The Official e-Store of Shrapnel Games
This Month's Specials
BCT Commander- Save $7.00
winSPWW2- Save $5.00
 
 
Home
Our Games
Our Store
News
Customer Support
World War II! The 2024 winSPWW2 Upgrade Patch is In!
Tanks! The 2023 winSPWW2 and winSPMBT Upgrade Patches are In!
We've Got Your Six! The 2022 winSPWW2 and winSPMBT Upgrade Patches are In!
Bravo Zulu! The 2021 winSPWW2 and winSPMBT Upgrade Patches are In!
Hey Joe! The 2020 winSPWW2 and winSPMBT Upgrade Patches are Here!
The winSPWW2 Patch is Here!
Way to go Camo Workshop!
.com.unity Forums
>
Search Forums
Search Results
User Name
Remember Me?
Password
Register
Forum Rules
Chat
All Albums
FAQ
Members List
Today's Posts
Search
Search Forums
Show Threads
Show Posts
Tag Search
Advanced Search
Find All Thanked Posts
Go to Page...
Showing results 1 to 20 of 20
Search took
0.00
seconds.
Search:
Posts Made By:
BudgetMessiah
Forum:
Space Empires: IV & V
September 6th, 2007, 09:34 PM
Replies:
61
OT: The Future of Computer Strategy Games
Views:
8,064
Posted By
BudgetMessiah
Re: OT: The Future of Computer Strategy Games
But isn't that the case with all media? There are very clever websites with amateur web design whose conent is brilliant, and commercial websites with excellent design and graphics but very banal...
Forum:
Space Empires: IV & V
September 6th, 2007, 09:59 AM
Replies:
21
Riots?
Views:
2,919
Posted By
BudgetMessiah
Re: Riots?
http://forum.shrapnelgames.com/images/smilies/rolleyes.gif
Forum:
Space Empires: IV & V
September 6th, 2007, 09:57 AM
Replies:
61
OT: The Future of Computer Strategy Games
Views:
8,064
Posted By
BudgetMessiah
Re: OT: The Future of Computer Strategy Games
I assure you, that isn't the case with BioShock. It's actually quite a bit of fun, and also worth noting a friend of mine has reported that it's quite playable on a 3 ghz P3 with a Radeon 1950...
Forum:
Space Empires: IV & V
September 6th, 2007, 02:17 AM
Replies:
61
OT: The Future of Computer Strategy Games
Views:
8,064
Posted By
BudgetMessiah
Re: OT: The Future of Computer Strategy Games
Actually, I'm quite certain that you were responding to my direct question regarding games that one becomes bored with after 5 seconds and the discovery of a "pattern" in said games. I believe that...
Forum:
Space Empires: IV & V
September 6th, 2007, 01:39 AM
Replies:
61
OT: The Future of Computer Strategy Games
Views:
8,064
Posted By
BudgetMessiah
Re: OT: The Future of Computer Strategy Games
First off, reading a cheat book online doesn't mean you sat down and figured out a pattern in 5 seconds, so this doesn't qualify.
I haven't really played any RPGs like that since the 90's, so I...
Forum:
Space Empires: IV & V
September 6th, 2007, 01:22 AM
Replies:
61
OT: The Future of Computer Strategy Games
Views:
8,064
Posted By
BudgetMessiah
Re: OT: The Future of Computer Strategy Games
Sudoku is kind of third grade math homework mixed with elements of a crossword puzzle. It's not exciting, but like most pasttimes, it passes time. Not really my thing, but I see people doing it on...
Forum:
Space Empires: IV & V
September 6th, 2007, 01:01 AM
Replies:
21
Riots?
Views:
2,919
Posted By
BudgetMessiah
Re: Riots?
Yes, and in the context of having read his latter explanation, it certainly is easy to understand them and quote/bold cherry-picked parts of the conversation to hilight your argument....
Forum:
Space Empires: IV & V
September 6th, 2007, 12:15 AM
Replies:
21
Riots?
