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Search: Posts Made By: Swarm
Forum: SEIV December 1st, 2005, 11:41 AM
Replies: 2,397
Views: 340,079
Posted By Swarm
Re: SE5, Tell Aaron what\'s on your Wish List

Technological degradation

...The idea being that an empire has to spend a certain amount on research just to keep still. Below this amount and it will lose build, then repair capability.

I'm...
Forum: Space Empires: IV & V August 19th, 2005, 06:35 AM
Replies: 30
Views: 1,683
Posted By Swarm
Re: Retrofit Problems

http://forum.shrapnelgames.com/images/smilies/shock.gif Now that should go into the FAQ!

Kudos to Demorve for figuring it out.
Forum: Space Empires: IV & V June 22nd, 2005, 10:58 AM
Replies: 18
Views: 2,011
Posted By Swarm
missing file

Looks good - but the download zip is missing se4pedia.js. When I fetch that from your site and add it manually, it works perfectly - seems to be fine for DevNullModGold and Proportions.

Good...
Forum: Space Empires: IV & V May 20th, 2005, 07:49 AM
Replies: 387
Views: 47,668
Posted By Swarm
Re: Devnull Mod Gold: updates and discussion

Please do - It would be a real shame for this mod to stagnate.

Could you also correct the repair rates of temporal spaceyards? ( the figures are correct in the descriptions, but wrong in the...
Forum: Space Empires: IV & V April 18th, 2005, 12:25 PM
Replies: 2
Views: 869
Posted By Swarm
AI in simultaneous game

Can anyone enlighten me on the exact meaning of the setting AI should not make changes to the empire during a Simultaneous game

I know approximately what it does, but not the details.

So, if I...
Forum: Space Empires: IV & V January 19th, 2005, 10:55 AM
Replies: 36
Views: 4,278
Posted By Swarm
Re: A couple of Component questions...

Beaten to the reply :-( Must learn to type faster!
Forum: Space Empires: IV & V January 19th, 2005, 10:53 AM
Replies: 36
Views: 4,278
Posted By Swarm
Re: A couple of Component questions...

1) In the unmodified game, no difference in function between Hyper Optics, Gravitic Sensors, and Tachyon Sensors. They all pierce the level of Cloaking specified in the component description. They...
Forum: Space Empires: IV & V January 11th, 2005, 08:07 AM
Replies: 10
Views: 2,443
Posted By Swarm
Re: anti-planet drone woes

Thanks everyone. I hadn't seen that entry in the history file. I'm glad to know its not just something I'm doing wrong. Pity -- I had a ripe target for those antiplanet drones lines up :-)
Forum: Space Empires: IV & V January 10th, 2005, 02:59 PM
Replies: 10
Views: 2,443
Posted By Swarm
Re: anti-planet drone woes

Thanks, but launching them outside of combat is not the problem. Getting them to launch during combat is.
Forum: Space Empires: IV & V January 10th, 2005, 09:50 AM
Replies: 10
Views: 2,443
Posted By Swarm
anti-planet drone woes

My first post http://forum.shrapnelgames.com/images/smilies/smile.gif

I've been trying to make some use of drones in a PBEM game (v1.91).

Anti-ship drones are fine, but I can't persuade a...
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