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Showing results 1 to 25 of 439
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Posts Made By:
Sensori
Forum:
Scenarios, Maps and Mods
May 29th, 2015, 06:04 PM
Replies:
62
Mod:
Warhammer "Chaos Undivided" race
Views:
55,455
Posted By
Sensori
Re: Warhammer "Chaos Undivided" race
Some evils never die: http://www.desura.com/games/dominions-4-thrones-of-ascensions/forum/thread/warhammer-chaos-undivided
Forum:
Multiplayer and AARs
June 29th, 2010, 08:16 PM
Replies:
283
MP:
Lunar Sea - a second bout of modness. Closed - map selection underway.
Views:
33,647
Posted By
Sensori
Re: Lunar Sea - a second bout of modness. Closed - map selection underway.
Meh, while you might have things going for you, Alpine Joe, I don't really. I'd be OK with just calling it for Zeldor. :p
Forum:
Multiplayer and AARs
June 28th, 2010, 06:20 PM
Replies:
498
MP:
David & Goliath - Running noob game
Views:
65,606
Posted By
Sensori
Re: David & Goliath - Running noob game
Well, as far as I'm concerned, if Helheim actually just keeps staling, the game IS ruined. It'd be the equivalent of a free meal for its neighbors, and that sucks. Helheim was, and still is, a major...
Forum:
Dominions 3: The Awakening
June 18th, 2010, 08:09 AM
Replies:
29
Mendeha
Views:
5,954
Posted By
Sensori
Re: Mendeha
The easiest counter for a Mandela daemon army is to throw Mandela in jail, which has a similar effect as banishing someone to Kokytos or Inferno. Only problem is that later on, when he gets out of...
Forum:
Multiplayer and AARs
June 18th, 2010, 07:53 AM
Replies:
498
MP:
David & Goliath - Running noob game
Views:
65,606
Posted By
Sensori
Re: David & Goliath - Running noob game
And you guys who're saying that Arco's the winner should remember that even though Arco has AN, Helheim had another supposedly winning global (the Forge) and look where that got him. :p
Forum:
Multiplayer and AARs
June 15th, 2010, 04:43 PM
Replies:
283
MP:
Lunar Sea - a second bout of modness. Closed - map selection underway.
Views:
33,647
Posted By
Sensori
Re: Lunar Sea - a second bout of modness. Closed - map selection underway.
My intention was only to aid Kailasa, with whom I had sort of good relations, until I realized just how badly the war had been going for him after quite a few turns of reassuring me that he's going...
Forum:
Multiplayer and AARs
June 9th, 2010, 06:46 AM
Replies:
283
MP:
Lunar Sea - a second bout of modness. Closed - map selection underway.
Views:
33,647
Posted By
Sensori
Re: Lunar Sea - a second bout of modness. Closed - map selection underway.
Yeah, you lost a few blood slaves, big deal. Seriously. No one else's gonna want a rehost just because of that. Hardly game breaking. :mad:
And to Ermor, in Ganon's undying words: IT BURNS!!!!!
Forum:
Multiplayer and AARs
May 14th, 2010, 12:35 PM
Replies:
5
Other games like this
Views:
1,763
Posted By
Sensori
Re: Other games like this
Man plz
Forum:
Multiplayer and AARs
May 13th, 2010, 10:22 AM
Replies:
283
MP:
Lunar Sea - a second bout of modness. Closed - map selection underway.
Views:
33,647
Posted By
Sensori
Re: Lunar Sea - a second bout of modness. Closed - map selection underway.
Eyesplosion for the win! :D
But meh, get well soon etc, the sooner the better so we can continue. :p
Forum:
Dominions 3: The Awakening
May 5th, 2010, 10:23 AM
Replies:
11
Globals
Views:
3,145
Posted By
Sensori
Re: Globals
1) A random number is applied as well.
2) I haven't tested it, but there's no reason why it would affect globals.
3) You can forge blood items while under the effects of Astral Corruption, as...
Forum:
Dominions 3: The Awakening
May 5th, 2010, 08:39 AM
Replies:
96
OT: Let’s all take a deep breath
Views:
18,074
Posted By
Sensori
Re: OT: Let’s all take a deep breath
Brutal executions also have a downside to them. Making people martyrs. :p Also, they work well to make the people angrier and more rebellious than they would otherwise been!
Forum:
Dominions 3: The Awakening
May 5th, 2010, 07:48 AM
Replies:
69
Ban-a-thon
Views:
13,276
Posted By
Sensori
Re: Ban-a-thon
Oh, but it appears that Sombre was banned not for breaking the rules, for which he only got 10 infraction points, but for saying, in a PM, that he didn't care about the mods and their infraction...
