The Official e-Store of Shrapnel Games
This Month's Specials
Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00
 
 
Home
Our Games
Our Store
News
Customer Support
World War II! The 2024 winSPWW2 Upgrade Patch is In!
Tanks! The 2023 winSPWW2 and winSPMBT Upgrade Patches are In!
We've Got Your Six! The 2022 winSPWW2 and winSPMBT Upgrade Patches are In!
Bravo Zulu! The 2021 winSPWW2 and winSPMBT Upgrade Patches are In!
Hey Joe! The 2020 winSPWW2 and winSPMBT Upgrade Patches are Here!
The winSPWW2 Patch is Here!
Way to go Camo Workshop!
.com.unity Forums
>
Search Forums
Search Results
User Name
Remember Me?
Password
Register
Forum Rules
Chat
All Albums
FAQ
Members List
Today's Posts
Search
Search Forums
Show Threads
Show Posts
Tag Search
Advanced Search
Find All Thanked Posts
Go to Page...
Showing results 1 to 22 of 22
Search took
0.00
seconds.
Search:
Posts Made By:
badger45
Forum:
TO&Es
February 16th, 2009, 10:09 AM
Replies:
4
M1931 (B-4/M) 203 mm howitzer
Views:
2,289
Posted By
badger45
Re: M1931 (B-4/M) 203 mm howitzer
This blog - http://jacqueline-devereaux.blogspot.com/2009_01_01_archive.html - lists B-4M in service as of 2008. However, looking at the total number of weapons, it is clear, it speaks about...
Forum:
TO&Es
February 16th, 2009, 08:41 AM
Replies:
4
M1931 (B-4/M) 203 mm howitzer
Views:
2,289
Posted By
badger45
Re: M1931 (B-4/M) 203 mm howitzer
As far as I know, they were operational in the 80s. Despite their age they were able to fire nuclear projectiles, had new wheeled chassis (fitted in middle fifties) and the numbers of newer 2S7...
Forum:
TO&Es
May 7th, 2008, 08:34 AM
Replies:
149
New Russian OOB (or SPR OOB)
Views:
17,539
Posted By
badger45
Re: New Russian OOB (or SPR OOB)
It very much depends on what you define as aim range, which is not specified there and therefore does not interest me.
BTW I see, the edition is from 1965... I wonder if it is possible, that...
Forum:
TO&Es
May 7th, 2008, 01:57 AM
Replies:
149
New Russian OOB (or SPR OOB)
Views:
17,539
Posted By
badger45
Re: New Russian OOB (or SPR OOB)
Hi Don,
I have just stumbled upon the book, dedicated to rocket assisted grenades in Russian army. As it is in Russian, I will just summarize info about RPG-1 and RPG-2 found there. BTW it is free...
Forum:
TO&Es
May 6th, 2008, 04:34 PM
Replies:
24
Russian weapons v4
Views:
9,335
Posted By
badger45
Re: Russian weapons v4
Hi,
may be I can help with some info on SU-122.
Bronetankovaya tekhnika SSSR 1939-45, page 22: "Self-propelled gun SU-122. Self-propelled gun for infantry support. Based on chassi of medium...
Forum:
TO&Es
April 30th, 2008, 03:00 PM
Replies:
359
Ideas how to improve WinSP MBT/WW2 !
Views:
100,664
Posted By
badger45
Re: Ideas how to improve WinSP MBT/WW2 !
I just tried it, and it is entirely possible to shoot smoke rounds through the smoke using X key. I don't see, where you experience problem. The ONLY problem I can see, is that when you use Z key for...
Forum:
TO&Es
March 29th, 2008, 04:49 PM
Replies:
3
Leopard 2 and Thermal Imager
Views:
2,510
Posted By
badger45
Re: Leopard 2 and Thermal Imager
Good news, thank you. I will edit my german oob till the next patch.
BTW, the same thermal imager as in 2A1 is used in 1A5, so you may want to modify its vision rating to 40 as well. The name of...
Forum:
TO&Es
March 26th, 2008, 06:02 PM
Replies:
3
Leopard 2 and Thermal Imager
Views:
2,510
Posted By
badger45
Leopard 2 and Thermal Imager
I noticed, that Leopard 2 has vision 20, 2a1 vision 30 and 2a4 vision 40. However all sources I have are stating, that version Leo 2 (aka Leo 2a0, these were just first 200 tanks of Leopard 2 series)...
