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Search: Posts Made By: murteas
Forum: Scenarios, Maps and Mods January 19th, 2008, 03:56 PM
Replies: 26
Views: 3,597
Posted By murteas
Re: Unit list by Nation?

New version released: Compatible with 3.10.

Enjoy.

See first post for link to new file
Forum: Scenarios, Maps and Mods July 14th, 2007, 09:59 PM
Replies: 244
Views: 114,202
Posted By murteas
Re: RanDom v2.03 - Map gen & Semirandomizer... Upd

There isn't a that randomizes armies, but you can use my random commander (and starting army) mod. You can find a thread about it here:

Random Commander mod...
Forum: Scenarios, Maps and Mods June 1st, 2007, 10:09 PM
Replies: 11
Views: 1,820
Posted By murteas
Re: Change Elephant sound?

Thank you! Thank you! That seems to work. Hopefully I won't get the "evil eye" tonight when I try to play!
Forum: Scenarios, Maps and Mods June 1st, 2007, 06:25 PM
Replies: 11
Views: 1,820
Posted By murteas
Change Elephant sound?

Hi everyone...Let's say that a certain unit's sound drives my wife crazy (and not in a good way) and I'd like to change it, how would I go about that? I tried to change the sound for the trunk...
Forum: Scenarios, Maps and Mods May 28th, 2007, 06:02 PM
Replies: 26
Views: 3,597
Posted By murteas
Re: Unit list by Nation?

version 0.03 released...enjoy.

Anyone have any feedback for me?
Forum: Scenarios, Maps and Mods May 21st, 2007, 06:39 PM
Replies: 26
Views: 3,597
Posted By murteas
Re: Unit list by Nation?

Like Max said, yes you can replace the starting scout or starting commander. However, if you replace the starting commander, you have to replace the starting army.
Forum: Scenarios, Maps and Mods May 21st, 2007, 04:40 PM
Replies: 26
Views: 3,597
Posted By murteas
Re: Unit list by Nation?

Glad to see I'm not the only one who loves random stuff.

In any case, my initial vision for this mod was to be "thematically" random. i.e. only randomize the starting commander within the...
Forum: Scenarios, Maps and Mods May 21st, 2007, 01:25 AM
Replies: 26
Views: 3,597
Posted By murteas
Re: Unit list by Nation?

Currently the mod replaces the scout. I may change it to replace the other commander. Unfortunately, there are some issues with doing that as you also have to replace the starting units. And not...
Forum: Scenarios, Maps and Mods May 20th, 2007, 04:48 PM
Replies: 26
Views: 3,597
Posted By murteas
Re: Unit list by Nation?

Excellent Thank you!
Forum: Scenarios, Maps and Mods May 20th, 2007, 01:46 PM
Replies: 26
Views: 3,597
Posted By murteas
Re: Unit list by Nation?

Is there a list of the new nations numbers - you know like Lanka, Tir na n'Og, Eriu ?
Forum: Scenarios, Maps and Mods May 20th, 2007, 12:47 PM
Replies: 26
Views: 3,597
Posted By murteas
Re: Unit list by Nation?

Great. Thank you! I had seen his database, but I thought it was something else at first. It indeed has exactly what I was looking for.

Thanks again.
Forum: Scenarios, Maps and Mods May 19th, 2007, 08:45 PM
Replies: 26
Views: 3,597
Posted By murteas
Random Commander

3.10 compatible version now available.

NOw both commanders and starting troops are randomized (you get troops and commanders from your nations possible troops). Note: valuable troops are more...
Forum: Scenarios, Maps and Mods May 16th, 2007, 09:31 PM
Replies: 71
Views: 8,601
Posted By murteas
Re: Nations that still need heroes

Did anyone get this to work with 3.08 yet?
Forum: Scenarios, Maps and Mods March 2nd, 2007, 10:50 PM
Replies: 21
Views: 5,422
Posted By murteas
Re: RanDom - SemiRandomizer and Dom3 random map ge

Quick question: What does Normal Mount do?
Showing results 1 to 14 of 14

 
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