.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Search Forums

Showing results 1 to 24 of 24
Search took 0.00 seconds.
Search: Posts Made By: Shadow1980
Forum: Space Empires: IV & V January 17th, 2005, 11:57 AM
Replies: 9
Views: 1,552
Posted By Shadow1980
Re: OT: Click At On Risk

I loaded it and 10 minutes later snapped out of it realising I was still staring at it. Dizzy . . .
Forum: Space Empires: IV & V January 17th, 2005, 12:33 AM
Replies: 9
Views: 1,523
Posted By Shadow1980
Re: OT: Dune Series On Audio CD

Rofl I know what you mean http://forum.shrapnelgames.com/images/smilies/happy.gif
Forum: SEIV January 15th, 2005, 02:16 AM
Replies: 1,421
Sticky: PBW status
Views: 283,029
Posted By Shadow1980
Forum: SEIV January 14th, 2005, 09:16 PM
Replies: 1,421
Sticky: PBW status
Views: 283,029
Posted By Shadow1980
Re: PBW status

Hrm did the PBW server just go down?
Forum: Space Empires: IV & V January 14th, 2005, 05:39 PM
Replies: 5,004
Views: 465,952
Posted By Shadow1980
Re: Babylon 5 Mod

1 - Don't forget the Humans are a much much younger civilisation than the Minbari when it comes to Space Faring & Space Combat. Tho technologically slightly inferior to the Minbari in the series, the...
Forum: Space Empires: IV & V January 13th, 2005, 11:02 AM
Replies: 133
Views: 9,210
Posted By Shadow1980
Re: Are homeplanets affected by high/catastrophic events?

I guess I should mention that this was SEIV Gold 1.91, no mods other then purely graphical ones.
Forum: Space Empires: IV & V January 13th, 2005, 11:01 AM
Replies: 133
Views: 9,210
Posted By Shadow1980
Re: Are homeplanets affected by high/catastrophic events?

Just to destroy any conlusions you guys have made about this, in our current PBW Game "Shalex" I am playing the Earth Alliance and I have received the "Star Destroyed" event for my Home System. I...
Forum: Space Empires: IV & V January 12th, 2005, 10:52 PM
Replies: 33
Views: 3,571
Posted By Shadow1980
Re: Arrrrggghhh!!!!!!!!!!! Broke my SEIV Disc

Sorry to hear about your loss mate.

Tho thanks for the warning, could happen to anybody! I made a copy of my disc + an ISO on my HDD that I can load in Daemon tools anytime.
If I still manage to...
Forum: Space Empires: IV & V January 12th, 2005, 10:46 PM
Replies: 2,412
Views: 140,547
Posted By Shadow1980
Re: Thumbs Up to all you Modders..

98 bottles of root beer on the wall.
Forum: Space Empires: IV & V January 12th, 2005, 10:18 AM
Replies: 5,004
Views: 465,952
Posted By Shadow1980
Re: Babylon 5 Mod

That would explain it http://forum.shrapnelgames.com/images/smilies/happy.gif

Suicide: Double posting *can* produce this kind of effect but not on this scale, hence I wondered...
Forum: Space Empires: IV & V January 11th, 2005, 11:41 PM
Replies: 5,004
Views: 465,952
Posted By Shadow1980
Re: Babylon 5 Mod

Anybody noticed.... this thread has 1722 Views and 4457 replies o_O
That is technically not possible as a thread gets a view when you reply (as you have loaded the thread to reply in the first place)
Forum: SEIV January 11th, 2005, 11:34 PM
Replies: 2,397
Views: 340,356
Posted By Shadow1980
Re: SE5, Tell Aaron what\'s on your Wish List

* the option to control battles yourself instead of the computer doing it in multiplayer games.
Note *OPTION* as this should only be available in TCP/IP games as it would be FAR to slow in any other...
Forum: SEIV January 11th, 2005, 11:20 PM
Replies: 2,397
Views: 340,356
Posted By Shadow1980
Re: SE5, Tell Aaron what\'s on your Wish List

I like that idea. Currently I add ships to my "attack fleet" and remove them when we arrive at the destination I sent them to.
A simple "Guard" option would indeed be better.