Forum:
Dominions 3: The Awakening
May 5th, 2010, 07:36 AM
Replies:
69
Ban-a-thon
Views:
13,276
Posted By
Sensori
Re: Ban-a-thon
No you weren't. I can see he just explained the reason behind the thread and that the situation sort of related to something that really happened. In fact, what he was trying to do was to get you and...
Forum:
Dominions 3: The Awakening
May 5th, 2010, 07:26 AM
Replies:
69
Ban-a-thon
Views:
13,276
Posted By
Sensori
Re: Ban-a-thon
That analogue's no better than the real life analogue, and I was only responding to the other person's "but if you talk against rules in real life you get punished!" line. And why would I say it's no...
Forum:
Dominions 3: The Awakening
May 5th, 2010, 07:01 AM
Replies:
69
Ban-a-thon
Views:
13,276
Posted By
Sensori
Re: Ban-a-thon
No it's not. You aren't punished for not caring about the rules, but for breaking the rules. Otherwise no one could say anything bad about any laws in place, since that in itself would be a...
Forum:
Multiplayer and AARs
May 4th, 2010, 12:44 PM
Replies:
276
Legendary Ordeals - Isokron Wins!
Views:
46,132
Posted By
Sensori
Re: Legendary Ordeals
So the filthy frogmen are finally getting what is due. While it comes this close to the end of Ashdod, I am content with this outcome. I have done all I could to slow down our defeat, and there is...
Forum:
Multiplayer and AARs
April 25th, 2010, 04:25 PM
Replies:
276
Legendary Ordeals - Isokron Wins!
Views:
46,132
Posted By
Sensori
Re: Legendary Ordeals
This month was disastrous for Ashdod, as our armies were finally defeated by the frogman filth of Atlantis. We will hold onto our lands for as long as we can, but the end is nigh.
At least we have...
Forum:
Multiplayer and AARs
April 21st, 2010, 05:44 PM
Replies:
276
Legendary Ordeals - Isokron Wins!
Views:
46,132
Posted By
Sensori
Re: Legendary Ordeals
Actually, no, the description indicates that it should wipe out undead like crazy and cause tons of decay on the living. Which would make it utterly overpowered for the research cost combined with...
Forum:
Multiplayer and AARs
April 21st, 2010, 05:40 PM
Replies:
276
Legendary Ordeals - Isokron Wins!
Views:
46,132
Posted By
Sensori
Re: Legendary Ordeals
Whilst with each passing month we lose more of our number to the marauding hordes of frogmen and their dead minions that seek to annihilate us, there is some reason for celebration on this day, for...
Forum:
Multiplayer and AARs
April 19th, 2010, 01:36 PM
Replies:
41
New (as yet unnamed) MA game (Abandoned)
Views:
6,580
Posted By
Sensori
Re: New (as yet unnamed) MA game (Abandoned)
Aww. :( Even though I didn't say much, I was waiting for this game to get off the ground.
Oh well, better luck next time?
Forum:
Multiplayer and AARs
April 16th, 2010, 07:19 AM
Replies:
276
Legendary Ordeals - Isokron Wins!
Views:
46,132
Posted By
Sensori
Re: Legendary Ordeals
After... Rallying to spread the Word of Change among our armies, the forces of Ashdod have begun their exodus from the province apparently repeatedly hit by unnatural coldness. Even diseased and...
Forum:
Multiplayer and AARs
April 14th, 2010, 09:11 AM
Replies:
276
Legendary Ordeals - Isokron Wins!
Views:
46,132
Posted By
Sensori
Re: Legendary Ordeals
Yes indeed, I'm basically subbing for an AI. The situation seems quite, um, grim, but I bet I can do something, like bleed on Baalz most profusely!
Forum:
Multiplayer and AARs
April 13th, 2010, 09:14 AM
Replies:
498
MP:
David & Goliath - Running noob game
Views:
65,606
Posted By
Sensori
Re: David & Goliath - Running noob game
Why does it pretty much always end up so that the guy who the extension was given for ends up not being the last guy uploading his turn. :confused: I really don't get it. Just because the host...
Forum:
Multiplayer and AARs
April 11th, 2010, 01:25 PM
Replies:
283
MP:
Lunar Sea - a second bout of modness. Closed - map selection underway.
Views:
33,647
Posted By
Sensori
Re: Lunar Sea - a second bout of modness. Closed - map selection underway.
If you're looking at Vanheim's expansion speed, stop looking at it right now. It's in no way comparable to everyone else due to the 3 stales by the original player and the fact that I had to build an...
Forum:
Multiplayer and AARs
April 9th, 2010, 12:19 PM
Replies:
76
Doomsday 5 - Apo settings
Views:
10,908
Posted By
Sensori
Re: Doomsday 5 - Apo settings
It's far less about not wanting to fight on as it is for the same exact reasons that came up in Doomsday 4:
This game is pointless and not fun. Well, except possibly for those who are so much in...
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