Forum:
WinSPMBT
March 18th, 2008, 01:05 PM
Replies:
0
Hit location
Views:
1,034
Posted By
badger45
Hit location
Hi All,
just out of curiosity - how the hit location on vehicles is determined? I have figured out by testing, that hull is hit twice as often than turret. With the obvious exception of hull-down...
Forum:
WinSPWW2
May 17th, 2007, 12:18 PM
Replies:
12
Rough Speeds.
Views:
2,780
Posted By
badger45
Re: Rough Speeds.
Have you ever thought about how is the cross country speed measured? If not, think now! It's absurd to mix data from different sources as your web (cited by you) does. Or do you think that the test...
Forum:
TO&Es
May 16th, 2007, 09:51 AM
Replies:
25
Realism vs "Winning"
Views:
5,902
Posted By
badger45
Re: Realism vs \"Winning\"
You must take into account, that the front battle formations (which you play) are given ALL of the supporting artillery of the division. Thus if division attacks with say 4 battalions ahead, and you...
Forum:
TO&Es
May 13th, 2007, 11:33 AM
Replies:
25
Realism vs "Winning"
Views:
5,902
Posted By
badger45
Re: Realism vs \"Winning\"
I am rarely using top equipment. It is so satisfying to see the old scrap win because of tactics, even more if you have inferior troops regarding experience. That's the game about, after all, about...
Forum:
WinSPWW2
May 11th, 2007, 05:34 PM
Replies:
13
Tactics and Correct use of Scouts ?
Views:
3,142
Posted By
badger45
Re: Tactics and Correct use of Scouts ?
Scouting during assault is difficult, since you are moving and enemy is dug-in. Given the same experience level, enemy WILL spot you first, at least with his size 0 units (MG nests, panzershreck...
Forum:
TO&Es
May 10th, 2007, 02:35 PM
Replies:
16
The Ukranian BMT-72 - Insanity.
Views:
5,226
Posted By
badger45
Re: The Ukranian BMT-72 - Insanity.
They weren't, it's kind of urban legend. Soviet construction schools, whether on tanks, aircraft or submarines (e.g.) were always concerned about the crew in a normal way, AFAIK there is no proof to...
Forum:
WinSPWW2
April 30th, 2007, 09:14 AM
Replies:
42
LOS and spotting
Views:
9,353
Posted By
badger45
Re: LOS and spotting
Dug-in status is for troops in well prepared positions, and accordingly it is more difficult to spot (not covered in my example). I fear I don't have much experience with such positions, as most of...
Forum:
WinSPWW2
April 25th, 2007, 06:02 AM
Replies:
42
LOS and spotting
Views:
9,353
Posted By
badger45
Re: LOS and spotting
evan,
88 mm guns in the open... I set up in editor a sample position (meeting engagement) of 4 guns in the basic flat green terrain and advanced against them german infantry platoon (one hex per...
Forum:
TO&Es
April 16th, 2007, 05:08 PM
Replies:
2
AI Picklists
Views:
2,055
Posted By
badger45
Re: AI Picklists
Splendid! You're lucky you're not anywhere near to me, since I would kiss you ;) That's precisely the info I needed, and it is far ahead my expectations!
Thankx again!
BTW can you please...
Forum:
TO&Es
April 16th, 2007, 02:26 PM
Replies:
2
AI Picklists
Views:
2,055
Posted By
badger45
AI Picklists
Hi All,
especially you guys, who continually upgrade the game - great job. I have a question about picklists (didn't know which forum to use, so I used this). I would like to modify them for some...
Forum:
WinSPMBT
December 1st, 2006, 05:04 AM
Replies:
7
Question: Your force?
Views:
1,328
Posted By
badger45
Re: Question: Your force?
I don't playmany post-2000 battles, but my force structure in those I play would be with such points - one btr company, two 3 tank platoons (like t-72BM1 - so the cheap vision 30 types) and artillery...
