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Showing results 1 to 15 of 15
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Posts Made By:
[CDN]Steel_Ice
Forum:
Space Empires: IV & V
September 3rd, 2007, 05:08 PM
Replies:
2
Weird alliance bug???
Views:
1,187
Posted By
[CDN]Steel_Ice
Weird alliance bug???
I just got a really strange occurance in my balance mod game. Im using the latest version of SEV thats posted on the website.
What happened: I first tried to make an alliance with another AI not...
Forum:
Space Empires: IV & V
December 21st, 2004, 01:17 AM
Replies:
9
The Cleansing (Prelude story to the Star Trek Mod)
Views:
1,881
Posted By
[CDN]Steel_Ice
Re: The Cleansing (Prelude story to the Star Trek
I liked the story, its a very creative and orignal backstory and I loved the way you answered why were using warp points to get between systems and not warp drive...
Forum:
SEIV
December 17th, 2004, 09:58 PM
Replies:
1,502
The Star Trek Mod - v1.9.7.5 (Oct 07)
Views:
151,335
Posted By
[CDN]Steel_Ice
Re: The Star Trek Mod - 1.9.0.2 Update Released
After upgrading to the latest patch, the heavy cruiser and explorer class ships for the federation (i dono if any other races ships are effected too) had wrong images. When i opened up the...
Forum:
SEIV
December 14th, 2004, 03:28 AM
Replies:
1,502
The Star Trek Mod - v1.9.7.5 (Oct 07)
Views:
151,335
Posted By
[CDN]Steel_Ice
Re: The Star Trek Mod - 1.9.0.2 Update Released
Yeah I guess I kinda ignored sensors once I got the max combat sensor http://forum.shrapnelgames.com/images/smilies/tongue.gif
Forum:
SEIV
December 13th, 2004, 10:39 PM
Replies:
1,502
The Star Trek Mod - v1.9.7.5 (Oct 07)
Views:
151,335
Posted By
[CDN]Steel_Ice
Re: The Star Trek Mod - 1.9.0.2 Update Released
Well I have something for you. I was looking at what my next level (level 6) of sensors would give me and it will appearantly give me..
Tachyon Sensors III, Advanced Tachyon Sensors I, Advanced...
Forum:
SEIV
December 12th, 2004, 04:07 PM
Replies:
1,502
The Star Trek Mod - v1.9.7.5 (Oct 07)
Views:
151,335
Posted By
[CDN]Steel_Ice
Re: The Star Trek Mod - 1.9.0.2 Update Released
Similar thing happened to me in my SP game but with the space monsters. Early in the game when I had only about a dozen ships and half a dozen colonies I suddenly came under attack by 2 unstoppable...
Forum:
SEIV
December 12th, 2004, 03:48 AM
Replies:
1,502
The Star Trek Mod - v1.9.7.5 (Oct 07)
Views:
151,335
Posted By
[CDN]Steel_Ice
Re: The Star Trek Mod - 1.9.0.2 Update Released
I meant this one
Name := Small Phaser Cannon III
Description := Short range cannon which fires large depleted uranium shells.
Pic Num := 154
Tonnage...
Forum:
SEIV
December 12th, 2004, 03:23 AM
Replies:
1,502
The Star Trek Mod - v1.9.7.5 (Oct 07)
Views:
151,335
Posted By
[CDN]Steel_Ice
Re: The Star Trek Mod - 1.9.0.2 Update Released
Thanks
For the mines, I thought the mine itself has those ablitlies, why would the mine warehead need them too?
Also I just noticed that the small phased cannon III needs beams 6 to be...
Forum:
SEIV
December 12th, 2004, 02:56 AM
Replies:
1,502
The Star Trek Mod - v1.9.7.5 (Oct 07)
Views:
151,335
Posted By
[CDN]Steel_Ice
Re: The Star Trek Mod - 1.9.0.2 Update Released
Wow, I like the new vulcan shipset http://forum.shrapnelgames.com/images/smilies/happy.gif
I just wanted to mention some things that I noticed after some playing.
The specialised mine warheads...
Forum:
SEIV
November 28th, 2004, 05:51 PM
Replies:
1,502
The Star Trek Mod - v1.9.7.5 (Oct 07)
Views:
151,335
Posted By
[CDN]Steel_Ice
Re: The Star Trek Mod - Final Update
Thank you guys for the info, that makes sense http://forum.shrapnelgames.com/images/smilies/happy.gif. So Atrocities I take it 1.9.0.1 shouldent affect my saved game bad then? For 1.9.0.2 I think I...
Forum:
SEIV
November 28th, 2004, 04:21 AM
Replies:
1,502
The Star Trek Mod - v1.9.7.5 (Oct 07)
Views:
151,335
Posted By
[CDN]Steel_Ice
Re: The Star Trek Mod - Final Update
Firstly I would like to say I LOVE the mod, its very different and refreshing to play! And it gives a definate star trek feeling http://forum.shrapnelgames.com/images/smilies/happy.gif
My question...
Forum:
Space Empires: IV & V
March 30th, 2004, 12:35 AM
Replies:
4
Cant load save file after patch
Views:
1,307
Posted By
[CDN]Steel_Ice
Re: Cant load save file after patch
Lol omg i feel so stupid now. Suicide Junkie you were right i did, but i anticipated that and combed through the files after the problem started, but I guess i must of missed it. When you mentioned...
Forum:
Space Empires: IV & V
March 29th, 2004, 06:43 AM
Replies:
4
Cant load save file after patch
Views:
1,307
Posted By
[CDN]Steel_Ice
Cant load save file after patch
I have a modded game sav from the previous Version. The mods i was running were just the EDF shipset and some custom components that i put together myself (with borrowed pictures). To install the...
Forum:
Space Empires: IV & V
February 15th, 2003, 04:58 AM
Replies:
8
Question for a newbie
Views:
1,623
Posted By
[CDN]Steel_Ice
Re: Question for a newbie
oh well thanks anyways http://forum.shrapnelgames.com/images/icons/icon7.gif
Forum:
Space Empires: IV & V
February 15th, 2003, 02:54 AM
Replies:
8
Question for a newbie
Views:
1,623
Posted By
[CDN]Steel_Ice
Question for a newbie
Im playing a game where im having alot of fun, but I now realized I forgot to increase the ship maximum when I created the game, and I REALLY hate restrictions, but i dont wanna start another game...
Showing results 1 to 15 of 15
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