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Showing results 1 to 16 of 16
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Posts Made By:
oli_chose123
Forum:
Space Empires: IV & V
April 17th, 2008, 08:10 PM
Replies:
44
OT - Sentience
Views:
7,333
Posted By
oli_chose123
Re: OT - Sentience
What I meant by my post was that self-awarness my not exactly be an existing quality. After all, if we program a computer to look like it is self-aware and to "think" it is self-aware, saying it...
Forum:
Space Empires: IV & V
April 15th, 2008, 06:53 PM
Replies:
44
OT - Sentience
Views:
7,333
Posted By
oli_chose123
Re: OT - Sentience
I personally think all life is simply programmed. After all, the possibilities of combinations of neurons for a period of 3 billion years could actually lead to a complex biological computer.
Our...
Forum:
Space Empires: IV & V
April 1st, 2008, 07:14 PM
Replies:
12
OT: BSG - command structure
Views:
3,569
Posted By
oli_chose123
Re: OT: BSG - command structure
would be interesting to lose a technology when it isn't used at all. You would lose your colony tech if you had no colony ship remaining.
Forum:
Space Empires: IV & V
March 8th, 2008, 10:15 PM
Replies:
18
OT: Let's gripe about the weather
Views:
3,956
Posted By
oli_chose123
Re: OT: Let\'s gripe about the weather
wait, are you all canadians? cause in Quebec we're gonna hit some kind of high score this weekend if it goes on like this. Our snow blower cannot throw snow high enough to pile it out of the way. I...
Forum:
Space Empires: IV & V
October 2nd, 2007, 10:25 PM
Replies:
13
[OT] 4X games?
Views:
3,035
Posted By
oli_chose123
[OT] 4X games?
"eXplore territory, eXpand their borders, eXploit resources, and eXterminate rivals "
I always wondered: Why is it 4X when all words also start with E?...
Forum:
Space Empires: IV & V
October 2nd, 2007, 12:10 PM
Replies:
28
Captain Kwok's Space Empires Nova
Views:
5,600
Posted By
oli_chose123
Re: Captain Kwok\'s Space Empires Nova
I'd like to see a whole lot of different weapons. MAybe to get a sci-fi feel. For exemple, you would have Ion beams and laser beams witch would be nearly the same(maybe with some difference in term...
Forum:
Space Empires: IV & V
June 3rd, 2007, 11:08 PM
Replies:
40
Play By Committee SE4 Game.
Views:
5,259
Posted By
oli_chose123
Re: Play By Committee SE4 Game.
I'm not sure I quite understand how it works. It looks interesting tough
Forum:
Space Empires: IV & V
May 29th, 2007, 05:34 PM
Replies:
7
Stange, huge bug
Views:
1,913
Posted By
oli_chose123
Re: Stange, huge bug
Love you guys
it worked real well
thx!!
Forum:
Space Empires: IV & V
May 29th, 2007, 08:32 AM
Replies:
7
Stange, huge bug
Views:
1,913
Posted By
oli_chose123
Re: Stange, huge bug
first time 1.33 to 1.35
Then I reinstalled from 0 to 1.35
For BM I switched from 1.05 to 1.06
Then reinstalled from nothing to 1.06
And what kind of problem would cause a blue screen when...
Forum:
Space Empires: IV & V
May 26th, 2007, 07:10 PM
Replies:
7
Stange, huge bug
Views:
1,913
Posted By
oli_chose123
Stange, huge bug
I didn't know where to post that so here it is...
I'm in a PWB game and we just switched to 1.35 and BM 1.06 and now, everytime I try to access any constructyion queue, the whole computer crash in a...
Forum:
Space Empires: IV & V
March 5th, 2007, 12:50 PM
Replies:
34
SEV - to buy, or not to buy?
Views:
3,731
Posted By
oli_chose123
Re: SEV - to buy, or not to buy?
I've got a AMD 3000+
1.81 GHz
1 Gig of Ram
2 SLI GeFroce 6600 GT (Ok, no use in processing time)
and my turn processing take 10 seconds
So unless it's a "Battlefield 2" like bug where two...
Forum:
SEV Modders Knowledge Base
December 30th, 2006, 09:40 PM
Replies:
2
Planet Types and Atmospheres Knowledge Base
Views:
11,459
Posted By
oli_chose123
Re: Planet Types and Atmospheres Knowledge Base
I've lost a lot of time copying and pasting all that garbage but I've found a better way. I made a little program that'll generate everything needed.
The only problem is I can't test my mod...
Forum:
SEV Modders Knowledge Base
December 29th, 2006, 04:18 PM
Replies:
2
Planet Types and Atmospheres Knowledge Base
Views:
11,459
Posted By
oli_chose123
Planet Types and Atmospheres Knowledge Base
i've been trying to add new planet types and atmospheres to the games for days now. The first thing to do was to modify the atmospheretypes.txt and planetphysicaltypes.txt.
I also edited the...
Forum:
Space Empires: IV & V
December 17th, 2006, 12:54 AM
Replies:
15
Request. Actually, more of a suggestion...
Views:
2,409
Posted By
oli_chose123
Re: Request. Actually, more of a suggestion...
The map is really waht a babylon 5 mod should need. Quite interesting how you made it. thanks
Is there a way to make any scripts in game right now?(mostly SE5)
Will, the adress doesn't work....
Forum:
Space Empires: IV & V
December 16th, 2006, 06:53 PM
Replies:
15
Request. Actually, more of a suggestion...
Views:
2,409
Posted By
oli_chose123
Re: Request. Actually, more of a suggestion...
Actually, AIs could defend planets instead of warp points. Of course it's tougher to protect, but, well, maybe it's more realistic(in a sence that, today, naval ships arrive from every side)
...
Forum:
Space Empires: IV & V
December 16th, 2006, 01:58 PM
Replies:
15
Request. Actually, more of a suggestion...
Views:
2,409
Posted By
oli_chose123
Request. Actually, more of a suggestion...
From what I've read, Aaron Hall read these forums sometimes. Since I don't have his email and he must already have a lot to read, I'll post it here.
I'm a big fan of Battlestar Galactica, and fell...
Showing results 1 to 16 of 16
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