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Posts Made By:
Irinami
Forum:
WinSPMBT
September 21st, 2006, 01:08 AM
Replies:
14
Infantry Thoughness values ?
Views:
2,947
Posted By
Irinami
Re: Infantry Thoughness values ?
Monty, I think you're trying to be too precise. Rembember, this is a simulation--more to the point, an abstraction. You have 4 casualties, and that's all you're told. You have to do a little Zen or...
Forum:
WinSPMBT
September 21st, 2006, 01:00 AM
Replies:
12
Evolution of SPMBT and open source release
Views:
2,217
Posted By
Irinami
Re: Evolution of SPMBT and open source release
Try Vassal (http://www.vassalengine.org/community/index.php) and try to clone SP with your own mods.
Forum:
WinSPWW2
September 12th, 2006, 07:56 PM
Replies:
5
How about ammo trucks?
Views:
1,492
Posted By
Irinami
Re: How about ammo trucks?
I'd recommend some ammo trucks added to your core eventually. I mean, if you're going to use them a lot, you may as well add them. If they're permanently attached... then permanently attach them,...
Forum:
WinSPMBT
September 11th, 2006, 08:46 PM
Replies:
28
My first post with some questions
Views:
3,785
Posted By
Irinami
Re: My first post with some questions
Allright, I'm going to be extremely thorough. I'm not talking-down, I'm just trying to leave nothing unsaid. OK... you have to know how to move units....
Forum:
WinSPWW2
September 1st, 2006, 08:57 PM
Replies:
4
Manchukuo Campaign Naming Problem
Views:
1,711
Posted By
Irinami
Re: Manchukuo Campaign Naming Problem
From what I've come up with so far, I'd say Chinese ranks are most appropriate. The Japanese reorganized the warlord armies, but--so far--nothing I've read indicates that they (necessarily) forced...
Forum:
WinSPWW2
September 1st, 2006, 08:14 PM
Replies:
4
Manchukuo Campaign Naming Problem
Views:
1,711
Posted By
Irinami
Manchukuo Campaign Naming Problem
I found my first bug!
Campaigns -> Generate -> Manchukuo vs. any nations.
I end up with commanders who have US/Standard English ranks, and Middle Eastern names--for example, LtC Naffak, Maj...
Forum:
WinSPWW2
August 31st, 2006, 11:47 PM
Replies:
4
experience for ammo units?
Views:
1,563
Posted By
Irinami
Re: experience for ammo units?
I've got two Ammo Trucks in my JGSDF generated campaign in winSPMBT. The experience doesn't change the reload rate, I can verify that. And nope, 2 trucks won't supply 3 mortars firing indefinitely....
Forum:
Campaigns, Scenarios & Maps
August 30th, 2006, 08:55 PM
Replies:
12
"Operation flashpoint" Everon scenario incomming
Views:
2,943
Posted By
Irinami
Re: \"Operation flashpoint\" Everon scenario incommi
Personally, I would suggest making it a campaign focussed on the actions of one unit.
Forum:
WinSPMBT
August 30th, 2006, 08:46 PM
Replies:
28
My first post with some questions
Views:
3,785
Posted By
Irinami
Re: My first post with some questions
I'm probably thinking of actual APCR then.
Forum:
WinSPWW2
August 29th, 2006, 07:43 PM
Replies:
44
And now ? (WinSP dreams)
Views:
8,907
Posted By
Irinami
Re: And now ? (WinSP dreams)
Infantry smoke should only put out a thin cloud on the first turn, and a thick(er) one the second. Then thin, then gone. And yeah, a smoke height would be nice. Then again...
Real height. Level 1,...
Forum:
WinSPWW2
August 29th, 2006, 07:14 PM
Replies:
18
Super dooper Snipers !
Views:
3,813
Posted By
Irinami
Re: Super dooper Snipers !
Sorry Andy, but that's not consistent. There are plenty of units with a rifle in slot 1, and then the same weapon in slot 2, 3, or 4. One of those guys is brandishing 2 rifles too!...
Forum:
WinSPWW2
August 29th, 2006, 07:05 PM
Replies:
7
Recon units.
Views:
2,081
Posted By
Irinami
Re: Recon units.
