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Search: Posts Made By: Exel
Forum: WinSPMBT July 17th, 2005, 12:05 PM
Replies: 71
Views: 12,831
Posted By Exel
Re: winMBT low percentile hits

Given a situation where an infantry squad fires at another infantry squad 400 meters away with everything they've got (assault rifles as well as MGs), then I see nothing spectacular in them getting...
Forum: WinSPMBT July 17th, 2005, 11:23 AM
Replies: 26
Views: 6,008
Posted By Exel
Re: Machineguns

You are right. I don't consider it a reason not to change it, since that is simply an explanation of how the game works atm. That doesn't change the fact that it is A) unrealistic B) majorly...
Forum: WinSPMBT July 17th, 2005, 10:44 AM
Replies: 26
Views: 6,008
Posted By Exel
Re: Machineguns

There hasn't been a single explanation as to why it couldn't be done, other than "it's always been like that" and "it wont change". If there is no real reason not to change it, then it should be...
Forum: WinSPMBT July 16th, 2005, 05:35 PM
Replies: 26
Views: 6,008
Posted By Exel
Re: Machineguns

I think this is a pretty unconstructive way to develop a game. I can understand if it simply can't be done, which I doubt, but saying that it wont change because "it just wont" is not really...
Forum: WinSPMBT July 15th, 2005, 04:55 PM
Replies: 26
Views: 6,008
Posted By Exel
Re: Machineguns

This is all true, but in that case the MG would be fired first to get the range right and the main gun would then be fired for effect.



You would only do that in a close quarters "panic"...
Forum: WinSPMBT July 11th, 2005, 12:12 PM
Replies: 26
Views: 6,008
Posted By Exel
Re: Machineguns

As I said, in a "panic" situation you would still let loose with all you've got. But it's not the standard procedure for tanks to engage other tanks with MGs. If you have to do that, you're already...
Forum: WinSPMBT July 11th, 2005, 11:38 AM
Replies: 26
Views: 6,008
Posted By Exel
Re: Machineguns

No, you do not shoot at a tank with an MG. If you do that, you will only alarm the enemy tank that they are indeed under fire (if, for example the first main gun round missed and they didn't notice...
Forum: WinSPMBT July 11th, 2005, 11:00 AM
Replies: 26
Views: 6,008
Posted By Exel
Machineguns

Is it not possible to code the automatic unit behaviour so that tanks would not shoot at other heavily armored vehicles with machineguns? It's futile and it's a nuisance. If you ever counted how much...
Forum: WinSPMBT June 25th, 2005, 09:25 AM
Replies: 10
Views: 3,548
Posted By Exel
Re: Bug Update

I have the same problem, but I have been unable to get rid of the AVI Chunk Viewer / AVI Splitter. Help?
Forum: WinSPMBT June 25th, 2005, 04:46 AM
Replies: 1
Views: 3,657
Posted By Exel
Stacking bug

First of all, great thanks for releasing winSPMBT. I've been waiting it for a grand long time! http://forum.shrapnelgames.com/images/smilies/redface.gif

But there seems to be a major bug in the...
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