.9.4.2 Deluxe *Released*

This is a great piece of work. I love it. After getting my but kicked by the Borg and even the Ferengi and getting hung up by several minor races I come to understand Ive got to change strategy. I...
Forum: SEIV September 24th, 2006, 07:43 PM
Replies: 1,502
Views: 145,002
Posted By wildcowboy
Re: The Star Trek Mod - 1.9.4.2 Deluxe *Released*

AT,
While attempting to build a large resource ship for remote mining Ive realized I dont think the scale works.

Requirements:
26x Crew Quarters (10x of actual quarters max)
1x Bridge
2x Life...
Forum: SEIV September 24th, 2006, 07:41 PM
Replies: 1,502
Views: 145,002
Posted By wildcowboy
Re: The Star Trek Mod - 1.9.4.2 Deluxe *Released*

AT,
While attempting to build a large resource ship for remote mining Ive realized I dont think the scale works.

Requirements:
26x Crew Quarters (10x of actual quarters max)
1x Bridge
2x Life...
Forum: SEIV September 24th, 2006, 02:44 AM
Replies: 1,502
Views: 145,002
Posted By wildcowboy
Re: The Star Trek Mod - 1.9.4.2 Deluxe *Released*

Wow, Out of curiosity have the Borg been tweaked? They have massivly out produced me even in the early going. Not saying over done, havent played enough to say, and the Borg is supposed to be very...
Forum: SEIV September 23rd, 2006, 05:03 PM
Replies: 1,502
Views: 145,002
Posted By wildcowboy
Forum: SEIV September 23rd, 2006, 04:00 PM
Replies: 1,502
Views: 145,002
Posted By wildcowboy
Re: The Star Trek Mod - 1.9.4.2 Deluxe *Released*

Admittetly, I havent played this much until recently.....OK probably 2 years at least. This mod and the release of V are the reasons Im back. Though Im still skeptical of V and not real impressed...
Forum: Space Empires: IV & V September 15th, 2006, 10:37 PM
Replies: 29
Views: 3,098
Posted By wildcowboy
Re: upgrade 2 IV Deluxe?

Never fear, after some tinkering and downloading of half a dozen different mods (Star Trek, great stuff) Ive been playing for all its worth. Now Ive got 12 days of leave Ive got to take before Oct. ...
Forum: Space Empires: IV & V September 14th, 2006, 01:39 PM
Replies: 29
Views: 3,098
Posted By wildcowboy
Re: upgrade 2 IV Deluxe?

Cool, Thanks, Im assuming this is done thru Malfadors website with the download patch area?
Forum: Space Empires: IV & V September 14th, 2006, 01:04 PM
Replies: 29
Views: 3,098
Posted By wildcowboy
upgrade 2 IV Deluxe?

Hi all, Ive been away from the game for over a year. Just wondering if the deluxe version is a worthwhile deal to download as its only $10. If so does anyone know if the download can be saved to a...
Showing results 1 to 24 of 24

 
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