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Showing results 1 to 25 of 31
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Posts Made By:
Sarunas
Forum:
WinSPMBT
August 26th, 2008, 03:55 PM
Replies:
4
Who assigns AI's artillery?
Views:
2,364
Posted By
Sarunas
Re: Who assigns AI's artillery?
The HQ, plus any arty observer units present, or formation HQs with a radio just like for you. So to stop all calls for fires, you need to eliminate all of these, or at least have them all in retreat...
Forum:
WinSPMBT
August 26th, 2008, 09:37 AM
Replies:
4
Who assigns AI's artillery?
Views:
2,364
Posted By
Sarunas
Who assigns AI's artillery?
in other words, who do I need to kill to slow down/ remove the responsiveness of AI arty?
Is it the HQ, observer units or is AI arty assigned by "AI"?
Forum:
WinSPMBT
August 8th, 2008, 04:59 AM
Replies:
11
Sound Mod for WinSPMBT
Views:
6,210
Posted By
Sarunas
Re: Sound Mod for WinSPMBT
<------ IDIOT
Thanks!
Forum:
WinSPMBT
August 7th, 2008, 06:28 PM
Replies:
11
Sound Mod for WinSPMBT
Views:
6,210
Posted By
Sarunas
Re: Sound Mod for WinSPMBT
But where is it?
Forum:
WinSPMBT
June 12th, 2008, 03:57 AM
Replies:
20
Meeting engagements problem
Views:
3,345
Posted By
Sarunas
Re: Meeting engagements problem
Meeters are logical - if a campaign starts you have to get to the enemy first http://forum.shrapnelgames.com/images/smilies/happy.gif
I've had a full range - river assaults, assaults, defends,...
Forum:
Opponents Wanted
May 30th, 2008, 09:07 AM
Replies:
10
PBEM 12000 credits, 2008, pick country
Views:
5,099
Posted By
Sarunas
Re: PBEM 12000 credits, 2008, pick country
:popcorn: :coke:
AAR's, please!
Forum:
WinSPMBT
May 26th, 2008, 06:16 PM
Replies:
2
Generated campaign bug/oddity?
Views:
1,388
Posted By
Sarunas
Re: Generated campaign bug/oddity?
ok, thanks!
Forum:
WinSPMBT
May 26th, 2008, 01:52 PM
Replies:
2
Generated campaign bug/oddity?
Views:
1,388
Posted By
Sarunas
Generated campaign bug/oddity?
Hi,
After my Italian vacation I was playing a generated campaign with a reinforced Alpini company vs USSR. It's all fine and dandy, (save for my scouts dying too often...
Forum:
WinSPMBT
April 23rd, 2008, 12:30 PM
Replies:
34
WinSPMBTv4 Upgrade
Views:
8,132
Posted By
Sarunas
Re: WinSPMBTv4 Upgrade
YAY!
Forum:
WinSPMBT
March 25th, 2008, 07:15 AM
Replies:
24
Lethality of SAMs
Views:
4,760
Posted By
Sarunas
Re: Lethality of SAMs
Just lost a Jaguar in 1979 (48 damage points, I guess the pilot was pulverised...) to some Soviet standoff system (Gainful?). http://forum.shrapnelgames.com/images/smilies/frown.gif
Forum:
WinSPMBT
February 8th, 2008, 06:16 AM
Replies:
10
Fast Artillery display bug?
Views:
2,703
Posted By
Sarunas
Re: Fast Artillery display bug?
It can also be out of ammo.
Forum:
TO&Es
June 29th, 2007, 06:46 AM
Replies:
21
new S Korean tank...
Views:
3,657
Posted By
Sarunas
Re: Update on the K-2
150 Horsepower tank? Greeks, beware http://forum.shrapnelgames.com/images/smilies/laugh.gif I bet it's 1500 though.
Forum:
TO&Es
May 14th, 2007, 11:47 AM
Replies:
17
New icon series: Russian AFVs
Views:
3,896
Posted By
Sarunas
Re: New icon series: Russian AFVs
Yea, the attachment gives a 404 error.
Forum:
Campaigns, Scenarios & Maps
April 26th, 2007, 03:37 AM
Replies:
24
Western OPFOR in Durango Valley
Views:
3,806
Posted By
Sarunas
Re: Western OPFOR in Durango Valley
Professional armies should outperform conscripts, no?
Forum:
After Action Reports
April 18th, 2007, 01:50 PM
Replies:
2
abandoned vehicles?
Views:
4,077
Posted By
Sarunas
Re: abandoned vehicles?
I think you need to "destroy" that abandoned vehicle by parking a unit on top of it for one turn - it will turn from 'abandoned' to 'destroyed'.
Forum:
After Action Reports
April 18th, 2007, 08:06 AM
Replies:
14
Your greatest victory and worst defeat
Views:
7,118
Posted By
Sarunas
Re: Your greatest victory and worst defeat
I recently successfully defended German villages with a mixed battalion kampfgruppe of 1 tank coy and 2 pzgr coys plus support elements, spring 1987, versus circa two regiments of soviet combined...
Forum:
WinSPMBT
January 22nd, 2007, 03:30 PM
Replies:
148
WinSPMBTver3.0 Info
Views:
21,360
Posted By
Sarunas
Re: WinSPMBTver3.0 Info
Super!
I assume since my question on phantom post-PGM arty went unanswered that the bug remains?
Anyway, thanks for not abandoning this game!
Forum:
WinSPMBT
January 18th, 2007, 05:45 AM
Replies:
56
Warsaw Pact and TI
Views:
8,751
Posted By
Sarunas
Re: Warsaw Pact and TI
lol, teh pwned
Forum:
WinSPMBT
January 8th, 2007, 12:35 PM
Replies:
148
WinSPMBTver3.0 Info
Views:
21,360
Posted By
Sarunas
Re: WinSPMBTver3.0 Info
BTW, did the phantom artillery (after either side fires air-to surface missiles/LGBs) bug get solved?
Forum:
WinSPMBT
January 4th, 2007, 07:17 AM
Replies:
148
WinSPMBTver3.0 Info
Views:
21,360
Posted By
Sarunas
Re: WinSPMBTver3.0 Info
When? WHEN? I needses this preciousss!!
Forum:
WinSPMBT
January 3rd, 2007, 09:42 AM
Replies:
111
Red Army = most effective force !
Views:
12,367
Posted By
Sarunas
Re: Red Army = most effective force !
I wish this War Nerd guy posted on this furum more. A really funny article:
http://www.exile.ru/2005-April-08/war_nerd.html
Forum:
TO&Es
December 13th, 2006, 11:19 AM
Replies:
14
new ACE MOD
Views:
3,348
Posted By
Sarunas
Re: Download MOD
Is nice!
Forum:
Campaigns, Scenarios & Maps
November 7th, 2006, 12:15 PM
Replies:
7
Designing a Pursuit Combat Mission
Views:
1,927
Posted By
Sarunas
Re: Designing a Pursuit Combat Mission
I would also modify morale down for the defender.
Forum:
After Action Reports
October 23rd, 2006, 07:39 AM
Replies:
3
First Clash-1980
Views:
3,755
Posted By
Sarunas
Re: First Clash-1980
Neat. Cool avatar, that VDV sarge from 9th Company.
Forum:
Campaigns, Scenarios & Maps
August 16th, 2006, 04:44 AM
Replies:
12
"Operation flashpoint" Everon scenario incomming
Views:
2,996
Posted By
Sarunas
Re: \"Operation flashpoint\" Everon scenario incommi
He also said "i will soon release".
May I volunteer for testing?
Showing results 1 to 25 of 31
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