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Posts Made By:
SlipperyJim
Forum:
Dominions 3: The Awakening
May 11th, 2010, 07:53 AM
Replies:
96
OT: Let’s all take a deep breath
Views:
16,805
Posted By
SlipperyJim
Re: OT: Let’s all take a deep breath
Thanks for the link. I've already looked in on the new modding forums. A bit ... rougher ... than the Shrapnel forums, but I expected that.
I also read the various locked threads about the whole...
Forum:
Dominions 3: The Awakening
May 10th, 2010, 03:59 PM
Replies:
96
OT: Let’s all take a deep breath
Views:
16,805
Posted By
SlipperyJim
Re: OT: Let’s all take a deep breath
Apropos of nothing in particular ... I'm bummed that two of my favorite Dom3 modders have left these forums. I don't post much, but I do lurk, and I've been checking back for new versions of Sombre's...
Forum:
Scenarios, Maps and Mods
February 19th, 2010, 10:21 AM
Replies:
74
Mod:
Cinggis Qayan, Wrath of the Khans 3 eras -- Update 6
Views:
24,059
Posted By
SlipperyJim
Re: Cinggis Qayan, Wrath of the Khans -- Update 1
Just for your information, "code biting" is absolutely allowed here. In fact, it is encouraged. (Many modders like to point out stuff like, "See the Arga Dis .dm file, they stuff like that")
There...
Forum:
Dominions 3: The Awakening
February 18th, 2010, 04:32 PM
Replies:
52
CBM MA Races Rankings - Voted by the community!
Views:
28,620
Posted By
SlipperyJim
Re: CBM MA Races Rankings - Voted by the community!
What in Tartarus is a "banefire" blessing?
Also, fire & death blessings don't actually double your attacks. They add additional attacks which (depending on a lot of factors) might or might not be...
Forum:
Scenarios, Maps and Mods
February 18th, 2010, 11:25 AM
Replies:
74
Mod:
Cinggis Qayan, Wrath of the Khans 3 eras -- Update 6
Views:
24,059
Posted By
SlipperyJim
Re: Cinggis Qayan, Wrath of the Khans -- Update 1
I had the exact same problem and conclusion... it likely doesn't work. Just thought I'd try something a little different. Let me know if you find out different, ok?[/QUOTE]
You're using weapon 137...
Forum:
Dominions 3: The Awakening
February 16th, 2010, 10:21 AM
Replies:
199
Utility:
Official release of the unofficial Dominions 3 Wiki
Views:
134,449
Posted By
SlipperyJim
Re: Official release of the unofficial Dominions 3 Wiki
Sorry, they turned off the power in the building over the weekend. It's up again.[/QUOTE]
FYI, it's dead again.
Forum:
Dominions 3: The Awakening
February 4th, 2010, 02:23 PM
Replies:
14
Mod Recommendations
Views:
2,898
Posted By
SlipperyJim
Re: Mod Recommendations
For nation mods, I can recommend:
Tomb Kings (by llamabeast)
anything by Burnsaber
anything by Sombre
If you're interested in nation mods.....
Also, look up the Mark of the Champion...
Forum:
Dominions 3: The Awakening
January 20th, 2010, 11:13 AM
Replies:
18
blood sacrifice newbie question
Views:
3,932
Posted By
SlipperyJim
Re: blood sacrifice newbie question
Oh ... hmmm ... thanks for clarifying, Sombre.
Forum:
Dominions 3: The Awakening
January 20th, 2010, 10:29 AM
Replies:
18
blood sacrifice newbie question
Views:
3,932
Posted By
SlipperyJim
Re: blood sacrifice newbie question
This point is very important, and it's easy to miss. Dominion spread in a province that already has max dominion will "flow" out to other provinces.
Think of provinces as an ice cube tray...
Forum:
Dominions 3: The Awakening
January 20th, 2010, 10:00 AM
Replies:
82
Stacking Luck
Views:
13,624
Posted By
SlipperyJim
Re: Stacking Luck
Will Boots of Youth keep my commanders funny forever? Also, if I empower in Blood Magic and cast Rejuvenate, will my commanders recover their lost sense of humor?
Also, does sense of humor stack...
Forum:
Scenarios, Maps and Mods
January 15th, 2010, 11:47 AM
Replies:
65
Mod:
Jomon, Broken Swords v0.8 RELEASED
Views:
15,800
Posted By
SlipperyJim
Re: Jomon, Broken Swords v0.8 RELEASED
Looks good, Sombre! :up:
Forum:
Dominions 3: The Awakening
January 15th, 2010, 11:41 AM
Replies:
18
Erfworld web comic
Views:
4,038
Posted By
SlipperyJim
Re: Erfworld web comic
I have also read Erfworld since the beginning. Great webcomic!
That said, I don't think it has a lot in common with Dom3. Erfworld is more like a generic fantasy-based tabletop strategy game. But...
