The Official e-Store of Shrapnel Games
This Month's Specials
Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00
 
 
Home
Our Games
Our Store
News
Customer Support
World War II! The 2024 winSPWW2 Upgrade Patch is In!
Tanks! The 2023 winSPWW2 and winSPMBT Upgrade Patches are In!
We've Got Your Six! The 2022 winSPWW2 and winSPMBT Upgrade Patches are In!
Bravo Zulu! The 2021 winSPWW2 and winSPMBT Upgrade Patches are In!
Hey Joe! The 2020 winSPWW2 and winSPMBT Upgrade Patches are Here!
The winSPWW2 Patch is Here!
Way to go Camo Workshop!
.com.unity Forums
>
Search Forums
Search Results
User Name
Remember Me?
Password
Register
Forum Rules
Chat
All Albums
FAQ
Members List
Today's Posts
Search
Search Forums
Show Threads
Show Posts
Tag Search
Advanced Search
Find All Thanked Posts
Go to Page...
Showing results 1 to 14 of 14
Search took
0.00
seconds.
Search:
Posts Made By:
Lohr
Forum:
Space Empires: IV & V
April 2nd, 2008, 12:37 PM
Replies:
10
Ingame notes? SE5 forgets types? Ministers? LAN?
Views:
5,117
Posted By
Lohr
Re: Ingame notes? SE5 forgets types? Ministers? LA
Ah, local network drive, nice idea.
We will try this out as soon as our "trash-box" (=a computer made out of old computer components, which we are collecting here and there at the moment) is ready...
Forum:
Space Empires: IV & V
April 1st, 2008, 06:21 PM
Replies:
10
Ingame notes? SE5 forgets types? Ministers? LAN?
Views:
5,117
Posted By
Lohr
Re: Ingame notes? SE5 forgets types? Ministers? LA
If we are planning to play in a LAN, we connect our Computers with a twisted pair cable.
Well, we'll try it out, if we can't get working it with TCP/IP in a LAN.
In our hot-seat-game we...
Forum:
Space Empires: IV & V
April 1st, 2008, 11:29 AM
Replies:
10
Ingame notes? SE5 forgets types? Ministers? LAN?
Views:
5,117
Posted By
Lohr
Re: Ingame notes? SE5 forgets types? Ministers? LA
Thanks for your answer.
Thanks. This is a kind of something, I was searching for.
o.k.... i doesn't think we find out the reason for it, but we will pay attention to it further.
Forum:
Space Empires: IV & V
April 1st, 2008, 12:57 AM
Replies:
10
Ingame notes? SE5 forgets types? Ministers? LAN?
Views:
5,117
Posted By
Lohr
Ingame notes? SE5 forgets types? Ministers? LAN?
Hi
At first, i have to say, that I use SE5 1.66 and Catpain Kwoks Balance Mod 1.13. I'm playing a game hot seat with a friend of mine.
Perhaps someone may help is with some questions:
1. I...
Forum:
Space Empires: IV & V
December 23rd, 2007, 02:25 PM
Replies:
1,561
Balance Mod Available for SE:V
Views:
278,205
Posted By
Lohr
Re: Balance Mod
A little question :
Is this BM 1.12 specific, or is it a general problem with the new patch?
Forum:
Space Empires: IV & V
September 25th, 2007, 07:15 AM
Replies:
9
Question about TCP/IP in SE5
Views:
1,936
Posted By
Lohr
Re: Question about TCP/IP in SE5
Well, in the meantime, someone told me, in the current version, the game cannot be played directly over the net using TCP/IP.
Hoping for the Future.
Forum:
Space Empires: IV & V
September 19th, 2007, 12:29 PM
Replies:
11
Question about Bugstatus and playability of SE5 ?
Views:
2,239
Posted By
Lohr
Re: Question about Bugstatus and playability of SE
Question : Where can I find a table about the amount of bonus of certain population-levels (i.e. for production)? At which levels do i get which bonusses?
@Kwok : Thank you for your...
Forum:
Space Empires: IV & V
September 18th, 2007, 11:33 AM
Replies:
11
Question about Bugstatus and playability of SE5 ?
Views:
2,239
Posted By
Lohr
Re: Question about Bugstatus and playability of SE
Does the Balance Mod even fix the problems of the AI's, so i may play games with 1 or 2 Player-Empires and 4 or 5 Computer controlled ones, which makes sense?
Otherwise..
I have a problem. On one...
Forum:
Space Empires: IV & V
September 3rd, 2007, 03:14 PM
Replies:
9
Question about TCP/IP in SE5
Views:
1,936
Posted By
Lohr
Re: Question about TCP/IP in SE5
May we use selfchosen ports, or are they predetermined in SE5?
Edit: Is there anywhere a FAQ about multiplayer-games?
Forum:
Space Empires: IV & V
September 3rd, 2007, 03:08 PM
Replies:
9
Question about TCP/IP in SE5
Views:
1,936
Posted By
Lohr
Re: Question about TCP/IP in SE5
Well, to make my question more clearly:
How do we get a game running with TCP/IP through the Internet?
