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Posts Made By:
Sheap
Forum:
Scenarios, Maps and Mods
April 26th, 2007, 07:46 PM
Replies:
8
AI challege mod, EA mictlan
Views:
1,615
Posted By
Sheap
Re: AI challege mod, EA mictlan
The player can adjust the nation's attributes to suit the desired difficulty level. If you made it too hard you can just leave some points unspent.
If you made similar mods for each nation you...
Forum:
Multiplayer and AARs
April 25th, 2007, 01:05 AM
Replies:
358
Mana Burn: Accelerated EA [ LoloMo WINS!!! ]
Views:
36,559
Posted By
Sheap
Re: Anyone want to replace Yomi?
Having the capital in a forest is supposed to be an advantage, because you get so many extra resources, and it automatically turns what is normally a low-income province into a very high income one. ...
Forum:
Multiplayer and AARs
March 20th, 2007, 02:25 AM
Replies:
358
Mana Burn: Accelerated EA [ LoloMo WINS!!! ]
Views:
36,559
Posted By
Sheap
Re: Mana Burn: Accelerated EA [ OPEN ]
I am doing the map now so game should be up in an hour or two. Sorry couldn't do it last night I was out http://forum.shrapnelgames.com/images/smilies/happy.gif
Forum:
Multiplayer and AARs
March 4th, 2007, 06:51 AM
Replies:
282
Newbie game 2 [Started]
Views:
22,087
Posted By
Sheap
Re: End Times
OK, I took the game down. I'll keep the game files for posterity.
Forum:
Multiplayer and AARs
February 24th, 2007, 06:59 PM
Replies:
282
Newbie game 2 [Started]
Views:
22,087
Posted By
Sheap
Re: Good Idea?
Be sure to let me know when the game is going to be ending so I can stop the host. Is this an immediate type thing or something for a couple weeks hence?
Forum:
Multiplayer and AARs
February 4th, 2007, 06:20 AM
Replies:
295
Concepts of Creation: Ironhawk Suddenly Wins!
Views:
33,246
Posted By
Sheap
Re: Balance Mod comments
Darrel has a good point on the number of VP provinces. That, more than increasing the required percentage, is something I would go for.
I can host another game if desired. But, I probably won't...
Forum:
Multiplayer and AARs
February 3rd, 2007, 07:37 AM
Replies:
282
Newbie game 2 [Started]
Views:
22,087
Posted By
Sheap
Re: Newbie game 2 [Open]
Huh, the ermor to AI seems to not have taken.
???
I will try again.
Forum:
Multiplayer and AARs
February 1st, 2007, 08:54 PM
Replies:
282
Newbie game 2 [Started]
Views:
22,087
Posted By
Sheap
Re: Newbie game 2 [Open]
I will set ermor to AI after this current turn generation.
Forum:
Multiplayer and AARs
February 1st, 2007, 08:08 AM
Replies:
295
Concepts of Creation: Ironhawk Suddenly Wins!
Views:
33,246
Posted By
Sheap
Re: Concepts of Creation: Conceptual Balance (sign
If you want to play so that the militarily/economically dominant nation is guaranteed the win, then the best thing to do is to just have no victory condition at all, and simply play until all the...
Forum:
Multiplayer and AARs
February 1st, 2007, 04:13 AM
Replies:
295
Concepts of Creation: Ironhawk Suddenly Wins!
Views:
33,246
Posted By
Sheap
Re: Concepts of Creation: Conceptual Balance (sign
Due to emergence of official 3.06 game version I will now remove this old 3.04 based game. I will, of course, still have all the game files for posterity.
Forum:
Multiplayer and AARs
February 1st, 2007, 04:12 AM
Replies:
282
Newbie game 2 [Started]
Views:
22,087
Posted By
Sheap
Re: Newbie game 2 [Open]
Server is down due to needing to patch. Someone connected with 3.06 and that always hangs the server. Since the 3.06 patch is now out officially, I'll go ahead and upgrade the server and all...
Forum:
Multiplayer and AARs
January 30th, 2007, 10:10 PM
Replies:
295
Concepts of Creation: Ironhawk Suddenly Wins!
Views:
33,246
Posted By
Sheap
Re: Concepts of Creation: Conceptual Balance (sign
I played with Luck 3 and, while I accidentally knocked myself out of the game before I could use them, I was really happy with the heroes I got. I think that with CB + Worthy Heroes luck is more...
Forum:
Multiplayer and AARs
January 30th, 2007, 05:48 AM
Replies:
295
Concepts of Creation: Ironhawk Suddenly Wins!