Additional request:...
Forum: Space Empires: IV & V January 11th, 2005, 11:08 PM
Replies: 59
Views: 4,815
Posted By Shadow1980
Re: The reactor thread

Really nice work, I like those a lot.
Forum: Space Empires: IV & V January 11th, 2005, 11:40 AM
Replies: 5,004
Views: 465,952
Posted By Shadow1980
Re: Babylon 5 Mod

P.S. The Humans traded the Jump Gate technology with the Centauri.
Or more correctly, the Centauri found the Humans in pre-jump gate era, and showed the Humans how to use Jumpgates and later showed...
Forum: Space Empires: IV & V January 11th, 2005, 11:34 AM
Replies: 5,004
Views: 465,952
Posted By Shadow1980
Re: Babylon 5 Mod

Timstone: Actually if I recall correctly, the First Ones even before the Vorlons and the Shadows build some jumpgates to stimulate THEIR growth. Those where not required later on as both races...
Forum: Space Empires: IV & V January 11th, 2005, 10:38 AM
Replies: 5,004
Views: 465,952
Posted By Shadow1980
Re: Babylon 5 Mod

Thank you the filename is all I needed to know. I have no idea how I missed that, most likely overlooked it because filenames are done by number.
I will simply extract the warppoint from the image...
Forum: SEIV January 11th, 2005, 12:44 AM
Replies: 1,421
Sticky: PBW status
Views: 283,029
Posted By Shadow1980
Re: PBW status

Tried PBW (RTC Client) first time ever tonight together with my fiancee and omg it's great! Brilliant work whoever made it and set it up, it's an absolute blessing!
Forum: Space Empires: IV & V January 10th, 2005, 11:46 PM
Replies: 5,004
Views: 465,952
Posted By Shadow1980
Re: Babylon 5 Mod

To anybody who knows:
I so far managed to change about any graphics I wasn't sattisfied about (from the stock game) but I just ran into a problem. I don't ask for help quickly as I prefer pratting...
Forum: Space Empires: IV & V January 10th, 2005, 05:09 PM
Replies: 5,004
Views: 465,952
Posted By Shadow1980
Re: Babylon 5 Mod

Timstone: Dank je Wel http://forum.shrapnelgames.com/images/smilies/happy.gif
Rag-X: Currently I have limited time irl to devote myself to such a project. On top of this I only very recently started...
Forum: Space Empires: IV & V January 10th, 2005, 08:42 AM
Replies: 5,004
Views: 465,952
Posted By Shadow1980
Re: Babylon 5 Mod

In anticipation of something finished I am now learning the ropes of the game in a small patch I made myself. Basically I grabbed excisting 6 major races from other mods (The B5 ones) and modded them...
Forum: Space Empires: IV & V January 9th, 2005, 05:39 AM
Replies: 5,004
Views: 465,952
Posted By Shadow1980
Re: Babylon 5 Mod

Thank you kindly http://forum.shrapnelgames.com/images/smilies/happy.gif
Forum: Space Empires: IV & V January 9th, 2005, 12:20 AM
Replies: 5,004
Views: 465,952
Posted By Shadow1980
Re: Babylon 5 Mod

As for names I had several suggestions:
"B5: A New Beginning"
- Since this is 1: a new beginning for the mod, 2: a new beginning for the races each game. (compared to real b5)
"B5: Severed Dreams"...
Forum: Space Empires: IV & V January 9th, 2005, 12:07 AM
Replies: 5,004
Views: 465,952
Posted By Shadow1980
Re: Babylon 5 Mod

Hello All,

I am new to SE4 and this is my first post on these forums so first of all nice to see so many people love games like this. I wish I discovered SE4 many years ago because it seems to be...
Showing results 1 to 24 of 24

 
Forum Jump

All times are GMT -4. The time now is 03:18 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.