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Search: Posts Made By: abc
Forum: Space Empires: IV & V April 5th, 2004, 01:40 AM
Replies: 296
Views: 21,310
Posted By abc
Re: StarFire Mod v-Beta 2

Shaped Charge 1: The mount decreases the range of drone warheads to 0 (or -9).

Engine Governor: There is no difference between engine governor I and II. The second Version only costs more, but...
Forum: Space Empires: IV & V April 1st, 2004, 10:26 AM
Replies: 296
Views: 21,310
Posted By abc
Re: StarFire Mod v-Beta 2

<font size="2" face="sans-serif, arial, verdana">At the moment, a vote is going on about the plague event. As far as I know, one of one vote is for increasing the severity to catastrophic.

<font...
Forum: Space Empires: IV & V March 31st, 2004, 12:57 PM
Replies: 296
Views: 21,310
Posted By abc
Re: StarFire Mod v-Beta 2

I think we can drop the supply usage issue.
I am not against unlimited supplies, i just noticed that supply wasn't a problem from the start of the game!
But we are working on a StarFire mod, so...
Forum: Space Empires: IV & V March 30th, 2004, 12:17 PM
Replies: 296
Views: 21,310
Posted By abc
Re: StarFire Mod v-Beta 2

Supplies: 10 point per star sounds good! Let's try it and see how it works out.

Missiles: Can you change the HBM to a drone warhead??

Drones: I'll test them some more, too. there has to be a...
Forum: Space Empires: IV & V March 29th, 2004, 06:23 PM
Replies: 296
Views: 21,310
Posted By abc
Re: StarFire Mod v-Beta 2

<font size="2" face="sans-serif, arial, verdana">Sprint missiles still don't work correctly. They fire and then move off http://forum.shrapnelgames.com/images/icons/confused.gif

Auto Loader:...
Forum: Space Empires: IV & V March 29th, 2004, 02:09 AM
Replies: 296
Views: 21,310
Posted By abc
Re: StarFire Mod v-Beta 2

I'll think about the supply issue some more.

EDM: I simply copied the fighter/sat/seeker/drone target type! There were no fighters or sats present during my test. Set the target type to seeker or...
Forum: Space Empires: IV & V March 27th, 2004, 01:16 PM
Replies: 296
Views: 21,310
Posted By abc
Re: StarFire Mod v-Beta 2

<font size="2" face="sans-serif, arial, verdana">nope, i read In Death Ground and The Shiva Option. All my knowledge about StarFire comes from the two books.

The supply issue was a thing I noticed...
Forum: Space Empires: IV & V March 27th, 2004, 02:41 AM
Replies: 296
Views: 21,310
Posted By abc
Re: StarFire Mod v-Beta 2

<font size="2" face="sans-serif, arial, verdana">Maybe we are talking about different kinds of ships. In my patch 2.2 test game, my explorers moved for 10 years without running out of supplies. (ok,...
Forum: Space Empires: IV & V March 25th, 2004, 04:10 PM
Replies: 296
Views: 21,310
Posted By abc
Re: StarFire Mod v-Beta 2

<font size="2" face="sans-serif, arial, verdana">How about increasing the supply usage of engines? Ships can still explore the whole galaxy, but they'll have to stop to resupply once in a while.
Forum: Space Empires: IV & V March 25th, 2004, 10:08 AM
Replies: 296
Views: 21,310
Posted By abc
Re: StarFire Mod v-Beta 2

I checked my notes for the tonnage error. It is still there in Patch 2.2

Name := Missile Box Launcher
Description := May fire up to 3 capital type missles.
Pic Num ...
Forum: Space Empires: IV & V March 24th, 2004, 12:40 PM
Replies: 296
Views: 21,310
Posted By abc
Re: StarFire Mod v-Beta 2

Hi

I would like to help test the mod, too.

I downloaded it some time ago. Here are some points I noticed:

-Supplies:
I think the supply usage is too low. My ships can explore the whole...
Showing results 1 to 11 of 11

 
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