.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Search Forums

Showing results 1 to 22 of 22
Search took 0.00 seconds.
Search: Posts Made By: Samurai99
Forum: Space Empires: IV & V September 29th, 2005, 04:52 PM
Replies: 4
Views: 770
Posted By Samurai99
Re: Gold patch?

Thanks guys!!!
Forum: Space Empires: IV & V September 29th, 2005, 04:37 PM
Replies: 4
Views: 770
Posted By Samurai99
Gold patch?

Hi,

What is the name of the most current patch for SEIV Gold, and where can I download it?

TIA
Forum: Space Empires: IV & V June 20th, 2005, 09:52 PM
Replies: 22
Views: 2,048
Posted By Samurai99
Re: Any One Still Stay Up All Night Playing?

Hi Atrocities,

Your Star Trek mod had me pulling all-nighters a few weeks ago. It's a terrific mod and I tip my cap to you. Thanks!

Lately, however, all I've been doing is working on a new map...
Forum: SEIV February 10th, 2005, 11:24 PM
Replies: 1,502
Views: 150,381
Posted By Samurai99
Re: The Star Trek Mod - 1.9.0.9 Update Released

Hi,

Is it possible the Star Trek Mod doesn't work with the Map Editor? I keep getting an error message saying something about quadrant types.

Please forgive me if this is covered elsewhere, but...
Forum: Space Empires: IV & V December 23rd, 2003, 04:51 AM
Replies: 1
Views: 905
Posted By Samurai99
OT -- DirectX and Win NT

Hi,

A lot of you folks know a great deal about computers, so I'm hoping you can help me.

I'm trying to use a shareware screensaver on my terminal at work, but it uses Win NT and I always get an...
Forum: Space Empires: IV & V July 18th, 2003, 06:37 AM
Replies: 14
Views: 2,363
Posted By Samurai99
Re: Message to TDM race designers

To Belisarius: It's been my experience the Tessellate do build baseships, but only in limited numbers. They build lots of dreadnoughts (very powerful, very well-designed -- my compliments.) One other...
Forum: Space Empires: IV & V July 18th, 2003, 04:49 AM
Replies: 14
Views: 2,363
Posted By Samurai99
Message to TDM race designers

Hi,

First off, you guys are great. The TDM races are terrific.

Two important observations I've made:

1) It doesn't seem any of the races build anywhere near enough baseships in the later...
Forum: Space Empires: IV & V July 8th, 2003, 04:45 AM
Replies: 14
Views: 1,986
Posted By Samurai99
Re: Is more RAM what I need?

Thank you Thermodyne for your post. I'm afraid this might be too daunting for me, which is unfortunate because I think my computer could use it.

I hate to trouble you with this request, but is...
Forum: Space Empires: IV & V July 7th, 2003, 07:09 AM
Replies: 14
Views: 1,986
Posted By Samurai99
Re: Is more RAM what I need?

Dear Thermodyne,

I don't suppose you would want to post a complete step-by-step walkthrough of this process. Or send one to me by email. Or tell me where on the Net I could find one.
Forum: Space Empires: IV & V July 4th, 2003, 06:29 AM
Replies: 14
Views: 1,986
Posted By Samurai99
Re: Is more RAM what I need?

Thanks very much for your offer of help.

I'm extremely curious.

What would you look for? How does one detect a bug in this game?

[ July 08, 2003, 03:47: Message edited by: Samurai99 ]
Forum: Space Empires: IV & V July 3rd, 2003, 06:15 PM
Replies: 14
Views: 1,986
Posted By Samurai99
Is more RAM what I need?

Hi,

In my current single-player game, there are some really huge battles between myself and the United Floral. Around 300 dreads and baseships for me, around 200 dreads and 100 loaded carriers for...
Forum: Space Empires: IV & V June 22nd, 2003, 04:59 PM
Replies: 18
Views: 1,968
Posted By Samurai99
Your biggest battle?

Hi,

Today I was in the largest battle I can recall ever fighting. I'd be curious to read about any others.

In a TDM solitaire game, turn 845, I was guarding a warp point when the United Floral...
Forum: Space Empires: IV & V April 11th, 2003, 05:54 AM
Replies: 8
Views: 1,034
Posted By Samurai99
Mod idea: How hard would this be?

Maybe this has already been done....

Have a super powerful race (like the Borg, say, in the TNG TV-series era) where I would need a good-sized fleet to defeat just one of its dreadnoughts.
...
Forum: Space Empires: IV & V April 9th, 2003, 03:08 AM
Replies: 3
Views: 830
Posted By Samurai99
Simultaneous movement?

Hi,
I'm in the process of setting up a new single-player game. The idea occurred to me to try simultaneous movement this time.

I've never played this way, and I'm more than a little wary: It's my...
Forum: Space Empires: IV & V April 6th, 2003, 07:19 PM
Replies: 18
Views: 1,905
Posted By Samurai99
Re: In need of some strategic help

Hello,

Thanks everyone for your thoughts. I'm sure other readers found them as interesting as I did, and will benefit from your combined wisdon.

I, however, was not able to implement any of...
Forum: Space Empires: IV & V April 4th, 2003, 05:37 PM
Replies: 18
Views: 1,905
Posted By Samurai99
In need of some strategic help

Hello,

My neighbor is attacking me with what I consider a most diabolical design. Her dreadnought-size ships are loaded out with Shield Depleters and Shard Cannons (which are skipping my armor)....
Forum: Space Empires: IV & V March 28th, 2003, 07:24 AM
Replies: 6
Views: 1,445
Posted By Samurai99
A Desperate Plea For A Clear Movement Hotkey

Hello,

In the name of all that is sacred *please, please, please* add a new hotkey in the next patch that will remove (i.e. set to zero) the remaining movement points for a ship/fleet for the rest...
Forum: Space Empires: IV & V March 7th, 2003, 06:26 AM
Replies: 1
Views: 975
Posted By Samurai99
Easier to make peace?

Hi,

In my Last game, I got into a war with two empires really fast, but then we sort of went our separate ways and had no more battles or even had ships in the same system for years and years. Yet...
Forum: Space Empires: IV & V March 6th, 2003, 05:33 AM
Replies: 6
Views: 967
Posted By Samurai99
Re: A quick mod question

Sorry, I meant to include that my question is specifically about changing the facilities.txt file -- only.
Forum: Space Empires: IV & V March 6th, 2003, 05:30 AM
Replies: 6
Views: 967
Posted By Samurai99
A quick mod question

Hi,

If I change the name of a particular facility, will it affect AIs' ability to research or build it?
For instance, if the names of Gestation Vats I, II and III are changed to Viagra Vats I, II...
Forum: Space Empires: IV & V December 29th, 2002, 06:26 PM
Replies: 4
Views: 938
Posted By Samurai99
Re: Taking out technology

Thanks. You guys are terrific!
Forum: Space Empires: IV & V December 29th, 2002, 04:09 AM
Replies: 4
Views: 938
Posted By Samurai99
Taking out technology

Hi,

Could some kind soul tell me how to modify the game to disable a specific technology? In this case, warp opening and closing (Gravitational Quantum Resonator and Gravitational Condenser).
...
Showing results 1 to 22 of 22

 
Forum Jump

All times are GMT -4. The time now is 02:02 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.