Views:
2,919
Posted By
BudgetMessiah
Re: Riots?
Hmm...so much for apologizing.
And, actually, that wasn't an assumption, it was a conclusion based on words you wrote. It was also a logical one; as clearly shown in the quote, anyone with more...
Forum:
Space Empires: IV & V
September 5th, 2007, 09:56 PM
Replies:
21
Riots?
Views:
2,919
Posted By
BudgetMessiah
Re: Riots?
That's not how I took your post here:
It seemed, by extension, you were saying that it would only be logical that bigger be better in this area so as to be consistent with the rest of the game. ...
Forum:
Space Empires: IV & V
September 5th, 2007, 09:47 PM
Replies:
7
OT: How to get C&C Tiberian Sun to run on Win XP?
Views:
1,800
Posted By
BudgetMessiah
Re: OT: How to get C&C Tiberian Sun to run on Win
There is an edition that was released with the First Decade compilation of Command and Conquer games which, if I'm not mistaken, runs fine under Windows XP.
Other than that, I can't really offer...
Forum:
Space Empires: IV & V
September 5th, 2007, 09:13 PM
Replies:
21
Riots?
Views:
2,919
Posted By
BudgetMessiah
Re: Riots?
Yes, I totally agree. That would be good. The ground combat system is underdeveloped, to be sure. It has been for at least a few iterations of the series (having only really seen the game since 3...
Forum:
Space Empires: IV & V
September 5th, 2007, 08:32 PM
Replies:
61
OT: The Future of Computer Strategy Games
Views:
8,064
Posted By
BudgetMessiah
Re: OT: The Future of Computer Strategy Games
Hmm...Care to elaborate on what games you've played that had a pattern one could discern within 5 minutes of playing them? I'm sure they're out there, but I doubt they are what I'd describe as one...
Forum:
Space Empires: IV & V
September 5th, 2007, 08:29 PM
Replies:
21
Riots?
Views:
2,919
Posted By
BudgetMessiah
Re: Riots?
All the more reason to keep that aspect of the game included.
Forum:
Space Empires: IV & V
September 5th, 2007, 07:12 PM
Replies:
61
OT: The Future of Computer Strategy Games
Views:
8,064
Posted By
BudgetMessiah
Re: OT: The Future of Computer Strategy Games
A lot of my friends (and I) would agree with you, Atrocities. But I also know some people who can't be bothered with the hassle of installing/configuring new hardware, and dealing with various...
Forum:
Space Empires: IV & V
September 5th, 2007, 07:02 PM
Replies:
21
Riots?
Views:
2,919
Posted By
BudgetMessiah
Re: Riots?
Actually, if I am reading you correctly, this is exactly how I would have set things up. Perhaps even giving larger troops a penalty for policing populations, but the fact that smaller troops are...
Forum:
Space Empires: IV & V
September 5th, 2007, 06:51 PM
Replies:
11
SE:V -- Problems after Alt-Tab
Views:
2,364
Posted By
BudgetMessiah
Re: SE:V -- Problems after Alt-Tab
Thanks for all the feedback.
I think I figured it out. After reading EaX's suggestion for video setup, I played around with some of the settings. It seems that if I run SEV in a resolution...
Forum:
Space Empires: IV & V
September 5th, 2007, 04:49 PM
Replies:
11
SE:V -- Problems after Alt-Tab
Views:
2,364
Posted By
BudgetMessiah
Re: SE:V -- Problems after Alt-Tab
All my drivers are the latest, Direct X is the latest, and the patch is 1.44. I do a lot of gaming, and this system itself is no more than a couple of months old, and I've updated drivers more than...
Forum:
Space Empires: IV & V
September 5th, 2007, 04:48 PM
Replies:
61
OT: The Future of Computer Strategy Games
Views:
8,064
Posted By
BudgetMessiah
Re: OT: The Future of Computer Strategy Games
I can't play Company of Heroes or Supreme Commander on a console. At the moment, there's actually no console that's even remotely powerful enough to run either. That, and consoles do not have...
