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Posts Made By:
thejeff
Forum:
Dominions 3: The Awakening
June 22nd, 2012, 10:12 PM
Replies:
59
Blood SCs
Views:
13,836
Posted By
thejeff
Re: Blood SCs
I assume the reason is that blood casters don't have much else to do.
In other paths, even if you have gems, there are likely to be a bunch of other spells you can cast that don't use any. Almost...
Forum:
Dominions 3: The Awakening
June 22nd, 2012, 09:20 PM
Replies:
15
immortal gods
Views:
4,889
Posted By
thejeff
Re: immortal gods
This just sparked a thought that I don't have time to test at the moment:
Immortality works like healing.
Afflictions on units with old age don't heal normally.
Do old immortals heal?
Forum:
Dominions 3: The Awakening
May 6th, 2012, 08:58 AM
Replies:
13
Battle script substitution?
Views:
2,655
Posted By
thejeff
Re: Battle script substitution?
I haven't tested it recently but I'm about 95% sure Sermon of Courage and Fanaticism only work once per unit and will thus not be cast once everyone within range has been affected. They give a static...
Forum:
Dominions 3: The Awakening
April 30th, 2012, 06:59 PM
Replies:
28
communion mechanics
Views:
7,373
Posted By
thejeff
Re: communion mechanics
Let scouts carry the slaves. Keep them hidden and out of the fights.
It's best for gems too. It means they don't get killed off by a luck shot.
Forum:
Dominions 3: The Awakening
April 21st, 2012, 08:05 AM
Replies:
22
is there a guide for machaka with current cbm?
Views:
6,115
Posted By
thejeff
Re: is there a guide for machaka with current cbm?
The Black Hunters are usually considered not worth much of a bless. Once the rider has died, the Spider's MR is too low to invest much in.
Forum:
Dominions 3: The Awakening
April 19th, 2012, 06:02 PM
Replies:
599
Conquest of Elysium 3 dev log
Views:
148,997
Posted By
thejeff
Re: Conquest of Elysium 3 dev log
That may be true, but people do regularly make unwise decisions based on how the suggestions are presented. They shouldn't, but they do.
If you want your suggestions to have the best chance, wrap...
Forum:
Dominions 3: The Awakening
April 11th, 2012, 05:20 AM
Replies:
3
Dispel
Views:
2,168
Posted By
thejeff
Re: Dispel
OTOH, using Dispel lets you choose which global to replace. Maybe you already have one or two globals up and don't want to risk losing them. Or you suspect one global to be up with minimal extra gems.
Forum:
Dominions 3: The Awakening
April 9th, 2012, 03:58 PM
Replies:
28
death bless
Views:
6,189
Posted By
thejeff
Re: death bless
No. More like, it takes too long to load and cock.
Forum:
Dominions 3: The Awakening
March 30th, 2012, 06:47 AM
Replies:
33
Paralyze vs Stellar Cascades
Views:
13,864
Posted By
thejeff
Re: Paralyze vs Stellar Cascades
I'm not saying that's not possible, but I don't recall it and I've never seen it.
For a long time it wasn't understood exactly why self-blessing sometimes didn't work.
I remember the suggestions...
Forum:
Dominions 3: The Awakening
March 29th, 2012, 08:37 PM
Replies:
33
Paralyze vs Stellar Cascades
Views:
13,864
Posted By
thejeff
Re: Paralyze vs Stellar Cascades
Nope. I did extensive testing on this at one point. You can see it clearly in the debug log if you really want to get into it.
In a little more detail: When the AI casts a spell, any spell, it...
Forum:
Dominions 3: The Awakening
March 29th, 2012, 05:45 AM
Replies:
130
Man: A Bless nation in CBM 1.92?
Views:
19,684
Posted By
thejeff
Re: Man: A Bless nation in CBM 1.92?
I'm about 95% sure Magic Duel always targets the strongest astral mage. Highest path, not biggest or most hp.
Forum:
Dominions 3: The Awakening
March 29th, 2012, 05:39 AM
Replies:
33
Paralyze vs Stellar Cascades
Views:
13,864
Posted By
thejeff
Re: Paralyze vs Stellar Cascades
That's not a matter of Precision, but of how the AI picks targets and how the AoE spread works.
In short, instead of picking the sacred thug to target, it tries targeting several random units and...
Forum:
Dominions 3: The Awakening
March 20th, 2012, 07:09 PM
Replies:
24
Making Hard Choices
Views:
8,789
Posted By
thejeff
Re: Making Hard Choices
Spectres, golems, hidden in sand. Pretty sure that's it (aside from tarts of course). I'm still hoping for CBM to add some more options for breaking into astral.
