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Showing results 1 to 18 of 18
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Posts Made By:
Kevin_Raven
Forum:
Space Empires: IV & V
June 27th, 2005, 10:12 PM
Replies:
10
Mod Launcher vs Editing Path.txt file
Views:
1,037
Posted By
Kevin_Raven
Re: Mod Launcher vs Editing Path.txt file
anyone had problems using the launcher under windows when you launch it from a shortcut? For some reason if I run the launcher using a start menu shortcut it won't launch se4, but it works fine if I...
Forum:
Space Empires: IV & V
June 22nd, 2005, 03:38 PM
Replies:
59
OT: A question about the Human Ability to Cope
Views:
5,982
Posted By
Kevin_Raven
Re: OT: A question about the Human Ability to Cope
Oh, sure they'd trade with us... their people would love to buy our exotic primitive goods to decorate their houses with
if nothing else, they might just outsource all of their tech-support jobs...
Forum:
Space Empires: IV & V
June 22nd, 2005, 03:28 PM
Replies:
26
Solar Sail I almost complete!
Views:
2,594
Posted By
Kevin_Raven
Re: Solar Sail I almost complete!
Have the people responsible released any kind of official statement about what happened?
Forum:
Space Empires: IV & V
June 22nd, 2005, 01:16 AM
Replies:
59
OT: A question about the Human Ability to Cope
Views:
5,982
Posted By
Kevin_Raven
Re: OT: A question about the Human Ability to Cope
eh, again, I can't see any real good reason to invade Earth... I'd imagine that invading Earth would take a lot of time and money, so you'd have to have a damned good reason to do it. Unless we do...
Forum:
Space Empires: IV & V
June 21st, 2005, 12:09 PM
Replies:
16
World Jump Day
Views:
2,021
Posted By
Kevin_Raven
Re: World Jump Day
well, it's obviously their intention to destroy the earth - I'm sure the CIA is quietly dealing with them right now...
Forum:
Space Empires: IV & V
June 21st, 2005, 09:50 AM
Replies:
26
Solar Sail I almost complete!
Views:
2,594
Posted By
Kevin_Raven
Re: Solar Sail I almost complete!
it appears the answer to your first question is yes
I think the most astounding part of the project is that it cost $4 million to do... that's pretty cheap considering what NASA spends for a lot...
Forum:
Space Empires: IV & V
June 20th, 2005, 07:50 PM
Replies:
19
The End of Galactic Civilization..... Mod!
Views:
2,272
Posted By
Kevin_Raven
Re: The End of Galactic Civilization..... Mod!
you would have to mod some way of assuring mutually assured destruction... perhaps making star destroyers rather cheap and getting rid of system shield facilities. It would be interesting to have a...
Forum:
Space Empires: IV & V
June 20th, 2005, 07:07 PM
Replies:
19
The End of Galactic Civilization..... Mod!
Views:
2,272
Posted By
Kevin_Raven
Re: The End of Galactic Civilization..... Mod!
so kind of a cold war theme... intersting, has anyone ever tried making a mod like this before? It could be a lot of fun for roleplaying and those who like diplomacy/politics
Forum:
Space Empires: IV & V
June 20th, 2005, 11:00 AM
Replies:
19
The End of Galactic Civilization..... Mod!
Views:
2,272
Posted By
Kevin_Raven
Re: The End of Galactic Civilization..... Mod!
er, maybe I missed something in your description, but how exactly does this mod simulate the end of galactic civilization?
Forum:
Space Empires: IV & V
June 20th, 2005, 10:43 AM
Replies:
59
OT: A question about the Human Ability to Cope
Views:
5,982
Posted By
Kevin_Raven
Re: OT: A question about the Human Ability to Cope
everyone keeps saying that humans are remarkably resilient and have a good ability to adapt to new situations, but really, we don't have any benchmarks to compare the human race to, making it hard to...
Forum:
Space Empires: IV & V
June 20th, 2005, 10:27 AM
Replies:
26
Solar Sail I almost complete!
Views:
2,594
Posted By
Kevin_Raven
Re: Solar Sail I almost complete!
a filmmaker, an international association of space buffs and a Russian aerospace organization... sounds like a strange combination
Forum:
Space Empires: IV & V
June 16th, 2005, 12:48 AM
Replies:
5
Can't Fire Missiles at Satellites?
Views:
1,268
Posted By
Kevin_Raven
Re: Can\'t Fire Missiles at Satellites?
unless you have a larget missile you can use as a strike-breaker (or a PDC, i suppose)
Forum:
Space Empires: IV & V
June 14th, 2005, 10:26 PM
Replies:
2
OT: Master of Orion
Views:
992
Posted By
Kevin_Raven
OT: Master of Orion
from what I've been reading in the 4x strategy game community, the MOO series seems to be pretty popular. I vaguely remember playing one of them a long time ago, and I was kind of impressed. I've...
Forum:
Space Empires: IV & V
June 14th, 2005, 10:10 PM
Replies:
24
Where are we at with SE:V?
Views:
4,671
Posted By
Kevin_Raven
Re: Where are we at with SE:V?
do we know anything about the system requirements seV will have? I'm kind of worried that my ancient comp might not be able to handle it... will it require a spiffy 3d graphics card?
also, how...
Forum:
Space Empires: IV & V
June 14th, 2005, 09:51 PM
Replies:
59
OT: A question about the Human Ability to Cope
Views:
5,982
Posted By
Kevin_Raven
Re: OT: A question about the Human Ability to Cope
seems that the ability to cope would vary inversely with the open-ness of the society in question - imagine today's modern world confronted with one of the beasts you listed... the media would be all...
Forum:
Space Empires: IV & V
May 16th, 2005, 07:17 PM
Replies:
10
On Psychic Tech and Gameplay Balance
Views:
2,139
Posted By
Kevin_Raven
Re: On Psychic Tech and Gameplay Balance
okay, well that would explain why they seem to hit only about 1% http://forum.shrapnelgames.com/images/smilies/biggrin.gif
another thought that has occurred to me is that the problem might be with...
Forum:
Space Empires: IV & V
May 16th, 2005, 05:18 PM
Replies:
10
On Psychic Tech and Gameplay Balance
Views:
2,139
Posted By
Kevin_Raven
Re: On Psychic Tech and Gameplay Balance
Thanks for the quick replies
my ships were not even using alliegance subverters (I may have had one or two in my fleet, but they only really worked a few times) because my opponents eventually...
Forum:
Space Empires: IV & V
May 16th, 2005, 04:37 PM
Replies:
10
On Psychic Tech and Gameplay Balance
Views:
2,139
Posted By
Kevin_Raven
On Psychic Tech and Gameplay Balance
I'm currently in an e-mail game where I play a psychic race. My race is in first place and I've won pretty much every major fleet battle in the game so far. Some players have started questioning...
Showing results 1 to 18 of 18
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