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Search: Posts Made By: Warlord Adamus
Forum: Space Empires: IV & V August 17th, 2001, 09:27 PM
Replies: 22
Views: 3,421
Posted By Warlord Adamus
Re: New SE4 Race: Minbari

Pretty good. Some pictures are definately an improvement. Others, I still like the originals better. I'm a little suprised that you re-posted it though.
Forum: Space Empires: IV & V August 14th, 2001, 12:48 AM
Replies: 22
Views: 3,421
Posted By Warlord Adamus
Re: New SE4 Race: Minbari

New Version is 1.1. You can get it here http://www.shrapnelgames.com/ubb/Forum25/HTML/000017.html

Lots of improvements based on the feedback I've gotten, and quite a few nice new pictures from...
Forum: Space Empires: IV & V August 9th, 2001, 10:07 PM
Replies: 22
Views: 3,421
Posted By Warlord Adamus
Re: New SE4 Race: Minbari

Been a bit busy lately so progress has been slow..but expect a new Version by monday at the latest !
Forum: Space Empires: IV & V July 30th, 2001, 09:19 PM
Replies: 22
Views: 3,421
Posted By Warlord Adamus
Re: New SE4 Race: Minbari

"Any update on these new Minbari pictures? I have added some pictures of my own. I'll forward them to you if you want them. "

Sure, feel free to send. Iv'e just received some very nice pics from...
Forum: Space Empires: IV & V July 15th, 2001, 03:36 AM
Replies: 22
Views: 3,421
Posted By Warlord Adamus
Re: New SE4 Race: Minbari

Mr Schizoid- Sure, sounds great. I hated doubling up the pictures to represent different ship types, but there just don't seem to be enough Minbari ships to round out SE4's classes. You can email me...
Forum: Space Empires: IV & V July 14th, 2001, 10:30 AM
Replies: 22
Views: 3,421
Posted By Warlord Adamus
New SE4 Race: Minbari

You can get it here..http://www.shrapnelgames.com/ubb/Forum25/HTML/000017.html

This was originally for personal use only, but the AI turned out better than I hoped, so I thought I'd upload it....
Forum: Space Empires: IV & V May 25th, 2001, 09:55 PM
Replies: 99
Views: 13,859
Posted By Warlord Adamus
Re: This game is an expensive coaster

"Well, look I understand the difficulty in doing creative type things like this. However, you can't advertise you are selling something and then not deliver what you advertised and people paid their...
Forum: Space Empires: IV & V May 4th, 2001, 08:03 AM
Replies: 18
Views: 3,078
Posted By Warlord Adamus
Re: Has any one been able to create any thing with the map editor?

I had a campaign completed and released it the day the editor came out. Unfortunately I don't think anyone tried it, because I haven't gotten any feedback. Oh well, there goes my motivation. ...
Forum: Space Empires: IV & V April 21st, 2001, 12:01 AM
Replies: 1
Views: 1,261
Posted By Warlord Adamus
Forum: Space Empires: IV & V April 18th, 2001, 10:24 PM
Replies: 1
Views: 1,261
Posted By Warlord Adamus
Campaign and Scenario available

The first of both ! I think. Anyway, they are available in the scenario/mod archive page. If any websites would like to host it, let me know. These were created two or three weeks ago, but I had to...
Forum: Space Empires: IV & V February 11th, 2001, 07:05 AM
Replies: 39
Views: 5,007
Posted By Warlord Adamus
Re: Help! Ran out of stuff to research!!

raynor- You are missing the point. Of course having tons of research facilities around *after* you have already researched everything don't help you. But, you should have scrapped them before then....
Forum: Space Empires: IV & V February 11th, 2001, 04:07 AM
Replies: 39
Views: 5,007
Posted By Warlord Adamus
Re: Help! Ran out of stuff to research!!

BTW, I do agree with you that in a perfect world we'd never run out of new things to research. But I just don't see it happening. Making everything smaller could be interesting until everything is...
Forum: Space Empires: IV & V February 11th, 2001, 03:52 AM
Replies: 39
Views: 5,007
Posted By Warlord Adamus
Re: Help! Ran out of stuff to research!!

