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Posts Made By:
Gruffel
Forum:
Space Empires: Starfury
January 15th, 2004, 10:33 PM
Replies:
6
navigation??
Views:
3,172
Posted By
Gruffel
Re: navigation??
I didn't even think of using the compass, and I won't, its space after all...most of the times I use the sun and nebulaes to navigate...but yes, its kinda strange, one would think spaceships have...
Forum:
Space Empires: Starfury
January 15th, 2004, 10:30 PM
Replies:
6
patch for resolution
Views:
3,185
Posted By
Gruffel
Re: patch for resolution
never had any problems with resolutions, then I use 1024x *shrug*
Forum:
Space Empires: Starfury
January 15th, 2004, 10:28 PM
Replies:
1
Strange Fighter Behaviour
Views:
3,043
Posted By
Gruffel
Re: Strange Fighter Behaviour
Yep, once, same behaviour, but with the Battlestar Galactica mod, strange yes but fighters have more serious problems atm http://forum.shrapnelgames.com/images/icons/icon9.gif
Forum:
Space Empires: Starfury
January 12th, 2004, 06:04 PM
Replies:
6
navigation??
Views:
3,172
Posted By
Gruffel
Re: navigation??
He means on the map scale.
No, there is no other way.
You have to orientate yourself by using planets, nebulaes etc you can see on the system map.
Its tiresome in the beginning, but you grow...
Forum:
Space Empires: Starfury
January 9th, 2004, 04:37 PM
Replies:
20
How does this compare with EV:Nova?
Views:
5,860
Posted By
Gruffel
Re: How does this compare with EV:Nova?
Hm...I think once you have the registration code, they can't do anything anymore...
But then I don't feel comfortable with giving out my credit card number...and they don't accept paypal ...
Forum:
Space Empires: Starfury
January 9th, 2004, 07:16 AM
Replies:
18
Problem with Battlestar Galactica mod
Views:
6,201
Posted By
Gruffel
Re: Problem with Battlestar Galactica mod
Um, I built one carrier, put it full with fighter bays and cargo holds, put a LOT of fighters in...flew 2 or 3 times through the wormhole and had like 150 fighters or so attacking an enemy...
Forum:
Space Empires: Starfury
January 9th, 2004, 07:16 AM
Replies:
18
Problem with Battlestar Galactica mod
Views:
6,201
Posted By
Gruffel
Re: Problem with Battlestar Galactica mod
Um, I'm drifting away from the topic, I'd like to see more Galactica for Starfury... http://forum.shrapnelgames.com/images/icons/icon12.gif
Forum:
Space Empires: Starfury
January 9th, 2004, 07:10 AM
Replies:
20
How does this compare with EV:Nova?
Views:
5,860
Posted By
Gruffel
Re: How does this compare with EV:Nova?
Well, Starfury isn't graphically impressive either, but I have to agree, the stories in Nova are very enjoyable http://forum.shrapnelgames.com/images/icons/icon7.gif
Forum:
Space Empires: Starfury
January 8th, 2004, 05:44 PM
Replies:
4
Tech Levels
Views:
2,780
Posted By
Gruffel
Tech Levels
The concept of the tech levels is pretty crappy in my opinion...especially for things like fighterbays...they get a higher techlevel, cost more money but are EXACTLY the same as the levels before...
Forum:
Space Empires: Starfury
January 8th, 2004, 05:41 PM
Replies:
10
Change/Addition Requests
Views:
3,969
Posted By
Gruffel
Re: Change/Addition Requests
You dude are really weird, dude!
More weird than even I am!
In my opinion we don't need any of those 4 points you described, except maybe more than one autosave slot (each warp the autosave gets...
Forum:
Space Empires: Starfury
January 7th, 2004, 09:49 PM
Replies:
11
Mod Upload??
Views:
4,964
Posted By
Gruffel
Re: Mod Upload??
I can't access the P&N mods, whats wrong there?
Forum:
Space Empires: Starfury
January 7th, 2004, 09:25 PM
Replies:
20
How does this compare with EV:Nova?
Views:
5,860
Posted By
Gruffel
Re: How does this compare with EV:Nova?
Ack! Give me the link to that game, I wanna test it http://forum.shrapnelgames.com/images/icons/icon12.gif
Forum:
Space Empires: Starfury
January 7th, 2004, 09:12 PM
Replies:
12
modding fighters
Views:
3,106
Posted By
Gruffel
Re: modding fighters
The link to the Border Wars Campaign doesnt work http://forum.shrapnelgames.com/images/icons/icon9.gif I want more mods *sniff* I want Border Wars too!!!
