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Showing results 1 to 25 of 84
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Posts Made By:
dita
Forum:
Campaigns, Scenarios & Maps
July 2nd, 2007, 04:23 PM
Replies:
3
Israel 1:50k maps!
Views:
1,378
Posted By
dita
Re: Israel 1:50k maps!
Interesting stuff on that web site. Looking closely at the Israel map scans they are stamped "Earth Sciences and Map Library, 50 McCone Hall, University of California"
Quick search on the...
Forum:
WinSPMBT
March 12th, 2007, 07:06 PM
Replies:
33
HUGE issue with the campaign generator
Views:
4,311
Posted By
dita
Re: HUGE issue with the campaign generator
Thanks for the reply and fix. Look forward to it.
When I seen the release of WinSPWW2 version 2.0 I thought this may have got "lost" as people were busy with that upgrade.
Forum:
WinSPMBT
March 12th, 2007, 03:15 PM
Replies:
33
HUGE issue with the campaign generator
Views:
4,311
Posted By
dita
Re: HUGE issue with the campaign generator
Is there any news on this problem....?
Forgive me if its discussed elsewhere and I`ve missed it.
Forum:
Campaigns, Scenarios & Maps
February 5th, 2007, 03:20 PM
Replies:
3
New scenario UK Vs Iraq 1991
Views:
1,867
Posted By
dita
Re: New scenario UK Vs Iraq 1991
Thanks for the feed back.
A couple of things. I`ve fixed the iraqi forces to simulate an ambush/at rest force, perhaps fixing all the forces puts too much of a limit.
The Iraqi scout section...
Forum:
WinSPMBT
February 5th, 2007, 02:58 PM
Replies:
33
HUGE issue with the campaign generator
Views:
4,311
Posted By
dita
Re: HUGE issue with the campaign generator
file file, once again sorry for the multiple posts!
Forum:
WinSPMBT
February 5th, 2007, 02:57 PM
Replies:
33
HUGE issue with the campaign generator
Views:
4,311
Posted By
dita
Re: HUGE issue with the campaign generator
second save file-sorry cannot see how to add multiple saves
Forum:
WinSPMBT
February 5th, 2007, 02:56 PM
Replies:
33
HUGE issue with the campaign generator
Views:
4,311
Posted By
dita
Re: HUGE issue with the campaign generator
Just tried again and generated a campaign. Selected a core force (two tank platoons) and was stll unable to delete them at this stage. Set the turns to two and played through scenario.
At the...
Forum:
WinSPMBT
February 4th, 2007, 06:10 PM
Replies:
33
HUGE issue with the campaign generator
Views:
4,311
Posted By
dita
Re: HUGE issue with the campaign generator
Some more info.
Just rebooted and tried to generate a campaign again, still same error.
However, trying the "thunder in the Sinai" (campaign 2 I think) I was able to add and delete formations...
Forum:
WinSPMBT
February 4th, 2007, 05:52 PM
Replies:
33
HUGE issue with the campaign generator
Views:
4,311
Posted By
dita
Re: HUGE issue with the campaign generator
Just seen this post and I`d investigate as well (haven`t used the generate campaign option for a while)
Start the game, went straight to generate campaign then...I to have the same problem. I...
Forum:
Campaigns, Scenarios & Maps
February 4th, 2007, 04:20 PM
Replies:
171
Sticky:
SCENARIOS!
Views:
126,434
Posted By
dita
New Scenario UK Vs Iraq
Here is the file, refer to this post for details.
http://www.shrapnelcommunity.com/threads/showflat.php?Cat=&Number=493517&page=0&view=collapsed&sb=5&o=&fpart=&vc=1&PHPSESSID=
Saved as number...
Forum:
Campaigns, Scenarios & Maps
February 4th, 2007, 04:16 PM
Replies:
3
New scenario UK Vs Iraq 1991
Views:
1,867
Posted By
dita
New scenario UK Vs Iraq 1991
Looking for people to give my second scenario a try (I intend to update my first one soon!)
Scenrio file found here----
...
Forum:
WinSPMBT
June 11th, 2006, 04:45 PM
Replies:
86
Game Crashes and flashing screens
Views:
14,380
Posted By
dita
Re: Game Crashes and flashing screens
Thanks for the reply, thats what I was putting it down too, just an unfortunate series of events that led to the one off crash.