"I said I ran out of weapons I was interested in researching. "

What you said was:


"I think right now, you have a problem in which an advanced tech empire runs out of decent weapons to...
Forum: Space Empires: IV & V February 11th, 2001, 02:01 AM
Replies: 39
Views: 5,007
Posted By Warlord Adamus
Re: Help! Ran out of stuff to research!!

"Ahhh... go back and read what I said. I didn't say I ran out of weapons to research. Rather, I said that I ran out of 'decent' weapons to research. "

Thanks but I read it right the first time....
Forum: Space Empires: IV & V February 11th, 2001, 12:34 AM
Replies: 17
Views: 2,477
Posted By Warlord Adamus
Re: Question for Beta Testers on the new AI

Iv'e been testing the AI performance and my results are now varying a bit. The first game I described (I think you quoted it from the other thread Zodd), all of the AI players quickly outpaced me....
Forum: Space Empires: IV & V February 11th, 2001, 12:09 AM
Replies: 39
Views: 5,007
Posted By Warlord Adamus
Re: Help! Ran out of stuff to research!!

Not saying it wouldn't have been an interesting addition, but i'll just play devils advocate for a minute..

"I think right now, you have a problem in which an advanced tech empire runs out of...
Forum: Space Empires: IV & V February 9th, 2001, 01:04 PM
Replies: 39
Views: 5,007
Posted By Warlord Adamus
Re: Help! Ran out of stuff to research!!

MM was originallly considering having a program that would just keep expanding component abilities infinitely but it was vetoed by the beta testers. Too time consuming, and eventually you'll start...
Forum: Space Empires: IV & V February 8th, 2001, 03:27 AM
Replies: 158
Views: 18,960
Posted By Warlord Adamus
Re: Up to date beta patch info..

Just like to add to what Baron said. The AI is MUCH tougher. I thought I'd start a new game and just kinda mill around through it, before you know it I'm in 7th place ! Arghh,cloaked ships are a...
Forum: Space Empires: IV & V January 14th, 2001, 03:45 AM
Replies: 3
Views: 893
Posted By Warlord Adamus
Anyone run into this ?

I am the type of modder who builds on his errors. If I run something new and it errors, at least the error message will tell me what isn't working. But after heavily modifying my files the game is...
Forum: Space Empires: IV & V January 9th, 2001, 12:39 PM
Replies: 8
Views: 2,374
Posted By Warlord Adamus
Re: Mod - VehicleSize.txt

I wouldn't hold your breath. MM told us awhile back that this was a feature that was scrapped. The AI only knows how to use the values that you see, attack,defense etc. because they are hard-coded. I...
Forum: Space Empires: IV & V January 5th, 2001, 02:15 AM
Replies: 8
Views: 2,627
Posted By Warlord Adamus
Re: Richard and MM - Looking for a good publisher?

What about Matrixgames ? Must..have..Combat leader now..
Forum: Space Empires: IV & V January 5th, 2001, 02:09 AM
Replies: 12
Views: 3,265
Posted By Warlord Adamus
Re: Carrier strike Groups

Just wait until you get to play with some ranged fighter weapons. I had a small Version of plasma missiles in my set that slightly outranged PDC's and MM was supposed to put in the standard ones...
Forum: Space Empires: IV & V December 30th, 2000, 11:05 PM
Replies: 8
Views: 1,889
Posted By Warlord Adamus
Re: How is the AI any better than before??

I have always wondered why some use advantages that they know the AI can't handle very well yet and then get upset when they work. If you didn't want the AI to surrender, don't ask them. If you think...
Forum: Space Empires: IV & V December 16th, 2000, 10:36 PM
Replies: 13
Views: 1,641
Posted By Warlord Adamus
Re: Strange Mods Anyone?

Sounds interesting Lupus, can't wait to see them !
Forum: Space Empires: IV & V December 14th, 2000, 07:55 PM
Replies: 16
Views: 2,970
Posted By Warlord Adamus
Re: MOO3

IMO MOO3 looks like it will be more of a roleplaying game. I am actually looking forward to this because I think the SE series in general has always lacked things like a storyline and generally...
Showing results 1 to 25 of 56

 
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