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Posts Made By:
Mehrunes
Forum:
Space Empires: Starfury
October 21st, 2003, 03:32 AM
Replies:
68
Big List of Mods & Stuff - ok, fine comments too.
Views:
10,225
Posted By
Mehrunes
Re: Big List of Mods & Stuff - ok, fine comments too.
<font size="2" face="sans-serif, arial, verdana">I saved the Dagger without too much trouble. I was using a Xiati battleship with 4 APBs and 6 Plasma Missiles in the 180 degree broadside arcs and Ion...
Forum:
Space Empires: Starfury
October 18th, 2003, 12:46 AM
Replies:
11
Honor Mod?
Views:
3,352
Posted By
Mehrunes
Re: Honor Mod?
My memory's a bit hazy, but as I recall losing impeller nodes didn't weaken the sidewalls, it just slowed the ship's acceleration down. Eventually you'd reach a point where the impeller wedge would...
Forum:
Space Empires: Starfury
October 17th, 2003, 09:31 PM
Replies:
89
What is this piece of CRAP.....!
Views:
12,955
Posted By
Mehrunes
Re: What is this piece of CRAP.....!
<font size="2" face="sans-serif, arial, verdana">That's funny, I find it overly idealistic to base your opinion of a game based on expectations derived from other games you have played. My opinions...
Forum:
Space Empires: Starfury
October 16th, 2003, 11:06 PM
Replies:
89
What is this piece of CRAP.....!
Views:
12,955
Posted By
Mehrunes
Re: What is this piece of CRAP.....!
<font size="2" face="sans-serif, arial, verdana">What gave you the idea that this was supposed to be a 4X game? Some elements (the 3D engine in particular) may make into the next Version of Space...
Forum:
Space Empires: Starfury
October 16th, 2003, 07:03 PM
Replies:
11
Honor Mod?
Views:
3,352
Posted By
Mehrunes
Re: Honor Mod?
The biggest problem is that there's no way to roll on your side to present your impeller wedge for protection.
Forum:
Space Empires: Starfury
October 16th, 2003, 07:20 AM
Replies:
6
Campaign 1: Okay, what gives? {SPOIL}
Views:
1,446
Posted By
Mehrunes
Re: Campaign 1: Okay, what gives? {SPOIL}
Was that the Last Mongol in the system you destroyed? Zealot Starbase only remains friends with you for the duration of the mission.
[ October 16, 2003, 06:21: Message edited by: Mehrunes ]
Forum:
Space Empires: Starfury
October 16th, 2003, 07:15 AM
Replies:
5
Component Requirements
Views:
1,571
Posted By
Mehrunes
Re: Component Requirements
Thank God for hex editors. Try these...
Number of Requirements:= #
Req # Type :=
Req # Amount :=
Req # Per Level Modifier Type :=
Req # Amt Per Level Modifier :=
Types: None, Level...
Forum:
Space Empires: Starfury
October 15th, 2003, 09:52 PM
Replies:
60
List of oddities
Views:
10,013
Posted By
Mehrunes
Re: List of oddities
<font size="2" face="sans-serif, arial, verdana">I'm guessing any component with one or more effects and a placement location of 'None' works that way. Makes sense because there's no other purpose to...
Forum:
Space Empires: Starfury
October 15th, 2003, 06:20 PM
Replies:
5
Two annoying problems with Starfury!
Views:
1,582
Posted By
Mehrunes
Re: Two annoying problems with Starfury!
<font size="2" face="sans-serif, arial, verdana">I haven't noticed that. Is the speed bar red when this happens?
Forum:
Space Empires: Starfury
October 14th, 2003, 06:08 AM
Replies:
6
the damage display for weapons
Views:
1,506
Posted By
Mehrunes
Re: the damage display for weapons
<font size="2" face="sans-serif, arial, verdana">No, it's 100. Weapon ranges have a scaling factor that is seperate from the map scaling factor in the CampaignData file. The stock campaigns use a...
Forum:
Space Empires: Starfury
October 14th, 2003, 05:43 AM
Replies:
19
Some Ideas for Improving the Full Version of Star Fury.
Views:
2,490
Posted By
Mehrunes
Re: Some Ideas for Improving the Full Version of Star Fury.
You could try increasing the gamma setting in your display properties. If you're desperate you could try increasing the Star Ambient Color setting at the beginning of each Map_* file (you'd have to...
Forum:
Space Empires: Starfury
October 14th, 2003, 05:33 AM
Replies:
6
the damage display for weapons
Views:
1,506
Posted By
Mehrunes
Re: the damage display for weapons
PPB's have a maximum range of 100 ls in the stock campaigns. The damage chart often goes further than the weapon's maximum range because it shows range increments in multiples of 10, anything beyond...
Forum:
Space Empires: Starfury
October 14th, 2003, 04:39 AM
Replies:
5
Question about adding ship slots
Views:
1,620
Posted By
Mehrunes
Re: Question about adding ship slots
Apparently, there are a lot of parameters that need to be documented as there aren't any examples of them being used in the stock campaigns.
