The Official e-Store of Shrapnel Games
This Month's Specials
Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00
 
 
Home
Our Games
Our Store
News
Customer Support
World War II! The 2024 winSPWW2 Upgrade Patch is In!
Tanks! The 2023 winSPWW2 and winSPMBT Upgrade Patches are In!
We've Got Your Six! The 2022 winSPWW2 and winSPMBT Upgrade Patches are In!
Bravo Zulu! The 2021 winSPWW2 and winSPMBT Upgrade Patches are In!
Hey Joe! The 2020 winSPWW2 and winSPMBT Upgrade Patches are Here!
The winSPWW2 Patch is Here!
Way to go Camo Workshop!
.com.unity Forums
>
Search Forums
Search Results
User Name
Remember Me?
Password
Register
Forum Rules
Chat
All Albums
FAQ
Members List
Today's Posts
Search
Search Forums
Show Threads
Show Posts
Tag Search
Advanced Search
Find All Thanked Posts
Go to Page...
Showing results 1 to 13 of 13
Search took
0.02
seconds.
Search:
Posts Made By:
Strategos
Forum:
Dominions 2: The Ascension Wars
October 28th, 2003, 12:22 PM
Replies:
4
interface in battle screen of new demo
Views:
1,136
Posted By
Strategos
Re: interface in battle screen of new demo
thanx for feedback.......even so, battles seem very slow...should i alter anything on settings?
And no battle-sim in the demo.......wazzup?
Forum:
Dominions 2: The Ascension Wars
October 28th, 2003, 11:15 AM
Replies:
4
interface in battle screen of new demo
Views:
1,136
Posted By
Strategos
interface in battle screen of new demo
Are there any control keys in the battle screen in the Dom 2 demo? It seems very slow...
what is the significance of the little white cloud that seems to be floating around the battlefield
...
Forum:
Dominions 2: The Ascension Wars
October 23rd, 2003, 10:00 AM
Replies:
89
Player controlled battles???
Views:
6,651
Posted By
Strategos
Re: Player controlled battles???
Player controlled battles?
Yes and No, or , rather, both please!
In pre-info-age eras, communication was difficult and you'd only get news of a won or lost battle days, weeks or even months...
Forum:
Dominions 2: The Ascension Wars
October 23rd, 2003, 06:13 AM
Replies:
3
BUYING INFO ON PROVINCES
Views:
1,445
Posted By
Strategos
Re: BUYING INFO ON PROVINCES
Agree with you,taqwus!
fantasy strategy gaming should appeal to a wide range of people out there,including wargamers, fantasy readers, historical and military types.
Giving attention to this...
Forum:
Dominions 2: The Ascension Wars
October 22nd, 2003, 12:14 PM
Replies:
7
fort categories
Views:
1,407
Posted By
Strategos
Re: fort categories
Good point on how this differs from province defence - province defence could be maximum depending on type of fortification you build and so on down a sliding scale
Forum:
Dominions 2: The Ascension Wars
October 22nd, 2003, 08:12 AM
Replies:
7
fort categories
Views:
1,407
Posted By
Strategos
fort categories
Fort categories
Aside from national fort, why no option of building lesser fortificcations in province for defence but not production
EG roman-style races would be able to build wooden forts or...
Forum:
Dominions 2: The Ascension Wars
October 22nd, 2003, 08:06 AM
Replies:
25
Dominion effects
Views:
2,975
Posted By
Strategos
Re: Dominion effects
on dominion effects and growth
Definitely there should preferably be large population benefits for better dominion - and this shouldbe linked to more resources to mobilise more combat units etc
...
Forum:
Dominions 2: The Ascension Wars
October 22nd, 2003, 06:19 AM
Replies:
3
BUYING INFO ON PROVINCES
Views:
1,445
Posted By
Strategos
BUYING INFO ON PROVINCES
BUYING INFO ON PROVINCES
Know all about spies and scouts in DOM1, but.....
can this be simply yet elegantly refined to add more depth to army composition, unit types etc etc.
EG before you...
Forum:
Dominions 2: The Ascension Wars
October 22nd, 2003, 06:09 AM
Replies:
22
Does Dominions II have maps from Dom I?
Views:
2,938
Posted By
Strategos
Re: Does Dominions II have maps from Dom I?
MULTIPLE START LOCATIONS
Multiple start locations as suggested by "ADVISOR" would, to my mind, be most appropriate in a scenario setting: eg an empire has shattered and thge remnants are...
Forum:
Dominions 2: The Ascension Wars
October 22nd, 2003, 05:56 AM
Replies:
7
BRIBERY & ASSASSINATION
Views:
1,534
Posted By
Strategos
BRIBERY & ASSASSINATION
Seen from the Throne of a god.....
