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Showing results 1 to 15 of 15
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Posts Made By:
gladestrider
Forum:
Dominions 2: The Ascension Wars
April 24th, 2004, 12:59 AM
Replies:
63
"War of the Ring" thread
Views:
6,920
Posted By
gladestrider
Re: "War of the Ring" thread
Interesting discussion. A big thanks to whoever bumped it up.
For what it's worth, I did this:
(1) Took the ME map that was announced on this forum Last month.
(2) Modded the map to...
Forum:
Dominions 2: The Ascension Wars
April 11th, 2004, 08:40 PM
Replies:
2
MAP: using specstart and #land
Views:
999
Posted By
gladestrider
MAP: using specstart and #land
I used the #specstart command for a nation in my .map file, then later used the #land command to adjust the sites in the province and give it some commanders/troops.
Apparently, using the #land...
Forum:
Dominions 2: The Ascension Wars
April 11th, 2004, 07:46 PM
Replies:
4
MOD: #scenario tag
Views:
1,226
Posted By
gladestrider
Re: MOD: #scenario tag
Thanks, guys. Sorry about the confusion--I guess I have a frame of mind where editing a map is "modding" it, so that's why I used MOD. I can see where that distinction is important, if there is a...
Forum:
Dominions 2: The Ascension Wars
April 11th, 2004, 04:20 AM
Replies:
4
MOD: #scenario tag
Views:
1,226
Posted By
gladestrider
MOD: #scenario tag
Can someone give me a quick rundown on what impact this command will have?
gs
Forum:
Dominions 2: The Ascension Wars
April 11th, 2004, 04:13 AM
Replies:
12
modding, getting started?
Views:
1,765
Posted By
gladestrider
Re: modding, getting started?
<font size="2" face="sans-serif, arial, verdana">I don't know about their future intentions, but at the moment I use that to turn off themes for when I modify a race. I recently modded Ermor into...
Forum:
Dominions 2: The Ascension Wars
April 5th, 2004, 03:05 PM
Replies:
2
Q. about Map movement
Views:
1,090
Posted By
gladestrider
Re: Q. about Map movement
Make sure he doesn't have slower troops that slow him down.
gs
Forum:
Dominions 2: The Ascension Wars
April 3rd, 2004, 05:10 PM
Replies:
5
Problem with Linksys WRT54G Router (MP game)
Views:
1,300
Posted By
gladestrider
Re: Problem with Linksys WRT54G Router (MP game)
Eena,
I think Zeikko is on the right track.
You can disable the firewall in the router's Security dialog, but I would suggest trying to use the Applications & Games dialog to set up forwarding...
Forum:
Dominions 2: The Ascension Wars
April 3rd, 2004, 01:17 AM
Replies:
5
Problem with Linksys WRT54G Router (MP game)
Views:
1,300
Posted By
gladestrider
Re: Problem with Linksys WRT54G Router (MP game)
Let me make sure I have the scenario right:
The DomII server is the desktop.
The client is your notebook.
The client connects successfully when you plug the notebook into the router, but it...
Forum:
Dominions 2: The Ascension Wars
March 31st, 2004, 09:27 PM
Replies:
4
Modding Natiol Heroes... how to do?
Views:
959
Posted By
gladestrider
Re: Modding Natiol Heroes... how to do?
I believe there's a #clearheroes to remove them all, but you can't add any or delete less than all of them.
gladestrider
[edit] Does anyone have any idea if they're working on another patch,...
Forum:
Dominions 2: The Ascension Wars
March 31st, 2004, 01:25 AM
Replies:
10
Commanders with duplicate names?
Views:
2,041
Posted By
gladestrider
Re: Commanders with duplicate names?
<font size="2" face="sans-serif, arial, verdana">How about the ability to simply include a file of names that the game will load and automatically add to the pool? Then if you're doing a mod based...
Forum:
Dominions 2: The Ascension Wars
March 29th, 2004, 08:58 PM
Replies:
10
Commanders with duplicate names?
Views:
2,041
Posted By
gladestrider
Re: Commanders with duplicate names?
Is there a way to add names to the name pool? My Last game had entirely too many guys running around with the name Zwago....
gs
Forum:
Dominions 2: The Ascension Wars
March 28th, 2004, 10:48 PM
Replies:
3
Mod: Heroes and Sites
Views:
836
Posted By
gladestrider
Re: Mod: Heroes and Sites
<font size="2" face="sans-serif, arial, verdana">Thanks. I'm relatively new to the Boards. It's funny that they have a sticky for mod projects, but not a sticky for mod feature requests.
<font...
Forum:
Dominions 2: The Ascension Wars
March 28th, 2004, 05:22 PM
Replies:
3
Mod: Heroes and Sites
Views:
836
Posted By
gladestrider
Mod: Heroes and Sites
[edit]
Are there any plans to allow modding of (legendary) heroes (the ones that show up at your door) and/or magic sites (what they do, what they're called, etc.) in a future release?
How...
Forum:
Dominions 2: The Ascension Wars
February 24th, 2004, 04:51 AM
Replies:
1
CPU pegged at 100% on WinXPro system
Views:
2,676
Posted By
gladestrider
CPU pegged at 100% on WinXPro system
Hello,
I noticed that when I try to play DOMII the CPU gets pegged to 100% (using Task Manager to watch). The game also responds very slowly. I tried turning off the sound but didn't have any...
Forum:
Dominions 2: The Ascension Wars
February 24th, 2004, 12:29 AM
Replies:
77
JAVA programmer? (and Win-DomMap, and some GIMP)
Views:
5,709
Posted By
gladestrider
Re: JAVA programmer? (and Win-DomMap, and some GIMP)
<font size="2" face="sans-serif, arial, verdana">Gandalf,
Please send me the source code when you get a chance. I'd like to take a look at it.
I'm a bit late to this party. Why are we looking...
Showing results 1 to 15 of 15
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