Forum:
Scenarios, Maps and Mods
January 15th, 2010, 11:16 AM
Replies:
65
Mod:
Jomon, Broken Swords v0.8 RELEASED
Views:
15,800
Posted By
SlipperyJim
Re: Jomon, Broken Swords v0.8 RELEASED
How about an ethereal, life-draining, frozen succubus?
http://en.wikipedia.org/wiki/Yuki-onna
Also, Jikininki appear to be Japanese ghouls:
http://en.wikipedia.org/wiki/Jikininki
Forum:
Dominions 3: The Awakening
January 14th, 2010, 03:06 PM
Replies:
82
Stacking Luck
Views:
13,624
Posted By
SlipperyJim
Re: Stacking Luck
Um, seriously, does luck stack?
Forum:
Scenarios, Maps and Mods
January 14th, 2010, 02:43 PM
Replies:
65
Mod:
Jomon, Broken Swords v0.8 RELEASED
Views:
15,800
Posted By
SlipperyJim
Re: Jomon, Broken Swords v0.8 RELEASED
Further play indicated that Misfortune-2 was definitely a mistake.
I made a mistake by getting into a two-front war with Ulm & Bogarus. Then, the Bogarus Cyclops pretender smashed my main army...
Forum:
Dominions 3: The Awakening
January 13th, 2010, 11:07 AM
Replies:
43
How many heroes?
Views:
5,904
Posted By
SlipperyJim
Re: How many heroes?
It depends on the nation. Some nations have more heroes, and some nations have less.
For example, I think that LA Atlantis only has one hero.
Forum:
Scenarios, Maps and Mods
January 12th, 2010, 11:59 AM
Replies:
65
Mod:
Jomon, Broken Swords v0.8 RELEASED
Views:
15,800
Posted By
SlipperyJim
Re: Jomon, Broken Swords v0.8 RELEASED
Thread Necromancy!
(Enchantment-3, requires a D2 caster, costs 8 death gems....)
I started a new SP game with Jomon Broken last night. Sombre is right: This mod is an overlooked gem. Good...
Forum:
Dominions 3: The Awakening
January 11th, 2010, 11:37 AM
Replies:
10
Bug:
Tart with Heroic Obesity
Views:
2,919
Posted By
SlipperyJim
Re: Tart with Heroic Obesity
For some reason, a large number of my Brettonian Lords, Marquises, and Dukes develop Heroic Obesity. All of those feudal feasts must be very fattening!
I feel sorry for the poor horses....
Forum:
Dominions 3: The Awakening
January 8th, 2010, 11:23 AM
Replies:
82
Stacking Luck
Views:
13,624
Posted By
SlipperyJim
Re: Stacking Luck
Does time stack? If a mage who already has time is scripted to cast Time, will the spell be cast? If so, what happens to the mage?
"Too much time on your hands" is an interesting idea. If a Rudra...
Forum:
Dominions 3: The Awakening
December 18th, 2009, 02:57 PM
Replies:
61
Terrible Player.
Views:
13,318
Posted By
SlipperyJim
Re: Terrible Player.
Remember to use Early Age (EA) Abysia. That'll give you the best experience.
I have to second this advice. EA Abysia is a very straightforward nation. Your chief mages (Anointed) are powerful and...
Forum:
Dominions 3: The Awakening
December 17th, 2009, 10:48 AM
Replies:
15
Old mages and Blood Nations
Views:
4,333
Posted By
SlipperyJim
Re: Old mages and Blood Nations
Ding, ding, ding! We have a winner! Boots of Youth work for all of your old mages, not just your old Blood mages. :)
Also, Boots of Youth provide a small amount of reinvigoration. Yes, Boots of...
Forum:
Dominions 3: The Awakening
December 17th, 2009, 10:39 AM
Replies:
61
Terrible Player.
Views:
13,318
Posted By
SlipperyJim
Re: Terrible Player.
Maybe Reinvig 5 vs. Reinvig 4 is worth more to you than an extra Luck scale? For instance, you're playing with Sidhe/Vanir thugs and you have self-buffing thugs with Enc 4. Having net Enc 0 is great,...
Forum:
Dominions 3: The Awakening
December 7th, 2009, 11:24 AM
Replies:
6
Tower of the Golden Order x2
Views:
2,334
Posted By
SlipperyJim
Re: Tower of the Golden Order x2
The Metal Order adepts all get a research bonus, which can be very handy. They're expensive, though....
Forum:
Scenarios, Maps and Mods
December 4th, 2009, 04:21 PM
Replies:
148
Mod:
Bretonnia, Knights of the Grail
Views:
56,879
Posted By
SlipperyJim
Re: Bretonnia, Knights of the Grail v.0.92 - Now with grammar!
I just checked the code, and the mounted Knight Errant is a poorleader. No big deal ... I can make the change myself. Thanks for responding, and thanks for making such a fun mod!
Forum:
Scenarios, Maps and Mods
December 4th, 2009, 04:16 PM
Replies:
148
Mod:
Bretonnia, Knights of the Grail
Views:
56,879
Posted By
SlipperyJim
Re: Bretonnia, Knights of the Grail v.0.92 - Now with grammar!
I agree with rdonj. Dismounted knights would be possible, certainly -- but not practical. In addition to the Fatigue Factor, there's also the point that lance charges are a big part of why knights...
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