Forum:
WinSPMBT
November 29th, 2006, 06:29 AM
Replies:
7
BM-22 Uragan reloading
Views:
1,876
Posted By
badger45
Re: BM-22 Uragan reloading
Well, I tried to adjust number of rockets to 8+8 and rof to 8, and simultaneously I changed weapon size to 5 (as has the 240 mm rocket). Reloading is still fast, but Uragan causes about 50 percent...
Forum:
WinSPMBT
November 28th, 2006, 03:02 PM
Replies:
7
BM-22 Uragan reloading
Views:
1,876
Posted By
badger45
Re: BM-22 Uragan reloading
Thank you for quick reply. I expected that adjusting a warhead size would cause a "big-bang" and therefore a solution might not be at hand. Just wanted to mention the bug for sure, one never knows...
Forum:
WinSPMBT
November 28th, 2006, 01:41 PM
Replies:
7
BM-22 Uragan reloading
Views:
1,876
Posted By
badger45
BM-22 Uragan reloading
Hi All,
first - winspmbt is great game! As a former artillery guy, I had to boost artillery strenght up to 300 percent to fulfill my expectations - but I suppose, that is why the button was...
Showing results 1 to 22 of 22
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
Shrapnel Development
All American: The 82nd Airborne in Normandy
101: The Airborne Invasion of Normandy
After Action Reports
Opponents Wanted
Scenarios and Mods
Shrapnel Community
Press Releases
Air Assault Task Force
Air Command 3.0
All American
Approaching Infinity
Armored Task Force
Battle Group Commander
BCT Commander
BRAINPIPE
Bronze
Data Jammers
Dominions 3
Eat Electric Death
ETO
The Falklands War: 1982
ForeSight
Galley Battles
Raging Tiger
Remote Assault
Salvo!
Scallywag
Space HoRSE
The Star and the Crescent
Total Eclipse
War Plan Pacific
Weird Worlds
winSPMBT
winSPWW2
World Supremacy
Shrapnel General
The Honorably Discharged
Coliseum
Dungeon Odyssey
Interstellar Trader 2
Land of Legends
LockNLoad: The Forgotten Heroes
Thunder Pack Platinum
Intel Forum Bar & Grill
Space Empires: IV & V
SEIV
SEIV After Action Reports
Space Empires: IV Classic Threads (Newbie FAQS)
SEIV Opponents Wanted
SEIV Scenarios and Mods
SEV After Action Reports
SEV Modders Knowledge Base
SEV Opponents Wanted
SEV Scenarios and Mods
Space Empires: Starfury
Starfury After Action Reports
Starfury Scenarios and Mods
The Camo Workshop
WinSPMBT
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Vietnam Campaign Project
WinSPWW2
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Chronic Reality
Scallywag: In the Lair of the Medusa
Digital Eel
Eat Electric Death!
Weird Worlds: Return to Infinite Space
After Action Reports
Scenarios and Mods
BRAINPIPE: A Plunge to Unhumanity
Data Jammers: FastForward
Free Games by Digital Eel
Disrupted Gears
Total Eclipse
Game Mastery
House Rules
Forum Games
Players Sought
Dreamspike Studios
Bronze
After Action Reports
Maps and More
GilliGames
Space HoRSE
After Action Reports
Opponents Wanted
Scenarios and Mods
Ibology
Approaching Infinity
After Action Reports
Scenarios and Mods
Illwinter Game Design
Conquest of Elysium II
Dominions 2: The Ascension Wars
Multiplayer & AARs
Scenarios, Maps & Mods
Dominions 3: The Awakening
Multiplayer and AARs
Scenarios, Maps and Mods
Joe's Games
Air Command 3.0
After Action Reports
Scenarios and Mods
KE Studios
War Plan Pacific
After Action Reports
Opponents Wanted
Scenarios and Mods
Malfador Machinations
World Supremacy
After Action Reports
Opponents Wanted
Mods and Scenarios
ProSimCo
BCT, ATF, AATF and Battle Group Commander Series
After Action Reports
Opponents Wanted
Scenarios and Mods
SprueGames
Salvo!
After Action Reports
Scenarios and Mods
Star Legacy Development Group
Star Legacy
All times are GMT -4. The time now is
10:41 PM
.
Contact Us
-
Shrapnel Games
-
Archive
-
Top
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.