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Search: Posts Made By: Onyx
Forum: Space Empires: IV & V April 4th, 2005, 08:08 PM
Replies: 5,004
Views: 466,587
Posted By Onyx
Re: Babylon 5 Mod

I'm always here. Thanks again to all those who are continuing the work.
Forum: Space Empires: IV & V March 11th, 2005, 11:29 PM
Replies: 5,004
Views: 466,587
Posted By Onyx
Re: Babylon 5 Mod

I'd be interested in seeing what you have done so far.
Just spent the last few months 'disecting' the Star Trek mod to understand this stuff.
I dont know how much help I'll be (my wife is pregnant...
Forum: Space Empires: IV & V March 9th, 2005, 05:15 AM
Replies: 5,004
Views: 466,587
Posted By Onyx
Re: Babylon 5 Mod

Very helpful information. Thanks! http://forum.shrapnelgames.com/images/smilies/smile.gif
Forum: Space Empires: IV & V March 8th, 2005, 12:08 PM
Replies: 5,004
Views: 466,587
Posted By Onyx
Re: Babylon 5 Mod

Grumbler (or anyone else). Could you post a link to where you downloaded the version of the mod you are using please.
If the AI can at least use armour then that is a good start.
I actually hope...
Forum: Space Empires: IV & V March 8th, 2005, 06:54 AM
Replies: 5,004
Views: 466,587
Posted By Onyx
Re: Babylon 5 Mod

Could someone please post the address for the latest version available then because what I have got is nowhere near able to do what youre claiming here.
Fyron. You say,

And then a little later...
Forum: SEIV March 6th, 2005, 10:14 AM
Replies: 1,502
Views: 144,904
Posted By Onyx
Re: The Star Trek Mod - 1.9.1.2 Update Released

Atrocities. I in noway wish to presume to teach you anything because without your mod I would be nowhere with this stuff. What I'm saying is I played around with your design files and found an easy...
Forum: Space Empires: IV & V March 6th, 2005, 09:47 AM
Replies: 5,004
Views: 466,587
Posted By Onyx
Re: Babylon 5 Mod

If nothing else was unnecessarily complicated no-one would have felt the need to redo it. The armour system is unnecessarily complicated and that has already been covered in previous posts here.
A...
Forum: Space Empires: IV & V March 6th, 2005, 07:05 AM
Replies: 5,004
Views: 466,587
Posted By Onyx
Re: Babylon 5 Mod

Outstanding concept Grumbler. The KISS theory is usually the best.
This design system will greatly increase the canon feel of the mod.
You should be supported and encouraged with the plans you have...
Forum: Space Empires: IV & V February 25th, 2005, 11:57 PM
Replies: 5,004
Views: 466,587
Posted By Onyx
Re: Babylon 5 Mod

I like 1.
Forum: Space Empires: IV & V February 18th, 2005, 06:31 AM
Replies: 5,004
Views: 466,587
Posted By Onyx
Re: Babylon 5 Mod

I like the second set best.
Forum: Space Empires: IV & V February 11th, 2005, 11:25 PM
Replies: 5,004
Views: 466,587
Posted By Onyx
Re: Babylon 5 Mod

In the B5 Fleet Action Supplement,My Enemy... My Ally, the TISHAT MEDIUM FIGHTER came into service in 2050. It has Interceptor level 1, which makes it a Dogfighter, not a ship killer (bomber).
It is...
Forum: SEIV December 11th, 2004, 05:17 AM
Replies: 1,502
Views: 144,904
Posted By Onyx
Re: The Star Trek Mod - 1.9.0.2 Update Released

First, thanks again Atrocities (and all who contributed) for your excellent work.
Regarding 1.9.0.4. This is a note about the AI ship design. The AI is designing better ships now but I have still...
Forum: SEIV November 30th, 2004, 08:21 PM
Replies: 1,502
Views: 144,904
Posted By Onyx
Re: The Star Trek Mod - Final Update

Winrar file extractor. http://forum.shrapnelgames.com/images/smilies/smile.gif
Forum: Space Empires: IV & V November 29th, 2004, 08:49 PM
Replies: 28
Views: 3,131
Posted By Onyx
Re: Anyone interested in a playable B5 mod, read here

Bump. http://forum.shrapnelgames.com/images/smilies/smile.gif
Forum: SEIV November 24th, 2004, 10:02 PM
Replies: 1,502
Views: 144,904
Posted By Onyx
Re: The Star Trek Mod - 1.9.0.2 Update Released

I would also like to add my congratulations to Atrocities and all involved in creating this outstanding mod.
I have been lurking here for a while but I had to say thanks now that I've actually...
Showing results 1 to 15 of 15

 
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