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Showing results 1 to 25 of 34
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Posts Made By:
jab2565
Forum:
Press Releases
April 1st, 2008, 07:06 PM
Replies:
2
Announcing Dominions 4: Succubi In Heat!
Views:
11,782
Posted By
jab2565
Re: Announcing Dominions 4: Succubi In Heat!
Good one. I like the idea of in house coding, but would I need to provide food and shelter during the process http://forum.shrapnelgames.com/images/smilies/happy.gif
Forum:
Scallywag: In the Lair of the Medusa
November 3rd, 2007, 11:31 PM
Replies:
55
Game Suggestions
Views:
52,162
Posted By
jab2565
Re: Game Suggestions
I hope the mod community takes off for this game. If I can mod the game (altered the enemy damage rate during beta) then anyone can mod this.
Forum:
Scallywag: In the Lair of the Medusa
November 1st, 2007, 07:43 PM
Replies:
55
Game Suggestions
Views:
52,162
Posted By
jab2565
Re: Game Suggestions
Maybe one solution for larger maps would be to have other light sources, (torches on walls, magic lamp posts,etc) That when your in their light your lantern stops draining oil for the time being.
Forum:
Scallywag: In the Lair of the Medusa
October 4th, 2007, 05:29 PM
Replies:
55
Game Suggestions
Views:
52,162
Posted By
jab2565
Re: Game Suggestions
I was one of the beta testers for the game just FYI, and I don't know if I'm just lucky but not once during my time with the game did I ever run out of oil. I just kept the oil level at 2 or 3 and I...
Forum:
Scallywag: In the Lair of the Medusa
August 26th, 2007, 10:03 PM
Replies:
55
Game Suggestions
Views:
52,162
Posted By
jab2565
Re: Game Suggestions
Where is that again?
Forum:
Scallywag: In the Lair of the Medusa
August 25th, 2007, 08:07 PM
Replies:
55
Game Suggestions
Views:
52,162
Posted By
jab2565
Re: Game Suggestions
One suggestion about the script guide, a great way to learn could be having an example mod in it and show all the text written needed to produce it.
Forum:
Scallywag: In the Lair of the Medusa
August 18th, 2007, 02:39 PM
Replies:
55
Game Suggestions
Views:
52,162
Posted By
jab2565
Re: Game Suggestions
Haha, I saw it here and remembered space hulk, and I also played Killer 7 that day as well.
Forum:
Scallywag: In the Lair of the Medusa
August 17th, 2007, 06:07 PM
Replies:
55
Game Suggestions
Views:
52,162
Posted By
jab2565
Re: Game Suggestions
Sigh, now I'm going to have to play some space hulk tonight http://forum.shrapnelgames.com/images/smilies/happy.gif One fond memory is when a flamer dies and it sets fire to everything around it , I...
Forum:
Scallywag: In the Lair of the Medusa
August 17th, 2007, 02:14 PM
Replies:
55
Game Suggestions
Views:
52,162
Posted By
jab2565
Re: Game Suggestions
Space Hulk for the 3d0 was one of my favorite games. The map generator would have to create less diamond shape rooms and more one tile corridors.
Forum:
Weird Worlds: Return to Infinite Space
May 2nd, 2006, 12:56 PM
Replies:
8
Too short
Views:
3,637
Posted By
jab2565
Re: Too short
I think the problem might be on my end. I really enjoy the space epic games. Like nova and Star control 2, so when I play a game like that, I like to play for the long haul.
Forum:
Weird Worlds: Return to Infinite Space
May 1st, 2006, 10:14 PM
Replies:
8
Too short
Views:
3,637
Posted By
jab2565
Re: Too short
I enjoy the game, as something I can load up when I got time to kill it's perfect, but I think a game like this would be perfect for monthly or every other month updates. Even if it's just one or two...
Forum:
Weird Worlds: Return to Infinite Space
May 1st, 2006, 03:22 PM
Replies:
8
Too short
Views:
3,637
Posted By
jab2565
Re: Too short
I have to agree with you somewhat. Hopefully they can release some kind of content pak with alot of new stuff. Or at least a high score table you can access thru the game. As right now once you've...
Forum:
Land of Legends
January 18th, 2006, 12:35 PM
Replies:
11
Most interesting, how'd this get under the radar.
Views:
5,349
Posted By
jab2565
Re: Most interesting, how\'d this get under the rad
My personal favs are human, gnome, dwarves, and sometimes afflicted. But I seem to be mainly lucky with afflicted.