Forum:
Space Empires: IV & V
September 5th, 2007, 04:39 PM
Replies:
21
Riots?
Views:
2,919
Posted By
BudgetMessiah
Re: Riots?
Hmm...what do you mean by this? That it takes several small troops to give the benefit of a large troop? And that this is a bad idea?
I would think that, in terms of pacification just from a...
Forum:
Space Empires: IV & V
September 5th, 2007, 04:33 PM
Replies:
11
SE:V -- Problems after Alt-Tab
Views:
2,364
Posted By
BudgetMessiah
SE:V -- Problems after Alt-Tab
I've been having some problems with Space Empires V after I alt-tab the game to do something else. When I come back to the game, it doesn't appear to be truly in the foreground. I don't really know...
Showing results 1 to 20 of 20
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
Shrapnel Development
All American: The 82nd Airborne in Normandy
101: The Airborne Invasion of Normandy
After Action Reports
Opponents Wanted
Scenarios and Mods
Shrapnel Community
Press Releases
Air Assault Task Force
Air Command 3.0
All American
Approaching Infinity
Armored Task Force
Battle Group Commander
BCT Commander
BRAINPIPE
Bronze
Data Jammers
Dominions 3
Eat Electric Death
ETO
The Falklands War: 1982
ForeSight
Galley Battles
Raging Tiger
Remote Assault
Salvo!
Scallywag
Space HoRSE
The Star and the Crescent
Total Eclipse
War Plan Pacific
Weird Worlds
winSPMBT
winSPWW2
World Supremacy
Shrapnel General
The Honorably Discharged
Coliseum
Dungeon Odyssey
Interstellar Trader 2
Land of Legends
LockNLoad: The Forgotten Heroes
Thunder Pack Platinum
Intel Forum Bar & Grill
Space Empires: IV & V
SEIV
SEIV After Action Reports
Space Empires: IV Classic Threads (Newbie FAQS)
SEIV Opponents Wanted
SEIV Scenarios and Mods
SEV After Action Reports
SEV Modders Knowledge Base
SEV Opponents Wanted
SEV Scenarios and Mods
Space Empires: Starfury
Starfury After Action Reports
Starfury Scenarios and Mods
The Camo Workshop
WinSPMBT
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Vietnam Campaign Project
WinSPWW2
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Chronic Reality
Scallywag: In the Lair of the Medusa
Digital Eel
Eat Electric Death!
Weird Worlds: Return to Infinite Space
After Action Reports
Scenarios and Mods
BRAINPIPE: A Plunge to Unhumanity
Data Jammers: FastForward
Free Games by Digital Eel
Disrupted Gears
Total Eclipse
Game Mastery
House Rules
Forum Games
Players Sought
Dreamspike Studios
Bronze
After Action Reports
Maps and More
GilliGames
Space HoRSE
After Action Reports
Opponents Wanted
Scenarios and Mods
Ibology
Approaching Infinity
After Action Reports
Scenarios and Mods
Illwinter Game Design
Conquest of Elysium II
Dominions 2: The Ascension Wars
Multiplayer & AARs
Scenarios, Maps & Mods
Dominions 3: The Awakening
Multiplayer and AARs
Scenarios, Maps and Mods
Joe's Games
Air Command 3.0
After Action Reports
Scenarios and Mods
KE Studios
War Plan Pacific
After Action Reports
Opponents Wanted
Scenarios and Mods
Malfador Machinations
World Supremacy
After Action Reports
Opponents Wanted
Mods and Scenarios
ProSimCo
BCT, ATF, AATF and Battle Group Commander Series
After Action Reports
Opponents Wanted
Scenarios and Mods
SprueGames
Salvo!
After Action Reports
Scenarios and Mods
Star Legacy Development Group
Star Legacy
All times are GMT -4. The time now is
09:41 PM
.
Contact Us
-
Shrapnel Games
-
Archive
-
Top
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.