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Posts Made By:
Warshed
Forum:
Space Empires: IV & V
August 18th, 2006, 07:40 PM
Replies:
55
OT: The solar system has 12 planets
Views:
8,360
Posted By
Warshed
Re: OT: The solar system has 12 planets
This is where I say who the hell cares. Its a semantic debate based on the word "planet." You want more planets in the solar system, then you widen the definition, if you want less then you curtail...
Forum:
Space Empires: IV & V
June 30th, 2006, 01:45 PM
Replies:
51
GalCiv2 Expansion
Views:
9,036
Posted By
Warshed
Re: GalCiv2 Expansion
The one thing I like about GC2, which SE4 or 5 won't have is wonders. I really wish SE5 would have something equivalent to wonders, even if it is a building that every race could only build once,...
Forum:
Space Empires: IV & V
June 30th, 2006, 01:19 PM
Replies:
14
[OT] - Tour de France 2006
Views:
2,449
Posted By
Warshed
Re: [OT] - Tour de France 2006
A part of me wants to say just let the atheletes do whatever drugs they want. If they end up killing their bodies with the drugs then so be it. It will be much more entertaining to watch drugged up...
Forum:
Space Empires: IV & V
June 26th, 2006, 03:58 PM
Replies:
51
GalCiv2 Expansion
Views:
9,036
Posted By
Warshed
Re: GalCiv2 Expansion
I bought GC2 and I will buy SE5. I was disappointed with GC2 since it is extremely constrained strategically when compared to SE4. I played GC2 for about a week and then put it away to collect dust...
Forum:
Space Empires: IV & V
June 26th, 2006, 03:32 PM
Replies:
108
SE5 release is only 3 weeks away!
Views:
10,645
Posted By
Warshed
Re: SE5 release is only 3 weeks away!
I am sure that SE5 will be a great game and I will wait as long as it takes for them to release it without any sort of grumbling, because I know Malford is perfecting the game as much as possible...
Forum:
Space Empires: IV & V
June 16th, 2006, 04:55 PM
Replies:
15
What Mods have the best AI's for SE4?
Views:
3,797
Posted By
Warshed
Re: What Mods have the best AI\'s for SE4?
Thank you for your help. I think I will try the Carrier Battles Mod after I finish up with my Star Trek game. CB Mod sounds intense. I took down the list and I will play them one by one. I will...
Forum:
Space Empires: IV & V
June 15th, 2006, 08:53 PM
Replies:
15
What Mods have the best AI's for SE4?
Views:
3,797
Posted By
Warshed
What Mods have the best AI\'s for SE4?
I am aware that there are AI mods that greatly increase AI of SE4, but leave all other aspects of the game untouched, but I am really bored with the unmodifed SE4, so I was wondering if you guys knew...
Forum:
SEIV
December 1st, 2005, 03:46 AM
Replies:
210
Sticky:
Gameplay tips & tricks
Views:
76,334
Posted By
Warshed
Re: Wish List for SE5
ohhh damn sorry. I hope it can be removed. I thought I clicked on the right thread. I guess not.
Forum:
SEIV
November 29th, 2005, 06:23 PM
Replies:
210
Sticky:
Gameplay tips & tricks
Views:
76,334
Posted By
Warshed
Wish List for SE5
This was proboably listed a million times already but from most important to least important:
1. Better AI (possibly upgradable/patchable through a learning algorythm like in galactic...
Forum:
Space Empires: IV & V
November 29th, 2005, 05:42 PM
Replies:
28
Increasing AI difficulty
Views:
3,168
Posted By
Warshed
Re: Increasing AI difficulty
I will try that breathable atmosphere thing. It is a good idea. Does anyone know which empires are the hardest in the TDM Modpack? I will be making my own game soon.
Forum:
Space Empires: IV & V
November 28th, 2005, 01:20 AM
Replies:
28
Increasing AI difficulty
Views:
3,168
Posted By
Warshed
Re: Increasing AI difficulty
The fact of the matter is that I don't expect a superb AI that does tricky stuff that humans normally do, I just want an AI that pushes his advantage when he knows he has one. I don't think it would...
Forum:
Space Empires: IV & V
November 27th, 2005, 04:31 PM
Replies:
28
Increasing AI difficulty
Views:
3,168
Posted By
Warshed
Re: Increasing AI difficulty
I think the first Master of Orion did this ratio idea in order to gauge where, how often, and when to attack another empire. The AI would just do a ratio check each turn on the other empires and if...
Forum:
Space Empires: IV & V
November 27th, 2005, 04:26 PM
Replies:
28
Increasing AI difficulty
Views:
3,168
Posted By
Warshed
Re: Increasing AI difficulty
Yeah that is what I am looking for. I just think that whatever the computer uses to determine when to attack an enemy it is just plain screwed up. There have been too many games when the computer...
Forum:
Space Empires: IV & V
November 27th, 2005, 02:31 AM
Replies:
28
Increasing AI difficulty
Views:
3,168
Posted By
Warshed
Re: Increasing AI difficulty
I would PBW if I could, but unfortunately I can't. I am just surprised there is no way to make the computers super viscious so they will attack regardless of whether they may win or lose. The attack...
Forum:
Space Empires: IV & V
November 26th, 2005, 02:04 AM
Replies:
28
Increasing AI difficulty
Views:
3,168
Posted By
Warshed
Increasing AI difficulty
I was just wondering. I have been playing SE IV for years now and it seems the AI just never makes any successful incursions into my empire. I have the difficulty at maximum and their benefits at...
Showing results 1 to 15 of 15
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