Forum:
Land of Legends
January 6th, 2006, 10:10 PM
Replies:
6
ok i just ordered the game
Views:
3,279
Posted By
jab2565
Re: ok i just ordered the game
Hopefully the next patch will get more people to play online, now that I finally have some time to play no one is on http://forum.shrapnelgames.com/images/smilies/happy.gif
Forum:
Shrapnel General
January 2nd, 2006, 03:06 PM
Replies:
2
problem logging into store
Views:
1,054
Posted By
jab2565
Re: problem logging into store
what would happen to all my points I had saved from the old system. I had alot I think from ordering a bunch of games plus from ordering games I beta tested?
Forum:
Shrapnel General
January 2nd, 2006, 03:23 AM
Replies:
2
problem logging into store
Views:
1,054
Posted By
jab2565
problem logging into store
Seems that I lost the auto log in to the store when it was relaunched, problem is I don't remember my login name, also for some reason it doesn't have my email on file, which means it must be using...
Forum:
Weird Worlds: Return to Infinite Space
December 8th, 2005, 01:10 PM
Replies:
36
Sticky:
The Non-violent High Score List
Views:
34,130
Posted By
jab2565
Re: The Non-violent High Score List
Well it's hard to be non violent when a creature is planning on destroying the galaxy. Still I didn't find one powerful weapon to use, no PVC no multi, in fact in order to get the ship I had to cloak...
Forum:
Weird Worlds: Return to Infinite Space
December 7th, 2005, 01:57 AM
Replies:
36
Sticky:
The Non-violent High Score List
Views:
34,130
Posted By
jab2565
Re: The Non-violent High Score List
alright now this is truely a non violent victory. I had 33495 score. I found primordous and got the ship needed to kill him. Problem is that there was no weapons in the entire galaxy that were...
Forum:
Weird Worlds: Return to Infinite Space
December 3rd, 2005, 02:42 PM
Replies:
12
Impressions
Views:
4,280
Posted By
jab2565
Re: Impressions
in terms of pricing, the frigate(millitary) gets the most coins for weapons and equipment, and the worse for creatures and items. Pirates get a half and half between weapons and equipment and...
Forum:
Weird Worlds: Return to Infinite Space
November 30th, 2005, 06:54 PM
Replies:
24
Poll:
Why I won't be buying the game - detailed report
Views:
6,407
Posted By
jab2565
Re: Why I won\'t be buying the game - detailed repo
I would love to play another game like SC2, the only difference would be a random universe generator that would shift where all the planets and races were.
Forum:
Weird Worlds: Return to Infinite Space
November 30th, 2005, 01:26 AM
Replies:
24
Poll:
Why I won't be buying the game - detailed report
Views:
6,407
Posted By
jab2565
Re: Why I won\'t be buying the game - detailed repo
Lol, I own Star control2 and I love it. That was the reason for me beat testing weird worlds. I own the original star control 2 as well, for the 3d0. You may want to escape velocity nova, it gives...
Forum:
Weird Worlds: Return to Infinite Space
November 29th, 2005, 07:55 PM
Replies:
2
Addicted... But...
Views:
2,369
Posted By
jab2565
Re: Addicted... But...
I noticed that as well on my comp. If I'm fighting 4 or 5 garthian cruisers ,and they start producing fighter ships + any other ships are around, the game starts lagging bad.
Yeah that's my only...
Forum:
Weird Worlds: Return to Infinite Space
November 22nd, 2005, 11:47 PM
Replies:
36
Sticky:
The Non-violent High Score List
Views:
34,130
Posted By
jab2565
Re: The Non-violent High Score List
alright my best 27253, medium enemy strength with science vessel, had allies but did not engage any enemies.
Forum:
Weird Worlds: Return to Infinite Space
November 21st, 2005, 04:50 PM
Replies:
36
Sticky:
The Non-violent High Score List
Views:
34,130
Posted By
jab2565
Re: The Non-violent High Score List
So far mine would be -2000 for heading into a black hole accidentily http://forum.shrapnelgames.com/images/smilies/happy.gif
Forum:
Weird Worlds: Return to Infinite Space
November 17th, 2005, 01:45 AM
Replies:
13
ramming question
Views:
3,659
Posted By
jab2565
ramming question
One thing I never tried was using the ramming ability of certain ships, like the garthian cruiser. So because it can ram, does that mean it takes less damage when going into other ships?
Showing results 1 to 25 of 34
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