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Search: Posts Made By: Devin Bass
Forum: Space Empires: IV & V November 13th, 2003, 08:46 PM
Replies: 9
Views: 1,588
Posted By Devin Bass
Sonne kick butt!

Hello,
I justed wanted to warn and thank the designer of the Sonne Race. They build the best ships I have ever seen. They are making my devnull mod game so challenging and enjoyable, I had to let...
Forum: Space Empires: IV & V September 24th, 2003, 05:46 PM
Replies: 9
Views: 1,531
Posted By Devin Bass
DeathStalker Final MOD 1.4?

Hello,
This mod looks real interesting, has anybody used it? If so, what mod did you use with it (if any)and what were the results? Did the AI successfully take advantage of the new types of...
Forum: Space Empires: IV & V September 24th, 2003, 05:38 PM
Replies: 1,581
Views: 107,179
Posted By Devin Bass
Re: AI Campaign => For a Challenging AI opponent

Hello,
Is there anyway to play this mod to take advantage of the improvements to the combat module without experiencing the lengthy econmoic/colony portion of the game?

Thanks
Devin
Forum: Space Empires: IV & V September 24th, 2003, 05:34 PM
Replies: 4
Views: 1,511
Posted By Devin Bass
Re: Rollo - Delv Mod - Flora

Hello,
I too agree about the Flora and Sonne! They are tough, well designed AI's; combined with FQM these AI are a real challenge.
Question: Has there been any recently updated AI's for Devnull?...
Forum: Space Empires: IV & V July 31st, 2003, 07:36 PM
Replies: 387
Views: 47,748
Posted By Devin Bass
Re: Devnull Mod Gold: updates and discussion

FYI Rollo,
I am currently playing the latest Devnull Mod and my Sonne are very tough! They are at the top of the food chain! I am only at Turn 155 and I regularly see fleets of 50-60...
Showing results 1 to 5 of 5

 
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