Bribery and assassination have always gone hand-in-hand in any conflict...most assassins have not been Special Ops types (like Ninjas, Seals etc)but have been...
Forum:
Dominions 2: The Ascension Wars
October 21st, 2003, 04:02 PM
Replies:
3
OF PROPHETS AND HEIRS
Views:
1,531
Posted By
Strategos
OF PROPHETS AND HEIRS
What about a more flexible prophet and heir system - after all, aspiring gods must breed also!
Within DOM universe, prophets seems to be poor stand-ins and bloodline is important within this...
Forum:
Dominions 2: The Ascension Wars
October 21st, 2003, 10:37 AM
Replies:
26
Why not two of same nation in game?
Views:
3,423
Posted By
Strategos
Why not two of same nation in game?
Civil wars are a fact of life, so why can't we have, say games with 2 Ulm KIngdoms warring against each other?
Again, immense strategic depth to game-play would be added whilst the central premise...
Forum:
Dominions 2: The Ascension Wars
October 21st, 2003, 10:29 AM
Replies:
3
Naval and better siege simulations for DOM2
Views:
1,380
Posted By
Strategos
Naval and better siege simulations for DOM2
If you're under the water in DOM2, why not on it?
Naval
Even a cursory naval presence would extend the strategic depth of play, although realms should be graded for naval capability preferably...
Showing results 1 to 13 of 13
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
Shrapnel Development
All American: The 82nd Airborne in Normandy
101: The Airborne Invasion of Normandy
After Action Reports
Opponents Wanted
Scenarios and Mods
Shrapnel Community
Press Releases
Air Assault Task Force
Air Command 3.0
All American
Approaching Infinity
Armored Task Force
Battle Group Commander
BCT Commander
BRAINPIPE
Bronze
Data Jammers
Dominions 3
Eat Electric Death
ETO
The Falklands War: 1982
ForeSight
Galley Battles
Raging Tiger
Remote Assault
Salvo!
Scallywag
Space HoRSE
The Star and the Crescent
Total Eclipse
War Plan Pacific
Weird Worlds
winSPMBT
winSPWW2
World Supremacy
Shrapnel General
The Honorably Discharged
Coliseum
Dungeon Odyssey
Interstellar Trader 2
Land of Legends
LockNLoad: The Forgotten Heroes
Thunder Pack Platinum
Intel Forum Bar & Grill
Space Empires: IV & V
SEIV
SEIV After Action Reports
Space Empires: IV Classic Threads (Newbie FAQS)
SEIV Opponents Wanted
SEIV Scenarios and Mods
SEV After Action Reports
SEV Modders Knowledge Base
SEV Opponents Wanted
SEV Scenarios and Mods
Space Empires: Starfury
Starfury After Action Reports
Starfury Scenarios and Mods
The Camo Workshop
WinSPMBT
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Vietnam Campaign Project
WinSPWW2
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Chronic Reality
Scallywag: In the Lair of the Medusa
Digital Eel
Eat Electric Death!
Weird Worlds: Return to Infinite Space
After Action Reports
Scenarios and Mods
BRAINPIPE: A Plunge to Unhumanity
Data Jammers: FastForward
Free Games by Digital Eel
Disrupted Gears
Total Eclipse
Game Mastery
House Rules
Forum Games
Players Sought
Dreamspike Studios
Bronze
After Action Reports
Maps and More
GilliGames
Space HoRSE
After Action Reports
Opponents Wanted
Scenarios and Mods
Ibology
Approaching Infinity
After Action Reports
Scenarios and Mods
Illwinter Game Design
Conquest of Elysium II
Dominions 2: The Ascension Wars
Multiplayer & AARs
Scenarios, Maps & Mods
Dominions 3: The Awakening
Multiplayer and AARs
Scenarios, Maps and Mods
Joe's Games
Air Command 3.0
After Action Reports
Scenarios and Mods
KE Studios
War Plan Pacific
After Action Reports
Opponents Wanted
Scenarios and Mods
Malfador Machinations
World Supremacy
After Action Reports
Opponents Wanted
Mods and Scenarios
ProSimCo
BCT, ATF, AATF and Battle Group Commander Series
After Action Reports
Opponents Wanted
Scenarios and Mods
SprueGames
Salvo!
After Action Reports
Scenarios and Mods
Star Legacy Development Group
Star Legacy
All times are GMT -4. The time now is
08:04 PM
.
Contact Us
-
Shrapnel Games
-
Archive
-
Top
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.