We don't sitting both in the same town, and want to play SE5 from time to time for a couple of...
Forum:
Space Empires: IV & V
September 3rd, 2007, 02:01 PM
Replies:
9
Question about TCP/IP in SE5
Views:
1,936
Posted By
Lohr
Question about TCP/IP in SE5
Well, how may i get a Two-Player TCP/IP Game running?
Do we have to do some File exchanging or something like that?
Me and a friend of mine are sitting, both, behind a Router, and had trouble to...
Forum:
Space Empires: IV & V
August 27th, 2007, 07:14 AM
Replies:
11
Question about Bugstatus and playability of SE5 ?
Views:
2,239
Posted By
Lohr
Re: Question about Bugstatus and playability of SE
Ah, thank you, Randallw
Like we say here in germany : i will throw an eye on the BM (means : i will have a look http://forum.shrapnelgames.com/images/smilies/happy.gif ).
Though, two of us three...
Forum:
Space Empires: IV & V
August 26th, 2007, 04:49 PM
Replies:
11
Question about Bugstatus and playability of SE5 ?
Views:
2,239
Posted By
Lohr
Question about Bugstatus and playability of SE5 ?
Hi
Me and one or two friends of mine want to play SE5 in a Local Network in the next months, so i have some questions about it :
1. What are the Main-Bugs in SE5? Is there anywhere a up-to-date...
Forum:
SEIV
February 25th, 2007, 02:39 PM
Replies:
19
SEIV Proportions PBW game anyone?
Views:
17,237
Posted By
Lohr
Re: SEIV Proportions PBW game anyone?
Hi, PvK
Well, finally arrived home.
I'm the one, of whom Stefan was talking about.
Errr, I think, I'll be fresh-meat for you guys, but i'll do my very best.
I downloaded the probortions 2.5.2.2...
Showing results 1 to 14 of 14
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
Shrapnel Development
All American: The 82nd Airborne in Normandy
101: The Airborne Invasion of Normandy
After Action Reports
Opponents Wanted
Scenarios and Mods
Shrapnel Community
Press Releases
Air Assault Task Force
Air Command 3.0
All American
Approaching Infinity
Armored Task Force
Battle Group Commander
BCT Commander
BRAINPIPE
Bronze
Data Jammers
Dominions 3
Eat Electric Death
ETO
The Falklands War: 1982
ForeSight
Galley Battles
Raging Tiger
Remote Assault
Salvo!
Scallywag
Space HoRSE
The Star and the Crescent
Total Eclipse
War Plan Pacific
Weird Worlds
winSPMBT
winSPWW2
World Supremacy
Shrapnel General
The Honorably Discharged
Coliseum
Dungeon Odyssey
Interstellar Trader 2
Land of Legends
LockNLoad: The Forgotten Heroes
Thunder Pack Platinum
Intel Forum Bar & Grill
Space Empires: IV & V
SEIV
SEIV After Action Reports
Space Empires: IV Classic Threads (Newbie FAQS)
SEIV Opponents Wanted
SEIV Scenarios and Mods
SEV After Action Reports
SEV Modders Knowledge Base
SEV Opponents Wanted
SEV Scenarios and Mods
Space Empires: Starfury
Starfury After Action Reports
Starfury Scenarios and Mods
The Camo Workshop
WinSPMBT
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Vietnam Campaign Project
WinSPWW2
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Chronic Reality
Scallywag: In the Lair of the Medusa
Digital Eel
Eat Electric Death!
Weird Worlds: Return to Infinite Space
After Action Reports
Scenarios and Mods
BRAINPIPE: A Plunge to Unhumanity
Data Jammers: FastForward
Free Games by Digital Eel
Disrupted Gears
Total Eclipse
Game Mastery
House Rules
Forum Games
Players Sought
Dreamspike Studios
Bronze
After Action Reports
Maps and More
GilliGames
Space HoRSE
After Action Reports
Opponents Wanted
Scenarios and Mods
Ibology
Approaching Infinity
After Action Reports
Scenarios and Mods
Illwinter Game Design
Conquest of Elysium II
Dominions 2: The Ascension Wars
Multiplayer & AARs
Scenarios, Maps & Mods
Dominions 3: The Awakening
Multiplayer and AARs
Scenarios, Maps and Mods
Joe's Games
Air Command 3.0
After Action Reports
Scenarios and Mods
KE Studios
War Plan Pacific
After Action Reports
Opponents Wanted
Scenarios and Mods
Malfador Machinations
World Supremacy
After Action Reports
Opponents Wanted
Mods and Scenarios
ProSimCo
BCT, ATF, AATF and Battle Group Commander Series
After Action Reports
Opponents Wanted
Scenarios and Mods
SprueGames
Salvo!
After Action Reports
Scenarios and Mods
Star Legacy Development Group
Star Legacy
All times are GMT -4. The time now is
06:38 PM
.
Contact Us
-
Shrapnel Games
-
Archive
-
Top
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.