Edit: Lol. Lots of responses to...
Forum:
Dominions 3: The Awakening
March 20th, 2012, 07:08 PM
Replies:
16
Huh ? Horror Mark targetting ?
Views:
4,892
Posted By
thejeff
Re: Huh ? Horror Mark targetting ?
Most single target spells prefer to target the largest (size & hp) enemy.
Probably good strategy, in this case. Horror marking won't win the battle, unless you're also spamming horrors. A bunch of...
Forum:
Dominions 3: The Awakening
March 20th, 2012, 05:54 PM
Replies:
22
EA Ermor healing and healing mechanics
Views:
11,506
Posted By
thejeff
Re: EA Ermor healing and healing mechanics
Empowering the unit with nature to become young should have worked though. As long as you had enough nature to get below old.
I have done that and seen it work.
Actually, I'm not sure I've...
Forum:
Dominions 3: The Awakening
March 20th, 2012, 05:53 PM
Replies:
66
Some beginner gameplay and strategies questions
Views:
15,139
Posted By
thejeff
Re: Some beginner gameplay and strategies questions
It likely has nothing to do with what the army from A did.
Occasionally 2 armies crossing will block each other instead of fighting on one of their territories. They will also sometimes swap...
Forum:
Dominions 3: The Awakening
February 22nd, 2012, 06:24 PM
Replies:
15
Blesses and ranged weapons
Views:
4,463
Posted By
thejeff
Re: Blesses and ranged weapons
No, doesn't work. Flaming arrows only comes through the spell.
The fire bless only works on melee weapons.
Forum:
Dominions 3: The Awakening
February 21st, 2012, 06:23 AM
Replies:
15
Blesses and ranged weapons
Views:
4,463
Posted By
thejeff
Re: Blesses and ranged weapons
They do fire more often, but they also move forward. I've not quite figured out the pattern behind it.
It's really only worth it when the sacred archers are also melee capable. Which probably...
Forum:
Dominions 3: The Awakening
February 20th, 2012, 06:12 AM
Replies:
11
Positional Awareness
Views:
3,984
Posted By
thejeff
Re: Positional Awareness
Yes.
There does seem to be little advantage in doing friendly movement first. Moves of more than one province can pass through what will become contested territory
Armies attacking from different...
Forum:
Dominions 3: The Awakening
February 19th, 2012, 05:13 PM
Replies:
9
Original source of Doom Horrors?
Views:
2,991
Posted By
thejeff
Re: Original source of Doom Horrors?
The inspiration is definitely Earthdawn. I believe it's been mentioned by the devs at some point.
Bogus & crew might be an Earthdawn party. They'd fit the rules there better than most other games.
Forum:
Dominions 3: The Awakening
February 18th, 2012, 06:19 PM
Replies:
9
Doubtless dumb question...
Views:
3,146
Posted By
thejeff
Re: Doubtless dumb question...
From the manual (page 90) :
The higher a mage's magic skills, the more research points he or she will have.
OK, the formula isn't given, but it's pretty obvious if you look at a few mages with...
Forum:
Dominions 3: The Awakening
February 18th, 2012, 06:15 PM
Replies:
11
Positional Awareness
Views:
3,984
Posted By
thejeff
Re: Positional Awareness
Just to be clear, in this situation the AI is only being lucky in choosing to attack C, not in moving first.
Movement is resolved first.
If he attacks from B->C and you attack from A->B, both...
Forum:
Dominions 3: The Awakening
February 2nd, 2012, 07:44 PM
Replies:
35
Scales for the Jomon in CBM 1.92
Views:
6,649
Posted By
thejeff
Re: Scales for the Jomon in CBM 1.92
I haven't tested this, but I believe Teaching Sign is the same effect as PotS, which would mean it won't stack.
Easy enough to test if you want to be sure.
Look for the Debug Mod if you want to...
Forum:
Dominions 3: The Awakening
January 27th, 2012, 06:49 AM
Replies:
26
Fatigue is not very realistic!?
Views:
5,835
Posted By
thejeff
Re: Fatigue is not very realistic!?
But the reach of a weapon is the same, regardless of whether it's scaled for a titan or a goblin.
That implies they don't scale.
Forum:
Dominions 3: The Awakening
January 25th, 2012, 10:26 PM
Replies:
9
tactical issue
Views:
2,083
Posted By
thejeff
Re: tactical issue
At this stage, the cure for glamour is arrows, slings, any kind of range weapon. They ignore and break glamour. Or any AoE magic.
I'm not sure about ethereal Vanheim. They don't have ethereal...
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