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Search: Posts Made By: mafia
Forum: Space Empires: IV & V February 4th, 2001, 05:34 AM
Replies: 4
Views: 1,143
Posted By mafia
Re: Idea for those who want to search for Warp Points...

Why not just replace the warp-point graphic with one that matches the background stars? Once you find them, the name of the connecting system would be shown...

but why would one want to "search"...
Forum: Space Empires: IV & V December 26th, 2000, 05:54 AM
Replies: 25
Views: 2,779
Posted By mafia
Re: AI is BETTER??

Maps without warp points is the only way to play imo. Much more challenging against the AI as you never know where they'll open a hole. If you haven't tried no warp points yet I highly recommend it....
Forum: Space Empires: IV & V December 26th, 2000, 05:45 AM
Replies: 3
Views: 1,426
Posted By mafia
range check errors in 1.19

When I try to attack enemy planets with over 200 satelites I get a range check error and the game locks every time without fail.

I play maps with no warp points and high starting tech. My latest...
Forum: Space Empires: IV & V December 22nd, 2000, 12:14 AM
Replies: 23
Views: 3,925
Posted By mafia
Re: An analysis of the AI_Anger files in 1.19

I accept demands all the time and don't follow through. Mainly they ask me to break a treaty with their "...most hated enemy." I accept their demand in writing but don't break the treaty. They seem...
Forum: Space Empires: IV & V December 14th, 2000, 06:16 AM
Replies: 16
Views: 2,932
Posted By mafia
Re: MOO3

cyclemania - I checked out your MOO3 site. The second link down, read about the tech tree they are planning on writing. It's a complete copy of SE4's tech tree!

-m
Forum: Space Empires: IV & V December 13th, 2000, 01:41 AM
Replies: 4
Views: 1,136
Posted By mafia
Re: How do I move around the components for Ringworlds and Sphereworlds?

my bad, 10 plating, 10 cables and 1 generator for sphere worlds.

5 plating, 5 cables and 1 generator for ring worlds.

that should clarify.

-m
Forum: Space Empires: IV & V December 12th, 2000, 07:36 AM
Replies: 4
Views: 1,136
Posted By mafia
Re: How do I move around the components for Ringworlds and Sphereworlds?

You have to build the starbases at the star you want to utilize. You need to design a ship with a construction yard component. I suggest building about 20 of em. Move them all to the star and start...
Forum: Space Empires: IV & V November 27th, 2000, 05:22 AM
Replies: 9
Views: 1,449
Posted By mafia
Re: AI Tweaks and Personalities and Other Thoughts

Yes AI can be bolstered a bit but I think AI will never be up to human standars and improving the multiplayer aspect of this game is the *only* way to face a worthy foe. PBEM is a thing of the past....
Forum: Space Empires: IV & V November 12th, 2000, 06:37 PM
Replies: 24
Views: 4,502
Posted By mafia
Re: All Pre-orders Shipping!

Thnx rich. I sent shrpnel an e-mail with a copy of my order from Chips & Bits Inc. I realize now I only recieved an order summary and not a confirmation. I'm checking with C&B and may have to simply...
Forum: Space Empires: IV & V November 12th, 2000, 02:59 AM
Replies: 24
Views: 4,502
Posted By mafia
Re: All Pre-orders Shipping!

...at least you're getting yours. I pre-ordered. I recieved an e-mail confirming my order (weeks ago). Now, no e-mail from shrapnel or malfador and no package. I believe my CC was billed but need to...
Forum: Space Empires: IV & V November 3rd, 2000, 05:59 AM
Replies: 9
Views: 1,882
Posted By mafia
Re: Diplomacy

This is a problem in my opinion, however, a simple yet effective solution exists. Add a new ship order "blockade". With a blockade order, your ship would stop any other empire's ships from passing...
Showing results 1 to 11 of 11

 
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