Forum:
Space Empires: Starfury
January 7th, 2004, 09:00 PM
Replies:
7
Printing
Views:
2,929
Posted By
Gruffel
Re: Printing
http://forum.shrapnelgames.com/images/icons/shock.gif Engeneers *shakes head* http://forum.shrapnelgames.com/images/smilies/rolleyes.gif
Forum:
Space Empires: Starfury
January 7th, 2004, 05:59 PM
Replies:
18
Problem with Battlestar Galactica mod
Views:
6,201
Posted By
Gruffel
Re: Problem with Battlestar Galactica mod
Btw...I do read the Galactic News http://forum.shrapnelgames.com/images/icons/icon12.gif
They rock *hehe*
Its far better than in the original game ...
Forum:
Space Empires: Starfury
January 7th, 2004, 05:58 PM
Replies:
7
Printing
Views:
2,929
Posted By
Gruffel
Re: Printing
Hrm...I find that pretty useless, especially since I don't have a printer atm...but *shrug* http://forum.shrapnelgames.com/images/icons/icon12.gif
Forum:
Space Empires: Starfury
January 7th, 2004, 01:33 AM
Replies:
18
Problem with Battlestar Galactica mod
Views:
6,201
Posted By
Gruffel
Re: Problem with Battlestar Galactica mod
Hrm...I just accepted a mission to clear a system of a Cylon Battlegroup...that "group" consisted of 4!! Basestars and 4!! Attackstars!
And I had less than 70 clicks time for it *lol*
That was on...
Forum:
Space Empires: Starfury
January 6th, 2004, 09:54 PM
Replies:
18
Problem with Battlestar Galactica mod
Views:
6,201
Posted By
Gruffel
Re: Problem with Battlestar Galactica mod
WOOT! A Startrek mod would ROCK! http://forum.shrapnelgames.com/images/icons/icon12.gif
As for the Galactica mod...
1) Could you somehow edit the engines so that they glow a bit or so? The...
Forum:
Space Empires: Starfury
January 5th, 2004, 11:22 PM
Replies:
6
Newbie Questions
Views:
2,903
Posted By
Gruffel
Re: Newbie Questions
I have a PIII 1000 with 512 SD133 RAM and an old GeForce 2 MX. I don't really have any problems. Only when flying through nebulas the framrate drops and the game slows down somewhat, its not too...
Forum:
Space Empires: Starfury
January 5th, 2004, 11:15 PM
Replies:
18
Problem with Battlestar Galactica mod
Views:
6,201
Posted By
Gruffel
Re: Problem with Battlestar Galactica mod
I did play the Battlestar Galactica mod for some time and pretty much enjoyed it, especially the nice Battlestar model and the cool music and landscapes.
Alas...I played it on the hardest setting....
Forum:
Space Empires: Starfury
January 5th, 2004, 10:56 PM
Replies:
17
firing on your own fighters?
Views:
4,904
Posted By
Gruffel
Re: firing on your own fighters?
Good to know they wanna fix it http://forum.shrapnelgames.com/images/icons/icon12.gif
Forum:
Space Empires: Starfury
January 5th, 2004, 10:54 PM
Replies:
2
Negotiation skill
Views:
2,656
Posted By
Gruffel
Re: Negotiation skill
http://forum.shrapnelgames.com/images/icons/shock.gif So its completely useless, since you make more money than you can spend by just scooping blown up enemies (either by yourself or by the Terran...
Forum:
Space Empires: Starfury
January 5th, 2004, 07:24 PM
Replies:
1
Mods'n'Campaigns
Views:
2,514
Posted By
Gruffel
Mods\'n\'Campaigns
Gimme mooooore!
Get your bumms up and code some more http://forum.shrapnelgames.com/images/smilies/rolleyes.gif
Forum:
Space Empires: Starfury
January 5th, 2004, 07:19 PM
Replies:
2
Negotiation skill
Views:
2,656
Posted By
Gruffel
Negotiation skill
Whats this one good for?
I didn't find an explanation either...
I'd imagine its for not being attacked by pirate/alien vessels or am I wrong here?
Furthermore...how are you guys distributing...
Forum:
Space Empires: Starfury
January 5th, 2004, 07:06 PM
Replies:
17
firing on your own fighters?
Views:
4,904
Posted By
Gruffel
Re: firing on your own fighters?
Fighters are coded really bad.
If you try to lauch multiple fighters (which should work when you have multiple figher bays) the fighters tend to collide with each other.
When you lauch or recover...
Showing results 1 to 25 of 25
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