What are you people talking about? Weak recon? Fragile recon? Auxiliary forces as recon? What are you doing with them--don't tell me you're firing with them??
Every Company should have at least 2...
Forum:
WinSPWW2
August 29th, 2006, 06:58 PM
Replies:
5
field of view bug
Views:
1,507
Posted By
Irinami
Re: field of view bug
Yes, there is invisible smoke or "dust" as I call it. You won't see it, but a hex can generally take 2 blasts from rifles or MG's being fired into it. Then it generates "dust" which has no icon, but...
Forum:
WinSPWW2
August 29th, 2006, 06:56 PM
Replies:
28
Infantry Casualties at 50m
Views:
5,701
Posted By
Irinami
Re: Infantry Casualties at 50m
Anyone still having problems should note that Z-fire/area fire will only hit hexes your unit could see if it weren't for smoke/trees. Buildings are barriers, as are hills/terrain. Find an enemy (by...
Forum:
Campaigns, Scenarios & Maps
August 29th, 2006, 06:42 PM
Replies:
5
Looking for Arab-Israeli campaigns
Views:
2,738
Posted By
Irinami
Re: Looking for Arab-Israeli campaigns
1956, West Bank, some combined-arms Israel vs. Jordan action. Comparable weapons, varied terrain... Would be pretty damn good.
Forum:
Campaigns, Scenarios & Maps
August 29th, 2006, 06:40 PM
Replies:
5
Scenario Proposal Thread
Views:
1,566
Posted By
Irinami
Re: Scenario Proposal Thread
What about all the Merc work in Africa in the middle of the century?
Forum:
WinSPMBT
August 29th, 2006, 06:38 PM
Replies:
8
My SPMBT comments
Views:
1,882
Posted By
Irinami
Re: My SPMBT comments
Guess. Look at what ATGM the country in question uses during the date in question. Or go to FAS.org (http://www.fas.org/) and look it up.
I really miss SP:WAW's ability to choose which nation's...
Forum:
WinSPMBT
August 29th, 2006, 06:28 PM
Replies:
28
My first post with some questions
Views:
3,785
Posted By
Irinami
Re: My first post with some questions
Random Stuff:
Yeah, the encyclopedia is hard. Some units are exactly alike for the same nation... except for their Radio code. This deals with how the AI chooses or doesn't choose this unit. Other...
Forum:
WinSPMBT
August 29th, 2006, 05:58 PM
Replies:
28
My first post with some questions
Views:
3,785
Posted By
Irinami
Re: My first post with some questions
Oh, some more Rally/Suppression info. You rally a unit by hitting r. Suppression seems to be based roughly (very rougly!) off of: 1/2 * (KILL+WARHEAD).
Armored vehicles can be Ready or Buttoned....
Forum:
WinSPMBT
August 29th, 2006, 05:40 PM
Replies:
28
My first post with some questions
Views:
3,785
Posted By
Irinami
Re: My first post with some questions
Tinkthank, believe it or not you're doing great!! I'm not just being nice. I thought I knew about militaria when I started playing SP:WAW about 6 years ago. I was utterly baffled!! But you learn....
Forum:
TO&Es
August 2nd, 2006, 03:02 PM
Replies:
16
Adding Body Armour to the Infantry Units
Views:
3,002
Posted By
Irinami
Re: Adding Body Armour to the Infantry Units
Power-Armor: Turn off Breakdowns and make them tanks. Alternately, try infantry with armor ratings, not so sure if that would work though.
Forum:
Campaigns, Scenarios & Maps
August 2nd, 2006, 02:44 PM
Replies:
12
"Operation flashpoint" Everon scenario incomming
Views:
2,943
Posted By
Irinami
Re: \"Operation flashpoint\" Everon scenario incommi
I await it with bait-like breath. http://forum.shrapnelgames.com/images/smilies/laugh.gif
Forum:
Campaigns, Scenarios & Maps
July 29th, 2006, 09:15 PM
Replies:
1
Terrain Effects Cheat Sheet
Views:
1,235
Posted By
Irinami
Terrain Effects Cheat Sheet
Looking for a "Cheat Sheet" or database/short sheet of what all the terrain types and modifiers do. Not just the basic info in the HTML manual, but something a bit more in-depth.
The issue at the...
Showing results 1 to 23 of 23
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