[ October 14, 2003, 03:46: Message edited by:...
Forum:
Space Empires: Starfury
October 14th, 2003, 12:07 AM
Replies:
10
POLL : 3D or 2D
Views:
3,032
Posted By
Mehrunes
Re: POLL : 3D or 2D
<font size="2" face="sans-serif, arial, verdana">I've doubled the size of the map and the scale of space objects (besides ships) successfully, but increasing it any more caused slowdowns.
Forum:
Space Empires: Starfury
October 14th, 2003, 12:03 AM
Replies:
6
the damage display for weapons
Views:
1,506
Posted By
Mehrunes
Re: the damage display for weapons
As it says above the chart it's Range over Damage. The top numbers are range to target in LS and the bottom numbers are the damage the weapon does after travelling that distance.
Forum:
Space Empires: Starfury
October 13th, 2003, 10:59 PM
Replies:
89
What is this piece of CRAP.....!
Views:
12,955
Posted By
Mehrunes
Re: What is this piece of CRAP.....!
<font size="2" face="sans-serif, arial, verdana">Umm, Elite/Frontier/FFE, I-War 1/2, Starshatter, and (dare I mention it) Battlecruiser 3000 A.D. are the ones I can think of off the top of my head. ...
Forum:
Space Empires: Starfury
October 13th, 2003, 10:10 PM
Replies:
11
Honor Mod?
Views:
3,352
Posted By
Mehrunes
Re: Honor Mod?
<font size="2" face="sans-serif, arial, verdana">http://www.amazon.com/exec/obidos/tg/stores/series/-/801/ref=pd_sr_ec_ser_b/002-1937955-7606406
Forum:
Space Empires: Starfury
October 13th, 2003, 08:57 PM
Replies:
7
Stuck (or bug?) in Campaign 2 (spoilers)
Views:
2,078
Posted By
Mehrunes
Re: Stuck (or bug?) in Campaign 2 (spoilers)
I just changed the job to create a different enemy group. I think this a Kobayashi Maru scenario, the only way to win is to reprogram the simulation. ...
Forum:
Space Empires: Starfury
October 13th, 2003, 09:03 AM
Replies:
7
Stuck (or bug?) in Campaign 2 (spoilers)
Views:
2,078
Posted By
Mehrunes
Re: Stuck (or bug?) in Campaign 2 (spoilers)
<font size="2" face="sans-serif, arial, verdana">I tried that before I started looking in the data files without any luck. I didn't see a cloaking device component in the components file either.
Forum:
Space Empires: Starfury
October 13th, 2003, 05:18 AM
Replies:
89
What is this piece of CRAP.....!
Views:
12,955
Posted By
Mehrunes
Re: What is this piece of CRAP.....!
<font size="2" face="sans-serif, arial, verdana">Works well enough for Star Control I/II/III, Escape Velocity/Override/Nova, Starfleet Command I/II/III, Starflight I/II, Darkspace, etc...
[...
Forum:
Space Empires: Starfury
October 13th, 2003, 01:09 AM
Replies:
5
Big Trouble in little mod
Views:
1,684
Posted By
Mehrunes
Re: Big Trouble in little mod
The only places I see the campaign starting point referenced are in the CampaignData file and the Maps_*_Map file for that particular system. In campaign 1 it's...
<font size="2"...
Forum:
Space Empires: Starfury
October 12th, 2003, 07:24 PM
Replies:
89
What is this piece of CRAP.....!
Views:
12,955
Posted By
Mehrunes
Re: What is this piece of CRAP.....!
<font size="2" face="sans-serif, arial, verdana">Homeworld is an RTS, you have no direct control over anything. If you want to compare apples to something that's less orange-like than homeworld than...
Forum:
Space Empires: Starfury
October 12th, 2003, 07:18 PM
Replies:
10
Damage Question?/
Views:
3,100
Posted By
Mehrunes
Re: Damage Question?/
<font size="2" face="sans-serif, arial, verdana">No, that's what they call "abstraction", i.e. bending the rules for better gameplay.
[ October 12, 2003, 18:25: Message edited by: Mehrunes ]
Forum:
Space Empires: Starfury
October 12th, 2003, 07:33 AM
Replies:
7
Stuck (or bug?) in Campaign 2 (spoilers)
Views:
2,078
Posted By
Mehrunes
Stuck (or bug?) in Campaign 2 (spoilers)
I'm supposed to hunt down a group of stealth Fazrah cruisers in the Fitkil system, but I can't seem to find them. After a while with no luck I looked in the Main_Jobs.txt file and found that mission...
Forum:
Space Empires: Starfury
October 12th, 2003, 03:17 AM
Replies:
34
ship designs boring and too similar
Views:
5,784
Posted By
Mehrunes
Re: ship designs boring and too similar
<font size="2" face="sans-serif, arial, verdana">That's pretty easy. Each weapon slot has a firing point set for it in the ComponentConfigurationSlots files. The actual firing direction is in the...
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