Views:
33,246
Posted By
Sheap
Re: Concepts of Creation: Conceptual Balance (sign
Assuming a traditional war, 40% of VPs is plenty. I actually would have set it lower, but was worried about winning by raids. Apparently I was not worried enough....
Forum:
Multiplayer and AARs
January 30th, 2007, 05:16 AM
Replies:
655
Newbie Game EA (Running)
Views:
67,614
Posted By
Sheap
Re: MP: Newbie Game EA (Open)
I'll go ahead and take the server down, then. I still have all the files in case the server needs to go back up for some reason.
Forum:
Multiplayer and AARs
January 30th, 2007, 05:15 AM
Replies:
282
Newbie game 2 [Started]
Views:
22,087
Posted By
Sheap
Re: Newbie game 2 [Open]
Sorry for all the timer resets lately. Let me know if the game is being impeded.
Forum:
Multiplayer and AARs
January 30th, 2007, 03:37 AM
Replies:
295
Concepts of Creation: Ironhawk Suddenly Wins!
Views:
33,246
Posted By
Sheap
Re: Concepts of Creation: Conceptual Balance (sign
I suppose Xox has some point although I think Ironhawk managed to easily exceed any plausible VP threshold. I haven't counted exactly but you would have needed a 60-65% threshold to prevent this, of...
Forum:
Multiplayer and AARs
January 28th, 2007, 07:39 PM
Replies:
295
Concepts of Creation: Ironhawk Suddenly Wins!
Views:
33,246
Posted By
Sheap
Re: Concepts of Creation: Conceptual Balance (sign
Folket: best would be to re-download the mod from the first post in this thread, as that is the "official" version for this game.
I'll go set Oceania to AI now. They've staled plenty and the...
Forum:
Multiplayer and AARs
January 28th, 2007, 05:55 AM
Replies:
295
Concepts of Creation: Ironhawk Suddenly Wins!
Views:
33,246
Posted By
Sheap
Re: Concepts of Creation: Conceptual Balance (sign
After some mild flogging QM has resolved the problem and the game is now back to normal.
Forum:
Multiplayer and AARs
January 27th, 2007, 11:27 PM
Replies:
295
Concepts of Creation: Ironhawk Suddenly Wins!
Views:
33,246
Posted By
Sheap
Re: Concepts of Creation: Conceptual Balance (sign
QM.
Stop.
using.
3.05.
For.
Forum:
Multiplayer and AARs
January 27th, 2007, 07:37 PM
Replies:
295
Concepts of Creation: Ironhawk Suddenly Wins!
Views:
33,246
Posted By
Sheap
Re: Concepts of Creation: Conceptual Balance (sign
yeah, if you are paying only 8 gold for witchdoctors, then you actually ARE cheating. http://forum.shrapnelgames.com/images/smilies/happy.gif
QM broke the server again. Stop that. QM, you need...
Forum:
Multiplayer and AARs
January 27th, 2007, 05:16 AM
Replies:
295
Concepts of Creation: Ironhawk Suddenly Wins!
Views:
33,246
Posted By
Sheap
Re: Concepts of Creation: Conceptual Balance (sign
OK, I can set the nonplaying players to AI if that is the consensus.
I can also fix the mod and uplaod a new version, but anyone would have to redownload the mod before casting the spell, or they...
Forum:
Multiplayer and AARs
January 27th, 2007, 05:12 AM
Replies:
655
Newbie Game EA (Running)
Views:
67,614
Posted By
Sheap
Re: MP: Newbie Game EA (Open)
I could have increased the turn timer but was not watching this thread those days. Sorry about that http://forum.shrapnelgames.com/images/smilies/frown.gif I feel like a bad host. ...
Forum:
Multiplayer and AARs
January 27th, 2007, 05:07 AM
Replies:
58
Sheap's Server Support & Status
Views:
8,273
Posted By
Sheap
Re: Oh, No, Not Again
OK, I am alive again. Sorry for the awayness. I had more bad random events this week http://forum.shrapnelgames.com/images/smilies/happy.gif
Conceptual Balance is alive again as well...
Forum:
Multiplayer and AARs
January 17th, 2007, 09:09 PM
Replies:
58
Sheap's Server Support & Status
Views:
8,273
Posted By
Sheap
Re: Oh, No, Not Again
That's Lord of the Gateways, right? I thought that game was over?
Forum:
Multiplayer and AARs
January 15th, 2007, 08:54 AM
Replies:
58
Sheap's Server Support & Status
Views:
8,273
Posted By
Sheap
Re: Oh, No, Not Again
I've been erratic on forums this past week. I'll take down Lord of the Gateways.
I can probably host another game. What did you have in mind?
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