Forum:
WinSPMBT
June 9th, 2006, 04:21 PM
Replies:
86
Game Crashes and flashing screens
Views:
14,380
Posted By
dita
Re: Game Crashes and flashing screens
Playing WinSPMBT (the cd version) since it arrived. No crashes until today. Playing a email game, ended my turn and whilst watching the opponents artillery land (not fast artillery) get a windows...
Forum:
WinSPMBT
September 28th, 2005, 02:06 PM
Replies:
34
WinSPMBT patch version 2.0
Views:
6,892
Posted By
dita
Re: WinSPMBT patch version 2.0
Just wanted to add my voice to the many thankyous here.
Thanks alot, great work.
Forum:
Campaigns, Scenarios & Maps
September 28th, 2005, 01:59 PM
Replies:
12
Extra toys for scenario designers...
Views:
2,884
Posted By
dita
Re: Extra toys for scenario designers...
These extra goodies sound like a great idea. These sort of things can add all sorts of depth and open up the possibilities in scenario design.
Forum:
Campaigns, Scenarios & Maps
September 25th, 2005, 11:50 AM
Replies:
9
Dream of ALL Comrades scenerio
Views:
1,629
Posted By
dita
Re: \"Dream of ALL Comrades\" scenario
great little quick play scenario. Got a marginal victory. I was most surprised to see the pattons rumble down the road, though I was expecting something.
Forum:
Campaigns, Scenarios & Maps
September 15th, 2005, 02:23 PM
Replies:
5
AI control of player forces.
Views:
1,618
Posted By
dita
Re: AI control of player forces.
Thanks for the reply. I wasn`t sure if such information was "saved" when the scenario is designed and saved.
Forum:
Campaigns, Scenarios & Maps
September 13th, 2005, 05:21 PM
Replies:
5
AI control of player forces.
Views:
1,618
Posted By
dita
AI control of player forces.
II think I may have answered this one myself, but I`ll ask here, just in case I`ve missed something.
In a user created scenario, if I make some of the formation AI controlled (via the roster), and...
Forum:
Campaigns, Scenarios & Maps
September 6th, 2005, 03:36 PM
Replies:
14
Blowing bridges
Views:
3,803
Posted By
dita
Re: Blowing bridges
Creating a "one shot" unit as a reinforcement is the conclusion I was coming too. I`ll try your OOB when I get a minute. Thanks for the input.
Forum:
Campaigns, Scenarios & Maps
September 1st, 2005, 06:49 PM
Replies:
14
Blowing bridges
Views:
3,803
Posted By
dita
Re: Blowing bridges
When I get crew=0 on ammo dumps to enter on a turn other than 1, they do appear, but, alas, no explosion. They just appear in their destroyed status.
Forum:
Campaigns, Scenarios & Maps
August 31st, 2005, 04:55 PM
Replies:
14
Blowing bridges
Views:
3,803
Posted By
dita
Re: Blowing bridges
As part of s scenario, I`ve used the system listy mentioned. By setting it to a reinforcement, the bridge "should" drop at a desired time. Something I`m hoping to implement in a scenario soon.
Forum:
WinSPMBT
August 29th, 2005, 04:32 PM
Replies:
120
What Changes in the CD Version
Views:
17,289
Posted By
dita
Re: What Changes in the CD Version
Just got back from holiday and spent a good 20 minutes going thought this post reading about all the changes. As I went from post to post, my jaw just kept dropping further and further....
...
Forum:
Vietnam Campaign Project
August 13th, 2005, 02:00 PM
Replies:
29
General discussion
Views:
17,288
Posted By
dita
Re: General discussion
Just to ley you know, I`m on holiday for two weeks from the 14th. Hopefully, I can be of more assistance on my return, and I wont miss too much http://forum.shrapnelgames.com/images/smilies/happy.gif
Forum:
Campaigns, Scenarios & Maps
August 13th, 2005, 11:04 AM
Replies:
33
Interested in small Bundeswehr camp ?
Views:
6,630
Posted By
dita
Re: Interested in small Bundeswehr camp ?
Sounds very good.....
I`d be interested in playing such a campaign. I like small, fast actions.
Forum:
Campaigns, Scenarios & Maps
August 12th, 2005, 06:02 PM
Replies:
2
Map making question-ravines
Views:
1,789
Posted By
dita
Re: Map making question-ravines
Thanks that did it. I don`t think I could have got that one...
Showing results 1 to 25 of 84
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