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Search: Posts Made By: Yef
Forum: Space Empires: IV & V September 9th, 2007, 09:31 PM
Replies: 9
Views: 1,708
Posted By Yef
Re: SEIII

I never got SE3.
Would I like it after playing SE4?
Forum: Space Empires: IV & V September 9th, 2007, 09:26 PM
Replies: 61
Views: 10,057
Posted By Yef
Re: OT: The Future of Computer Strategy Games

I don't know about weights. It might not be fun. Sometimes too much realism is not a good thing. An M4 Carbine is pretty light, but when you add CCOs or ACOGs for sights, PEQ2 or PAC4 for night...
Forum: Space Empires: IV & V September 9th, 2007, 08:58 PM
Replies: 3
Views: 1,458
Posted By Yef
Re: Is there a AI Campaign mod for SE5?

Ok, which mod makes the AI better?
Is there any mod with separate tech trees for the AI and human players?
Forum: Space Empires: IV & V September 3rd, 2007, 02:10 PM
Replies: 8
Views: 1,392
Posted By Yef
Re: Ground combat

What's BM 1.10?
Forum: Space Empires: IV & V September 3rd, 2007, 02:07 PM
Replies: 3
Views: 1,458
Posted By Yef
Is there a AI Campaign mod for SE5?

Is there a AI Campaign mod for SE5?
I haven't been able to find one here, but I may be missing something.
Forum: Space Empires: IV & V September 3rd, 2007, 02:03 PM
Replies: 61
Views: 10,057
Posted By Yef
Re: OT: The Future of Computer Strategy Games

Damn, I would really love an strategy game that lets you do everything. Imagine Rome Total War, with real cities and towns of the period, every little tribe, and the player being capable of...
Forum: Space Empires: IV & V February 22nd, 2007, 01:43 PM
Replies: 9
Views: 1,653
Posted By Yef
Re: Is there a Proportions or AICampaign mod for S

Thanks for the replies.
I guess I'll keep playing SE4 until these mods come out.
I don't like to play multiplayer like you guys, so I have no choice but to wait for AI mods.
Forum: Space Empires: IV & V January 30th, 2007, 02:54 PM
Replies: 9
Views: 1,653
Posted By Yef
Forum: Space Empires: IV & V January 3rd, 2007, 09:28 PM
Replies: 18
Views: 3,914
Posted By Yef
Re: How similar is it to Galactic Civilizations II

Ok, I found out why I find GalCiv2 boring:
It takes too long to develop a valuable combat ship.
In SE4, you can research all the way to destroyer very easily, to start producing a low tech design,...
Forum: Space Empires: IV & V January 2nd, 2007, 12:47 AM
Replies: 18
Views: 3,914
Posted By Yef
Forum: Space Empires: IV & V May 4th, 2006, 06:29 PM
Replies: 11
Views: 2,638
Posted By Yef
Re: OT: Video of a MOAB

And what make you think that the Iranis will use their armor effectively?
Muslim armies always try to engage their enemies with overwhelming firepower, moving slow into pre-determined positions,...
Forum: Space Empires: IV & V May 3rd, 2006, 09:53 PM
Replies: 25
Views: 4,711
Posted By Yef
Re: New screenies at malfador

Looks nice.
How is the ground combat suppossed to work?
Will ground units be capable of shooting down fighters?
Forum: Space Empires: IV & V May 3rd, 2006, 09:39 PM
Replies: 11
Views: 2,638
Posted By Yef
Re: OT: Video of a MOAB

Not necesarially.
Unconventional warfare occurs after you occupy a country, which only happens after you destroy on the field whatever standing army that country has.
In the case of Iran, they...
Forum: Space Empires: IV & V April 25th, 2006, 08:27 PM
Replies: 25
Views: 3,769
Posted By Yef
Re: OT: If you lead the world, what would you do?

I would load anyone I didn't like in a transport ship, and then eject cargo.
Forum: Space Empires: IV & V March 14th, 2006, 04:31 PM
Replies: 18
Views: 3,357
Posted By Yef
Re: Proportions to play the AI

Can't find a link to the AIC....
Forum: Space Empires: IV & V March 14th, 2006, 03:25 PM
Replies: 18
Views: 3,357
Posted By Yef
Re: Proportions to play the AI

Nevermind about 253.1
I got it to work.
For some reason it was loading the original game instead of the mod, but now is working.

Question is, is this the one with the better AI?
Too early to...
Forum: Space Empires: IV & V March 14th, 2006, 03:12 PM
Replies: 18
Views: 3,357
Posted By Yef
Re: Proportions to play the AI

I tried 253.1, and all the cultural buildings are in innaccesible tech. What happened?
Forum: Space Empires: IV & V March 14th, 2006, 02:55 PM
Replies: 18
Views: 3,357
Posted By Yef
Re: Proportions to play the AI

Thanks, I really apreciate it.
It looks like 253 was the latest version, so I will try that one.
Forum: Space Empires: IV & V March 14th, 2006, 02:52 PM
Replies: 2
Views: 1,379
Posted By Yef
Looking for new mods

I'm a Proportions fan, so I was wondering if there are other mods out there that have the 3 more importants things I like in proportions:
1- Slow gameplay: you cannot replicate your homeworld, slow...
Forum: Space Empires: IV & V March 14th, 2006, 02:40 PM
Replies: 18
Views: 3,357
Posted By Yef
Proportions to play the AI

Which version of proportions would be better to play the AI?
Right now I'm using the one in the deluxe SE4, and it sucks, because the AI lacks all the files to research and design ships with all the...
Forum: Space Empires: IV & V March 3rd, 2006, 03:05 PM
Replies: 37
Views: 7,617
Posted By Yef
Re: Combat in SEV

That sounds like bull****.
I think you are playing the AI.
There is no shame in that. I never multiplay myself. I don't like playing sneaky humans and their crazy exploits. It takes me out of...
Forum: SEIV December 30th, 2005, 04:37 AM
Replies: 2,397
Views: 364,003
Posted By Yef
Re: SE5, Tell Aaron what\'s on your Wish List

I don't think Technological degradation really happens.
Do you think in the future we are going to forget how to make computers?
Unlikely, unless something catastrophic happens....
Forum: Space Empires: IV & V December 30th, 2005, 04:22 AM
Replies: 21
Views: 2,211
Posted By Yef
Re: Question About Strongest/Weakest Firing Priori

What about using type priorities?

It seems to work for fighters. I told them to attack fighters first, and they did.
Forum: Space Empires: IV & V December 6th, 2005, 05:11 PM
Replies: 27
Views: 3,813
Posted By Yef
Re: SE4 Deluxe

Thanks.
Forum: Space Empires: IV & V December 6th, 2005, 05:09 PM
Replies: 3
Views: 1,617
Posted By Yef
What\'s an Sparse system?

I'm playing around with the quadrant types, and I saw this system type call Sparse.......
Thanks.
Showing results 1 to 25 of 155

 
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