Forum: Weird Worlds: Return to Infinite Space
December 14th, 2005, 12:57 PM
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Replies: 3
Views: 1,686
Re: Modding and fighter bays...
Thanks for the replies, managed to figure it out. It appears there is a maximum number of things (systems, weapons, etc) that a ship can have and the fighter bay was the one that pushed it over the...
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Forum: Weird Worlds: Return to Infinite Space
December 13th, 2005, 12:39 AM
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Replies: 3
Views: 1,686
Modding and fighter bays...
Hey,
Not sure if this should go here or the mod forum but the mod forum looks like it's only for completed stuff, so I'm going to post here.
Anyone had any look adding fighter bays to custom...
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