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Showing results 1 to 11 of 11
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Posts Made By:
Ruefiesty
Forum:
Dominions 3: The Awakening
March 12th, 2010, 08:59 PM
Replies:
67
Patch 3.24 - Thank you IW!
Views:
13,916
Posted By
Ruefiesty
Re: Patch 3.24 - Thank you IW!
Illwinter is GOD!! Thankyou!!!
Forum:
Scenarios, Maps and Mods
September 22nd, 2009, 02:48 AM
Replies:
10
Mod:
Warhammer Highelves: Speculation and hype
Views:
3,895
Posted By
Ruefiesty
Re: Warhammer Highelves: Speculation and hype
Yes Zepath's Sylvania is based off of WH Highelves. Its one I was taking under consideration of making myself.
Forum:
Scenarios, Maps and Mods
September 5th, 2009, 04:09 AM
Replies:
64
Warhammer Nations
Views:
10,888
Posted By
Ruefiesty
Re: Warhammer Nations
I had started a little project for the warhammer nations. With all the compatibility issues that have arose and I will admit after adding the Bretonnian updated mod in I have been noticing conflicts...
Forum:
Scenarios, Maps and Mods
September 2nd, 2009, 03:37 PM
Replies:
62
Mod:
Warhammer "Chaos Undivided" race
Views:
53,342
Posted By
Ruefiesty
Re: Warhammer "Chaos Undivided" race
Yeah it could be a possible load order error.
Order I have mine loaded is
1.Chaos
2.Tomb Kings
3.Bretonnia
4.Lizardmen
5.Ogre Kingdoms
6.Skaven
Forum:
Scenarios, Maps and Mods
September 2nd, 2009, 12:46 PM
Replies:
62
Mod:
Warhammer "Chaos Undivided" race
Views:
53,342
Posted By
Ruefiesty
Re: Warhammer "Chaos Undivided" race
Where are you receiving this error at? Do you have any other mods on while you are trying to load up the 6 WH nations?
I have loaded up 3 different games with only these 6 mods on.
granted I have...
Forum:
Scenarios, Maps and Mods
August 28th, 2009, 08:41 PM
Replies:
148
Mod:
Bretonnia, Knights of the Grail
Views:
56,900
Posted By
Ruefiesty
Re: Warhammer Nation: Bretonnia, Knights of the Grail v.0.6
I am liking the Black Knight he's looking good. I think the thigh is a bit big but the angle your pushing it at is kinda a hard one to adjust. On a second thought with the King the shield I would...
Forum:
Scenarios, Maps and Mods
August 24th, 2009, 02:25 PM
Replies:
148
Mod:
Bretonnia, Knights of the Grail
Views:
56,900
Posted By
Ruefiesty
Re: Warhammer Nation: Bretonnia, Knights of the Grail v.0.6
I'm looking forward to the update!
I can't wait for the King
Forum:
Scenarios, Maps and Mods
August 23rd, 2009, 11:54 AM
Replies:
7
[Nehakara] Cannot Summon Ushabti Avatar
Views:
2,280
Posted By
Ruefiesty
Re: [Nehakara] Cannot Summon Ushabti Avatar
I know that you could summon them in the .86 or .84 version of the game. I can't remember which one but it was the last one I tried through a SP game.
Forum:
Scenarios, Maps and Mods
August 22nd, 2009, 08:51 PM
Replies:
6
Looking for a specific mod
Views:
1,379
Posted By
Ruefiesty
Re: Looking for a specific mod
If you find it please post it. I would like to take a look at it myself
Forum:
Scenarios, Maps and Mods
August 22nd, 2009, 08:15 PM
Replies:
62
Mod:
Warhammer "Chaos Undivided" race
Views:
53,342
Posted By
Ruefiesty
Re: Warhammer "Chaos Undivided" race
I noticed that the WH Lizardmen and your Chaos Undivided mods use the same Nation #75. For myself I went to the liberity of moving this one to #77.
I only test played a short game with the 6 mods...
Forum:
Scenarios, Maps and Mods
August 21st, 2009, 04:56 AM
Replies:
62
Mod:
Warhammer "Chaos Undivided" race
Views:
53,342
Posted By
Ruefiesty
Re: Warhammer "Chaos Undivided" race
I just downloaded the WH themed armies started a game with Tomb Kings, Bretonnia, Ogre Kingdoms, Skaven, and Chaos and Bretonnia and Chaos use have a conflict with site #790 and #791. I changed those...
Showing results 1 to 11 of 11
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