Forum: Land of Legends
August 18th, 2005, 02:07 PM
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Replies: 12
Views: 4,459
Re: How did you go about making this?
My biggest problem with C# and Direct3D is that they're not portable to any non-Microsoft platforms. We've got WinXP, Win2003, linux, and MacOSX in my house, and I'm always interested in making...
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